beppi -> RE: Patch 06 - Public Beta - Build 1108k9 updated 24 April (4/24/2011 2:17:38 PM)
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ORIGINAL: michaelm Update [1108k9] Added Hotkey '5' will show the supply path from the selected base where the number shows the lessening effect of supply [MEM] Changed Made the location on TF list attempt to cater for "at base" loading as distinct from "at base, moving to" [MEM] Changed Naval bombardment will use the minimum range setting of TF when determining best target. If unit can't hit back at range, then "less" chance of being target [MEM] Reworked TFs that are not moving are prone to any minefields in current hex; seemed to have been broken by an earlier fix [MEM] Tweaked Added target/destination hex check to the AI Auto TF Build to exclude over-sized ships [MEM] Added After 6 months, an expired pooled device (sqd or engineer type) will slowly convert to the upgraded version; if japan, obsolete devices back to the raw materials [MEM] Added Auto-conversion is option in the in-game preferences. New games assume it is ON [MEM] (PBEM assumes on for both players - Japanese player can turn it off/on so it applies for synchronisation.) Fixed Wrong screen showing when returning BACK from Group screen to groups-in-base list screen [MEM] Fixed Error in some calculations of MP and ARM points for squad-type devices in some places [MEM] Fixed Not all devices being shown in the device/industry/resource pool [MEM] quote:
Added After 6 months, an expired pooled device (sqd or engineer type) will slowly convert to the upgraded version; if japan, obsolete devices back to the raw materials [MEM] quote:
Added After 6 months, an expired pooled device (sqd or engineer type) will slowly convert to the upgraded version; if japan, obsolete devices back to the raw materials [MEM] That is a very nice addition, especcialy with the option to turn it on/off.
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