koniu -> RE: Patch 06 - Public Beta - Build 1108j (build03) updated 27 Feb (3/31/2011 10:54:59 AM)
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ORIGINAL: michaelm quote:
ORIGINAL: BigDuke66 This turn a strange meeting happened, this was only the second or third turn with the latest K5 so I'm not sure if it has something to do with it but just in case I have attached the pre-turn save(I also have the auto-save for that turn if needed). *** Day Time Surface Combat, near Carnarvon at 41,130, Range 19,000 Yards Japanese Ships PB Takunan Maru #2, Shell hits 1, and is sunk xAK Arima Maru, Shell hits 26, and is sunk Allied Ships CL Hobart Japanese ground losses: 1401 casualties reported Squads: 31 destroyed, 44 disabled Non Combat: 36 destroyed, 17 disabled Engineers: 0 destroyed, 0 disabled Guns lost 10 (5 destroyed, 5 disabled) *** The location is roughly some hexes west of Australia's North-West end, the Arima Maru starts the scenario near Samah(Hainan) and should run to Singora(Thailand) to drop off troops and the Takunan Maru #2 is based in Truk, all this leads to the question how did they end up in that corner??? Before upgrading to K5 I used this beta Patch 06 - Public Beta - Build 1108c (build02). The TF is routed to Singora. However, it's route consists of cirum-navigating Australia, past NG, thru PI and to Sigora.[&:] In my current game vs. AI, TF route is identical. I decided to not use this to my advantage (because live opponent will not make such mistake) and I let them free:)
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