michaelm75au -> RE: Patch 06 - Public Beta - Build 1108q9 updated 24 October (2nd part) (10/25/2011 9:00:42 AM)
|
quote:
ORIGINAL: Lecivius I'm having a problem that has finally gotten me to post. I've been incrementing the beta builds. In the previous build I was noticing an exact 8 second delay between animation screens during playback. I would get a message along the lines of TF58 encounters Enemy TF at position X. And then exactly 8 seconds later the combat animation would begin. This has cleared up for me in the latest build. However now I get a very protracted and distinct lag when clicking on various hexes during the Orders phase. Both problems only occur on my tower PC, not on my laptop, and for both problems. In other words both builds ran fine on my older laptop running the same turn. Since it does run fine on older machines I suspect it's a possible switch problem, although I may be way off in this. Right now I am only using a switch to set 1600 x 900 full screen resolution on the problem machine, and 1280 x 800 on my LT. I should add both machines run fine loaded with the latest public build. Any thoughts, tips, suggestions, etc., are greatly appreciated. If you are using a multi-core PC, then you should use the cpu switches as outlined in the readme/WhatsNew files or the ReadmePatch6 in the beta2 directories.
|
|
|
|