No more "been there, done that" games, please! (Full Version)

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Rusty1961 -> No more "been there, done that" games, please! (1/1/2012 1:32:33 AM)

Hey, I love games as much as the next person, but why can't game companies, like Matrix, start making some unique games instead of just rehashing WW2 games like the battles on the Eastern Front (bored now!), Normandy, or any variation of the above?

I've been fighting these same battles for 30+ years now and it is getting a little stale. Don't get me wrong, I enjoy them, but when I see an announcement of ANOTHER Eastern Front game my eyes just glaze over.

Ideas:

A. Viet Nam games. Why ignore this war?

B. Afghanistan. Yes, we have SBs from Tiller, but I'd like to see an operational level game.

C. Wars in Africa.

D. A re-make of North Atlantic '86. Now that game was a CLASSIC, the best of the 3 grigsby games from the 1980s. Imagine this time "China Sea 2016" where China now is the aggressor and the various nations which surround the China Sea are opposing China's advances. Just take the War in the Pacific game engine and there you go.

E. Iran-Iraq war of the 80s. Biggest war since WW2 yet it is essentially ignored. The last year of the war had lots of maneuver and in '86 the Iranians did some hard fighting around Basara.

F. NATO vs. WP.

I could go on, but you get my point. Please, I ask you, consider doing something other than another Normandy game!





Titanwarrior89 -> RE: No more "been there, done that" games, please! (1/1/2012 2:01:10 AM)

Far as I can remember, most of the largest and longest wars/campaigns have been covered and recovered.  New systems, new ideals-updates on past history/oob's.   I would like to see some good Plt. level vietnam games, with large enough maps.  HPS squad series maps are too small in some cases. 




bairdlander2 -> RE: No more "been there, done that" games, please! (1/1/2012 2:36:53 AM)


quote:

ORIGINAL: Rusty1961

D. A re-make of North Atlantic '86. Now that game was a CLASSIC, the best of the 3 grigsby games from the 1980s. Imagine this time "China Sea 2016" where China now is the aggressor and the various nations which surround the China Sea are opposing China's advances. Just take the War in the Pacific game engine and there you go.



http://www.destructoid.com/preview-naval-war-arctic-circle-209421.phtml




Perturabo -> RE: No more "been there, done that" games, please! (1/1/2012 3:23:46 AM)

Have you tried Armored Brigade?




Phatguy -> RE: No more "been there, done that" games, please! (1/1/2012 4:06:08 AM)

I want to see a faithful reproduction of Vietnam War 1965-1975 from Victory Games make it to the PC






2ndACR -> RE: No more "been there, done that" games, please! (1/1/2012 6:07:45 AM)

That Armored Brigade is a pretty cool little game. Just played a quick fight with a M1a1 company and M2 Mech Company vs the Russians. Got a tactical victory. Destroyed 119 of 130 vehicles but lost 16.

No clue how to get major artillery units. Had some M106 that worked pretty good. And could not change the year from 1987, no matter what I did.

Matrix should grab this game.




Gilmer -> RE: No more "been there, done that" games, please! (1/1/2012 7:07:07 AM)

Unless they do them better than before!!! Then anything old will be new again!




JudgeDredd -> RE: No more "been there, done that" games, please! (1/1/2012 8:51:25 AM)

The Falklands




doomtrader -> RE: No more "been there, done that" games, please! (1/1/2012 9:08:48 AM)

Doesn't matter is it one man indie developer, or large company. Each game has got it's budget and each game must bring profit.




Yogi the Great -> RE: No more "been there, done that" games, please! (1/1/2012 1:40:57 PM)


quote:

ORIGINAL: JudgeDredd

The Falklands


[image]http://johntillersoftware.com/catalog/images/Falklands.jpg[/image]

Tiller squad battles series




berto -> RE: No more "been there, done that" games, please! (1/1/2012 2:13:39 PM)


Games, or game series, I'd like to see:

  • WWII Pacific, emphasizing operational land combat, with abstracted but suitably detailed air & naval combat on the side, covering, in detail: Burma 1942; Burma 1944-45; Burma 1942-1945; Malaysia 1942; Singapore 1942; Luzon 1942; Bataan 1942; Luzon 1945; Leyte 1944; Liberation of the Philippines 1944-1945; China War 1937-1945; Papua/New Guinea 1942-1945; Guadalcanal 1942-43; New Georgia 1943; Bougainville 1943; Solomons 1942-43; hypothetical invasion of Australia 1942-43 (kind of like Operation Sea Lion); the larger land battles (not just Marine invasions) on Saipan, Guam etc. 1944; Liberation of the DEI 1945; Iwo Jima 1945 (at a lower level of detail, but not tactical); Okinawa 1945; hypothetical invasions of Japan 1945; and so on. Not more air/naval games with abstracted land combat on the side; rather vice versa. (TOAW is just inadequate to the task, and its several scenarios covering just a few of these conflicts are old, outdated, unavailable, and/or were never really good to begin with.)
  • Operational, not strategic, level American Civil War, where I can fight in detail, the separate campaigns: Forts Henry & Donelson 1862; Missouri 1862; Shiloh 1862; Peninsula Campaign 1862; Valley Campaign 1862; Second Manassas/Antietam 1862; Kentucky/Tennessee 1862; ... Gettysburg 1863 ...; etc. Strategic level games like Forge of Freedom, Gary Grigsby's War Between the States, AGEOD's American Civil War -- these aren't detailed, big enough to do operational, theater-level campaigning justice, also lack scenarios modeling individual historical campaigns. And grand tactical games like the HPS ACW series aren't truly operational.
  • Operational, for the Napoleonic Wars, covering the many different wars and theater-level campaigns. (See above.) (AGEOD's Rise of Prussia and Revolution under Siege are low-level, detailed enough, with large enough maps, to adequately model operational warfare. AGEOD's Napoleon's Campaigns is not low-level enough, and its map it too small.)
  • Pre-Napoleonic wars. (See above.) It's questionable whether viable markets exist for this category, though.

To the best of my knowledge, PC war gaming has never adequately, truly, generally covered operational level warfare in so many areas (outside of the usual WWII and a few other 20th Century conflicts). Are any of those three or four listed gaming suggestions viable money makers, is there a market for them? IMHO, I think so.




Perturabo -> RE: No more "been there, done that" games, please! (1/1/2012 2:55:20 PM)

quote:

ORIGINAL: doomtrader

Doesn't matter is it one man indie developer, or large company. Each game has got it's budget and each game must bring profit.

No.

quote:

ORIGINAL: 2ndACR

That Armored Brigade is a pretty cool little game. Just played a quick fight with a M1a1 company and M2 Mech Company vs the Russians. Got a tactical victory. Destroyed 119 of 130 vehicles but lost 16.

No clue how to get major artillery units. Had some M106 that worked pretty good. And could not change the year from 1987, no matter what I did.

There's only 1987 in game now. I'm working on a steampunk mod and on a science-fantasy mod and someone is working on a WWII mod. You can "buy" offmap artillery support. It's in the lower right corner of the force purchase screen.




JudgeDredd -> RE: No more "been there, done that" games, please! (1/1/2012 3:17:27 PM)

I've got that Yogi thanks.

I'm thinking more of something that covers the entire conflict - navy, air and ground




Hertston -> RE: No more "been there, done that" games, please! (1/1/2012 4:16:08 PM)

quote:

ORIGINAL: Rusty1961

Hey, I love games as much as the next person, but why can't game companies, like Matrix, start making some unique games instead of just rehashing WW2 games like the battles on the Eastern Front (bored now!), Normandy, or any variation of the above?


The simple answer is that WW2 games sell better. There's an audience for alternatives including all those you mention (to varying degrees), much of which is as bored of WW2 as you, but even so WW2 games set in 'popular' theatres still usually shift more copies.





Rusty1961 -> RE: No more "been there, done that" games, please! (1/1/2012 5:07:01 PM)


quote:

ORIGINAL: Hertston

quote:

ORIGINAL: Rusty1961

Hey, I love games as much as the next person, but why can't game companies, like Matrix, start making some unique games instead of just rehashing WW2 games like the battles on the Eastern Front (bored now!), Normandy, or any variation of the above?


The simple answer is that WW2 games sell better. There's an audience for alternatives including all those you mention (to varying degrees), much of which is as bored of WW2 as you, but even so WW2 games set in 'popular' theatres still usually shift more copies.




WW2 games sell better? Given they don't make the games I suggest how could they possibly know?






doomtrader -> RE: No more "been there, done that" games, please! (1/1/2012 5:43:57 PM)

For example if a WW2 is selling with 100k copies and WW1 game is selling with 50k copies, then how many Falkland war copies can be sold?




Rusty1961 -> RE: No more "been there, done that" games, please! (1/1/2012 5:55:56 PM)


quote:

ORIGINAL: doomtrader

For example if a WW2 is selling with 100k copies and WW1 game is selling with 50k copies, then how many Falkland war copies can be sold?



Okay, how many Afghanistan operational level games have been sold compared to WW2?




wodin -> RE: No more "been there, done that" games, please! (1/1/2012 6:00:18 PM)

I'm bored with the west front but will never get bored of the east front in WW2. More WW1 games would be great. On the whole though small conflicts especially modern ones hold little interest for me. I sure many feel the same thus no big profit in it. ProSim made wargame son small lesser known conflicts and I'm not sure they sold alot.

Would be interested in some Korea wargames and hypothetical WW3 games set in the eighties.




Hertston -> RE: No more "been there, done that" games, please! (1/1/2012 6:50:26 PM)

quote:

ORIGINAL: Rusty1961

Okay, how many Afghanistan operational level games have been sold compared to WW2?


There's enough in most of the areas you suggest to make a tentative assessment; enough to base a decision on whether to commit to a major project or not. For example, WW2 tactical games have been covered just as much as operational and strategic ones; if you include the semi-mainstream stuff like Men of War and Theatre of War even more so. Yet if CM: Normandy sells ten times what CM: Afghanistan does it's reasonable to assume those sales levels can be extrapolated to operational/strategic level with some degree of confidence.

Where there isn't anything to compare with, Africa and Iran/Iraq, I would consider the chances of turning any profit as virtually nil, and I very much doubt any of the developers here would think otherwise. Maybe the route to go is the traditional one, pushing for games that allow comprehensive scenario construction or modding? Would a new Vietnam operational game, particularly one lacking time and money for 'polish' and comprehensive testing, necessarily be any better than Boonierat's terrific set of scenarios for TOAW?




Mobius -> RE: No more "been there, done that" games, please! (1/1/2012 7:12:00 PM)

So more remakes of Panzer General it is then.




Perturabo -> RE: No more "been there, done that" games, please! (1/1/2012 7:41:04 PM)

quote:

ORIGINAL: Hertston

quote:

ORIGINAL: Rusty1961

Okay, how many Afghanistan operational level games have been sold compared to WW2?


There's enough in most of the areas you suggest to make a tentative assessment; enough to base a decision on whether to commit to a major project or not. For example, WW2 tactical games have been covered just as much as operational and strategic ones; if you include the semi-mainstream stuff like Men of War and Theatre of War even more so. Yet if CM: Normandy sells ten times what CM: Afghanistan does it's reasonable to assume those sales levels can be extrapolated to operational/strategic level with some degree of confidence.

Where there isn't anything to compare with, Africa and Iran/Iraq, I would consider the chances of turning any profit as virtually nil, and I very much doubt any of the developers here would think otherwise. Maybe the route to go is the traditional one, pushing for games that allow comprehensive scenario construction or modding? Would a new Vietnam operational game, particularly one lacking time and money for 'polish' and comprehensive testing, necessarily be any better than Boonierat's terrific set of scenarios for TOAW?

Armored Brigade. I think it's an excellent platform for anyone who wants to make mods about conventional XX century conflicts. Especially that it allows difference in speed of reaction of various armies and takes in account stuff like radios.
Assets are very easy to create as they are 2dimensional sprites.

Here are threads with screens from my two mods - picking a simple but neat style allows to produce a working mod in a few days.
http://www.armoredbrigade.com/forums/viewtopic.php?f=14&t=351
http://www.armoredbrigade.com/forums/viewtopic.php?f=12&t=334




redcoat -> RE: No more "been there, done that" games, please! (1/1/2012 7:49:06 PM)

quote:

ORIGINAL: Rusty1961

E. Iran-Iraq war of the 80s. Biggest war since WW2 yet it is essentially ignored. The last year of the war had lots of maneuver and in '86 the Iranians did some hard fighting around Basra.



The Iran-Iraq War is covered at the tactical-level by the free game WinSPMBT. There are some scenarios with the game and it is easy to create very interesting random battles using the battle generator.

quote:


C. Wars in Africa.



WinSPMBT also covers many of the post-1945 wars in Africa. There is also the Africa@War mod for Squad Battles: Pacific War. Linkie.






Hertston -> RE: No more "been there, done that" games, please! (1/1/2012 8:44:04 PM)

quote:

ORIGINAL: Perturabo

Armored Brigade.


Noted, but it's a tactical game as is Win SPMBT. Rusty seems more interested in operational games (?) in this context, which is fair enough as the tactical choice is rather wider; there have been two Falklands games in recent years for example (Tiller and Pat Proctor), two Soviet Afghan games, at least three Vietnam games and so on. He's certainly right in that all the conflicts he lists are poorly served with operational or strategic wargames.




mllange -> RE: No more "been there, done that" games, please! (1/1/2012 10:18:00 PM)

An operational game centered around the conflict in Afghanistan sounds about as boring as watching the dust my windowsill. There were few operational aspects in reality; hard to believe a game could make it any better.




Perturabo -> RE: No more "been there, done that" games, please! (1/1/2012 10:23:35 PM)

quote:

ORIGINAL: nim8or

An operational game centered around the conflict in Afghanistan sounds about as boring as watching the dust my windowsill. There were few operational aspects in reality; hard to believe a game could make it any better.

I think the only way to make a game about stuff like that appealing would be making it from a perspective of a warlord trying to take over a part of the country.




wodin -> RE: No more "been there, done that" games, please! (1/1/2012 10:47:18 PM)


quote:

ORIGINAL: nim8or

An operational game centered around the conflict in Afghanistan sounds about as boring as watching the dust my windowsill. There were few operational aspects in reality; hard to believe a game could make it any better.



I agree, blimey to be honest you can barely call it a War, a conflict yes, a war not really. The conflicts in Iraq and Afghanistan in a wargame format would bore me silly. FPS market though seems to thrive on fighting in the desert against some terror organisation or other, but as a tactical game or an operational would hold no interest for me at all. I was testing SB Modern War and at the time it honestly bored me silly, and it's a game series I love. For a start SB due to it's abstractions, I found just barely worked in a modern war setting and the other thing was the scenarios and conflict bored me, no interest in them at all. Thats the reason why you don't get games made covering more recent conflicts and and lesser known ones, to many people just not interested to make it a viable product. So the only real option is to mod a current game or make scenarios.




Magpius -> RE: No more "been there, done that" games, please! (1/1/2012 11:56:50 PM)

For middle east wars, try schwerpunkt's game. Covers Iran, Iraq and desert storm.




bairdlander2 -> RE: No more "been there, done that" games, please! (1/2/2012 12:34:50 AM)

is the ui as good as RGW?I threw the disc in the garbage,what a rip off.




Rusty1961 -> RE: No more "been there, done that" games, please! (1/2/2012 1:00:16 AM)


quote:

ORIGINAL: Agent S

For middle east wars, try schwerpunkt's game. Covers Iran, Iraq and desert storm.



Sorry, I can't stand Schwerpunkt's games. I bought a few and was terribly disappointed. I want the "A" team to develop some games, not some minor-league outfit.




Rosseau -> RE: No more "been there, done that" games, please! (1/2/2012 1:10:03 AM)

I have all the old Schwerpunkt games up to AGW. So am I entitled to agree there's just no excuse for a UI like that from any publisher, indie or not.






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