Meanfcker -> RE: Desert War 3v3 [RECRUITING] (9/11/2012 7:24:14 PM)
|
quote:
In the future, a couple of suggestions for games of this type: 1) If using Supreme Commanders, get the volunteers for SC settled first, then use the dice rolls to determine team members. 2) In lieu of 1 make some subjective ranking of player skill and the top two are the CCs (item 1 is preferable). The idea above is to try to avoid the top skilled players on the same side. There will be times (have been) where one set of players want to challenge any takers and that is fine. In the case where teams are randomly chosen and the players agree to use a Supreme Commander I believe my suggestion would ensure a better game. As a side note what I think I'm seeing in recent games is that the ATG community now has some very skilled multi-player players (commanders), i.e. they know how to coordinate a combat command within the ATG game system. Just as the Germans did to the allies in the early war years through superior strategy and tactics, these players in team games are doing to their less coordinated opponents. In any team game, a team that is well coordinated is going to have a distinct advantage over a team that isn't coordinating/cooperating well. < Message edited by Webizen -- 9/11/2012 2:35:33 PM > I did try to suggest this before the game started but cest la vive After fighting on very well organized and properly coordinated teams, it will feel real odd to be fumbling around by meself. I have in the past had problems with the PBEM protection saying that I have wiped logs etc. . I read a recent post regarding this issue and Vic's response. If I have any problems I will have to uninstall and re-install game, so please extend to me your good sufferance in the event and I will clear it up asap.
|
|
|
|