RE: The Good The Bad & The Indifferent (Full Version)

All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports



Message


HansBolter -> RE: The Good The Bad & The Indifferent (7/13/2017 7:53:31 PM)

CR,

Are you reconning your strategic air targets with recon type aircraft?

The reason I ask is that recon type aircraft get a huge bonus over non-recon type aircraft when it comes to the DL boost.

Bombers do perform their own recon function to boost the DL by 2 points, but recon type aircraft boost DL by 4 points.

There is just no substitute for a recon type aircraft when it comes to boosting DL to increase effect.




Canoerebel -> RE: The Good The Bad & The Indifferent (7/13/2017 7:59:56 PM)

Yes, I'm using reconnaissance aircraft.




AcePylut -> RE: The Good The Bad & The Indifferent (7/13/2017 8:26:11 PM)

Here's a burning question I've never decided the test in game or search the forums:

Do you have to set a target to make a recon squadron "fly"?

i.e. if you don't set a recon target, will the game pick one out at random and recon it? If so, will it spread the squadron around and recon multiple targets?




JeffroK -> RE: The Good The Bad & The Indifferent (7/13/2017 8:28:32 PM)

You can choose a target, otherwise it randomly selects a base (usually other than what you want to see)




witpqs -> RE: The Good The Bad & The Indifferent (7/13/2017 8:31:17 PM)


quote:

ORIGINAL: Canoerebel

I believe John will ultimately choose to fight. (And my words may set me up for a very public embarrassment soon for reasons I'll go into in about three or four turns.)

But what if the game ended this way: John keeps KB out of harm's way forever, conserving VPs while working hard to pick off the occasional Allied asset here and there; meanwhile, the strategic war increases dramatically with the Allies scoring tens of thousands of points while also attending to Japanese bases in the DEI...and ultimately the Allies achieve a 2:1 victory points ratio without anything else major happening in the game. Say that happens in June 1945. Would that be a Japanese victory of some kind because KB still existed and the Empire still existed in some form and fashion? Would it be an Allied victory because the Allies figured out how to win the game as defined by the rules?

John probably will fight, so I don't think that's going to happen. But it is one possibility.


It would sort of be like the end of WWI in Europe. Would the Kaigun mutiny if ordered to ordered to enter Pearl Harbor and surrender?




HansBolter -> RE: The Good The Bad & The Indifferent (7/13/2017 9:09:02 PM)

quote:

ORIGINAL: AcePylut

Here's a burning question I've never decided the test in game or search the forums:

Do you have to set a target to make a recon squadron "fly"?

i.e. if you don't set a recon target, will the game pick one out at random and recon it? If so, will it spread the squadron around and recon multiple targets?



Leaving targeting to local commander discretion works just as well for recon as it does for bombing.
In fact it is a method that can be used for finding and spotting previously unspotted LCUs moving in non base hexes.
If you suspect your opponent is trying to flank you, set a recon squad in the area to fly without a target and you just might see them spotting the flankers for you.




Bif1961 -> RE: The Good The Bad & The Indifferent (7/14/2017 12:42:34 AM)

witpqs there is a current court case to decide if the monkey has copyright over you picture. You may get a bill in the mail if he wins of fettes flung at your house.




witpqs -> RE: The Good The Bad & The Indifferent (7/14/2017 1:06:24 AM)


quote:

ORIGINAL: Bif1961

witpqs there is a current court case to decide if the monkey has copyright over you picture. You may get a bill in the mail if he wins of fettes flung at your house.

Pure monkey business, nothing more!




Canoerebel -> RE: The Good The Bad & The Indifferent (7/14/2017 2:06:11 PM)

9/23/44

The strategic map lays out the Allied master plan through early 1945. Ordinarily I wouldn't go into such detail, but I've resolved to my satisfaction the "disturbance in the force" that had been vexing me. More about that later.

John will have something to say about this timeline. In the near term, the most disruptive thing he could do would be to employ big bombardment TFs against my vulnerable coastal China bases while moving on those bases in strength with his infantry. That would get my full attention, probably forcing me to recall Death Star immediately. But I'm hoping for a weeklong window to attend to logistics - and I think there's a decent chance I'll get it, as John will probably need a few days to figure things out and then conceive and implement a plan.

[image]local://upfiles/8143/61A3ED371CA44B1ABE3F2E7DD3542871.jpg[/image]




Canoerebel -> RE: The Good The Bad & The Indifferent (7/14/2017 2:26:49 PM)

9/23/44

Strategic War: 4EB declined to fly due to weather.

Peep Show II: Allied probing attack at Karenko by 77th US Div. comes off at less than 1:1 but does considerably more damage to the beleaguered Japanese garrison. More troops will arrive tomorrow.

Allied attack against messed up IJ stack SW of Karenko further messes it up and destroys seven units; Japanese losses moderate; 5th USMC Div. will shock attack tomorrow, likely to inflict heavy casualties.

China: The big question is whether John will move on a coastal base or bases.

Death Star: Currently involved in a critical logistics mission that will take about 7-9 days.

[image]local://upfiles/8143/802FBDC7279149BD88AEF0DA02F81C22.jpg[/image]




Canoerebel -> RE: The Good The Bad & The Indifferent (7/14/2017 6:11:03 PM)

9/8/44

About that Disturbance in the Force: For several months, I have been accumulating supply ships, transports, escorts and carriers in CenPac, including at Wake Island, in preparation for meeting up with Death Star somewhere. This would save time over the longer but more secure route through SoPac.

Beginning around September 8, changes in KB's position and course created a sense of unease that finally culminated this past turn.

[image]local://upfiles/8143/A128A058A9994B52AFA778AD290766CB.jpg[/image]




Canoerebel -> RE: The Good The Bad & The Indifferent (7/14/2017 6:16:26 PM)

9/24/44

Well, now, about that Disturbance....: After bringing you up to date on all my mental handwringing, KB showed up this turn at Adak Island in the Aleutians. I've only read the combat report, but if the replay and next-turn file confirm what I think, scrub everything I said. The CenPac route is temporarily open and my supply ships and carriers will proceed west, shaving a week or two off the process.




AcePylut -> RE: The Good The Bad & The Indifferent (7/14/2017 6:16:51 PM)

[:D]

[image]local://upfiles/11397/A5635DE5A4DA4E1D8F03132B0BC9F624.jpg[/image]




Lokasenna -> RE: The Good The Bad & The Indifferent (7/14/2017 6:33:43 PM)

...Adak? Why?!?




Lowpe -> RE: The Good The Bad & The Indifferent (7/14/2017 7:15:54 PM)

quote:

ORIGINAL: Lokasenna

...Adak? Why?!?


Well, there is an abandoned McDonalds there! Oops, McDonalds doesn't exist yet. [;)]

https://www.newsdeeply.com/arctic/articles/2017/05/26/tiny-aleutian-island-has-big-dreams-for-a-deepwater-port




BBfanboy -> RE: The Good The Bad & The Indifferent (7/14/2017 7:20:06 PM)

Maybe the KB fleet navigator used the wrong star for his astrolabe shot ...




Canoerebel -> RE: The Good The Bad & The Indifferent (7/14/2017 7:35:17 PM)

Corrected map:

[image]local://upfiles/8143/49EE6429926A4C798B202BCC4B745B2D.jpg[/image]




Canoerebel -> RE: The Good The Bad & The Indifferent (7/14/2017 7:42:46 PM)

quote:

ORIGINAL: Lokasenna
...Adak? Why?!?


Three USN DDs are posted at Adak (I withdrew six others about ten days ago, anticipating the possibility of a NoPac raid). John felt like he needed to do something, so he chose that vector.

KB North launched two large raids against the three DDs, protected by about 100 attenuated P-40Ks and P-40Ns. But the USAAF pilots are good ones. They downed a goodly number of Sams and Judys and messed up the enemy aim. All three DDs took light to moderate damage.

This is a terrific example of how "fleet in being" was working to his advantage and he waste it. My supply/reinforcement convoy will proceed directly to the Philippine Sea (I'm fairly confident 400+ fighters can handle enemy air from Enewetok, Truk, etc.), saving about two weeks.

And he missed an opportunity to hammer Formosa/Coastal China with KB and bombardment TFs while Death Star was away.

He really wanted to do something helpful but he's ended up shooting himself in the foot, I think.

I'm going to keep my DDs forward (at Umnak) hoping to continue drawing his attention. His carriers are only 55 hexes north of my CenPac reinforcements...which will move slowly to escort LSTs, etc. So I don't want him to suddenly move south. He'd only have a day or two to try that before that window closes, and as of today he doesn't have detection.




Canoerebel -> RE: The Good The Bad & The Indifferent (7/14/2017 7:53:02 PM)

9/24/44

KB swings in NoPac and hits a little dribbler foul.

[image]local://upfiles/8143/23BF40301CE4450991DEA60479DA5FFA.jpg[/image]




Canoerebel -> RE: The Good The Bad & The Indifferent (7/14/2017 8:00:30 PM)

9/24/44

Putting a face on the KB raid.



[image]local://upfiles/8143/ACE27ECDED414BD7BDA039C751E237B6.jpg[/image]




witpqs -> RE: The Good The Bad & The Indifferent (7/14/2017 8:05:00 PM)

I wonder if detection and SigInt info he was getting caused him to suspect a major invasion force was preparing to jump off from there and he sent KB on a spoiler mission?




Canoerebel -> RE: The Good The Bad & The Indifferent (7/14/2017 8:09:55 PM)

I don't think so. I've had my DDs there for more than a year. Nothing's changed, except I recently shuffled my ships just a bit. I'm pretty sure this is a mission to withdraw his forward two divisions, with KB there as protection and to vent a bit of accumulated frustration.




Canoerebel -> RE: The Good The Bad & The Indifferent (7/14/2017 8:12:06 PM)

9/24/44

The disturbance in the force now clarified, Half Death Star & Its Herd moving west.

[image]local://upfiles/8143/F5E09323788E4BFBA50D949EF0628536.jpg[/image]




Canoerebel -> RE: The Good The Bad & The Indifferent (7/14/2017 8:19:55 PM)

9/24/44

KB South is at Soerabaja, far enough away that it doesn't pose a proximate threat to the Allied shipping leaving Boela to meet Death Star.

[image]local://upfiles/8143/DE759FAF07AA4EB8AF1B6E5E06C62AAE.jpg[/image]




AcePylut -> RE: The Good The Bad & The Indifferent (7/14/2017 8:21:10 PM)

:)



[image]local://upfiles/11397/0B45C4CD20D7473597A1137FEFC180BB.jpg[/image]




Canoerebel -> RE: The Good The Bad & The Indifferent (7/14/2017 8:28:34 PM)

9/24/44

My last graphic for the day. John's isolated Formosa army is rapidly disappearing, as 300+ squads were destroyed in today's attacks.

[image]local://upfiles/8143/AC2EEE1187BD4B06B3CE44A1539724D1.jpg[/image]




Mike McCreery -> RE: The Good The Bad & The Indifferent (7/14/2017 8:35:52 PM)


quote:

ORIGINAL: Lokasenna

...Adak? Why?!?


Because John....




JohnDillworth -> RE: The Good The Bad & The Indifferent (7/14/2017 8:55:03 PM)

quote:

Because John....
Reading both AAR's can be weird. Sometimes (about 20% of the time) both players are playing the same game and are operating in the same areas or taking or defending the same objective. About 70% of the time the players are doing different things and kind of sort of know what the other player is doing but really just want to go about their business and not be bothered with the other player. you just seem to hope they keep doing something different than you. And then about 10% of the time, both players are absolutely sure they know what the other player is doing and they are 100% wrong. It doesn't mean they will not trip over each other, which is really fun, but usually you just want to scream. This game has been particularly entertaining in that there have been long stretches when John & Dan were almost certain what the other guy was up to and they really had no idea. You guys have played each other a long time and you should be honored and how much time the other player thinks about whats going on in your heads




Canoerebel -> RE: The Good The Bad & The Indifferent (7/14/2017 10:12:54 PM)

Well, you're dead-on right. We do seem to be carrying on with our own plans, hoping the other will just stay out of our way. It's a crazy way to wage war.

One forumite (I think Bullwinkle) is always telling me to quit worrying about what John's doing. Really, I'm just doing due diligence, trying to figure out what he's doing so that he doesn't sneak up and bite me and so that I don't blunder into him.

But mostly, at this point, I know if I'm able to do the things I need to do, the war is going to end favorably for the Allies in the not-too-distant future. It really doesn't matter what John's doing out on the peripheries. What's happening in the heart of the game - Formosa, China, and the Home Islands - is all that matters most now. Well, militarily, anyhow. From a victory point standpoint, other theaters factor in to an extent.

But I like the way thinks are taking shape for the endgame.




Bif1961 -> RE: The Good The Bad & The Indifferent (7/14/2017 11:18:49 PM)

Grant made Lee fight a battle Lee could not win but could not avoid either.




Page: <<   < prev  377 378 [379] 380 381   next >   >>

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
1.015991