Orm -> RE: Bob Flemin's MWIF AARse II The Sequel (2/13/2014 7:27:03 AM)
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ORIGINAL: sanderz Thanks for the AAR, a great read for someone like me trying to learn the game. A couple of fairly basic questions though: 1) A lot of your carrier planes are still Gladiators/Swordfish in 1943. I know (think) the planes in the force pool upgrade each Jan, but can you "upgrade" your already on map obsolete air units or do you have to wait until they are destroyed to replace them? 2) In land combat where all defenders vacate the hex, but all attackers are disorganised, can you still advance after combat? 3) There hasn't been much on production/resources. Are both sides having an easy time convoying resources back to their respective home countries. Have you had to "fiddle" with the convoys to get the most of them or does it basically run itself as long as you keep a chain of convoys. e.g. when you capture all the resources in the DEI etc i presume you have had to move in convoys to get them back to Japan and how vulnerable are these to Allied interdiction. 4) Am interested as to why you chose the 1D10 CRT. You seem to get a lot of extreme results and would have thought that the 2D10 CRT would would give you less of this. Am looking forward to the next installment, and am plucking up the courage to dive into the Barbarossa campaign having been inspired by your valaint efforts :) Cheers 1) You can replace aircraft if you want. This, however, often removes the carrier from action for a while or you need to transport the replacement aircraft to the carrier and that is not popular either. So many players often delay with this. 2) Yes. 3) Some interaction are needed for some nations to get the resource transportation to work efficiently. There is at the moment a difference in opinion how much effort that is needed. Japan is vulnerable for Allied raids on their convoy lanes but with decent protection it is often not that bad until late war. 4) Warspite1 played his previous AAR game with 2d10 and decided to change to the 1d10 but I do not remember the reason. [:(]
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