BrianG vs Bobo (Full Version)

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821Bobo -> BrianG vs Bobo (3/27/2014 10:35:55 AM)

I have decided to start this AAR mostly because of Rex spamming the forum how the Soviet side is unplayable and weak. My opponent or me (depends on how the game will evolve) can still be disregarded as incompetent however I am not the one who should decide it.

I am playing vs BrianG alternate 260VP GC with random weather and reduced Blizzard effects.
Currently we are in January 1942.
From my perspective Brian is capable opponent and had made only one mistake in the summer campaign. He diverted 2 Panzer Korps from AGC to AGN and another one from AGC to AGS. This resulted in nearly no pressure towards Moscow and I could send most of the reinforcements to Leningrad area. In the end Leningrad had fallen but it was in the first week of January. I think good trade off when Moscow has not been threatened in 1941 at all.
The random weather was kind to Brian with not a single mud turn in my favor.

btw. Does anyone know good picture hosting? It seems imageshack.com is not for free anymore. [:(]




swkuh -> RE: BrianG vs Bobo (no Brian pls) (3/27/2014 11:24:14 AM)

Wonder what "balance factors" you guys are using?

(I've found 100-90-90-90-100 gives very good games, Ger. vs. AI.)




M60A3TTS -> RE: BrianG vs Bobo (no Brian pls) (3/27/2014 11:34:42 AM)

The nice thing about imageshack was the ability to do big pictures so you could show the entire front. Photobucket is a free service, but you can't do the same big screenies.




timmyab -> RE: BrianG vs Bobo (no Brian pls) (3/27/2014 12:21:03 PM)

You know you can post images on this server don't you? It's limited to one image per post though.




821Bobo -> RE: BrianG vs Bobo (no Brian pls) (3/27/2014 3:03:12 PM)

M60 and Tim thank you. I totally forgot about the option to upload attachments directly in forum.




821Bobo -> RE: BrianG vs Bobo (no Brian pls) (3/27/2014 3:07:07 PM)

quote:

ORIGINAL: rrbill

Wonder what "balance factors" you guys are using?

(I've found 100-90-90-90-100 gives very good games, Ger. vs. AI.)


All is set to 100.




821Bobo -> RE: BrianG vs Bobo (no Brian pls) (3/27/2014 4:56:55 PM)

Some probably useless statistics from the first half year of the war.

[image]local://upfiles/37518/3ED54F89CC514C76A1CC76730C7AE2C6.jpg[/image]




821Bobo -> RE: BrianG vs Bobo (no Brian pls) (3/27/2014 5:07:17 PM)

Here are the total losses. Screenshot is from turn 31.

[image]local://upfiles/37518/DCDEF754E45F4E17BDFA9E8AC48988D1.jpg[/image]




loki100 -> RE: BrianG vs Bobo (no Brian pls) (3/27/2014 6:58:25 PM)


quote:

ORIGINAL: 821Bobo

I have decided to start this AAR mostly because of Rex spamming the forum how the Soviet side is unplayable and weak. My opponent or me (depends on how the game will evolve) can still be disregarded as incompetent however I am not the one who should decide it.

I am playing vs BrianG alternate 260VP GC with random weather and reduced Blizzard effects.
Currently we are in January 1942.
From my perspective Brian is capable opponent and had made only one mistake in the summer campaign. He diverted 2 Panzer Korps from AGC to AGN and another one from AGC to AGS. This resulted in nearly no pressure towards Moscow and I could send most of the reinforcements to Leningrad area. In the end Leningrad had fallen but it was in the first week of January. I think good trade off when Moscow has not been threatened in 1941 at all.
The random weather was kind to Brian with not a single mud turn in my favor.

btw. Does anyone know good picture hosting? It seems imageshack.com is not for free anymore. [:(]


excellent idea (though I doubt anyone will convince G-rex), neat to start in 1942 as I do think that is now the decisive point to a reasonably balanced game




Gabriel B. -> RE: BrianG vs Bobo (no Brian pls) (3/27/2014 7:10:45 PM)

you lost 9 mountain divisions , was it because of Lvov or later ?





821Bobo -> RE: BrianG vs Bobo (no Brian pls) (3/27/2014 7:25:32 PM)


quote:

ORIGINAL: Gabriel B.

you lost 9 mountain divisions , was it because of Lvov or later ?




Some of them were lost in the Lvov pocket but rest afterwards. I don't remember now the circumstances but it was not in one single pocket. Usually I pull back the Mountain divisions but probably I have had to use them as last option in some breakthroughs. And lost them. [:(]




STEF78 -> RE: BrianG vs Bobo (no Brian pls) (3/27/2014 7:33:05 PM)


quote:

ORIGINAL: 821Bobo

I have decided to start this AAR mostly because of Rex spamming the forum how the Soviet side is unplayable and weak.

btw. Does anyone know good picture hosting? It seems imageshack.com is not for free anymore. [:(]

+1 but I'm sure it will not convince G-rex. The only way is to play and crush Wheat as GHC.

For my pictures, I use http://www.hostingpics.net/




821Bobo -> RE: BrianG vs Bobo (no Brian pls) (3/27/2014 8:03:16 PM)

Actually I hope for interesting 42 for both sides. The reduced Blizzard should help.

I am uploading now pictures directly to the forum. If it will work w/o issues I will stick with it.




821Bobo -> RE: BrianG vs Bobo (no Brian pls) (3/27/2014 8:18:47 PM)

Some more numbers.
Industry preserved:
Armament points 342
Heavy industry points 197
Vehicle points 140
All the important AFV and A/C factories were evacuated.

State of the Red Army(15.1.1942 w/o frozen units):
Rifle divisions 345 (27 Guards)
Cavalry corps 16 (2 Guards)
Tank divisions 3
Mountain divisions 5 (1 Guard)
Tank brigades 100 (2 Guards)
Rifle brigades 151

I have also 6 IL2 guard squadrons and 1 guard night bomber (I have no idea how they managed to get over 100 kills, the rest of them have only 0-5 kills)

Here is the situation from mid January (black line) and the furthest Axis gains (red line).

[image]local://upfiles/37518/916ECC1F44054BB691FA418BCE8042B7.jpg[/image]




gingerbread -> RE: BrianG vs Bobo (no Brian pls) (3/27/2014 8:52:35 PM)

Excellent presentation, I just would like to request a couple of more data points:

Manpower points at Axis High water mark
Vehicles in units (and pool even though they are in the diagram)

You managed to avoid cratering the ARM pool, well done! Any particular tricks?

How many vehicles were lost in supply operations last turn? You are getting rather far from rail.




821Bobo -> RE: BrianG vs Bobo (no Brian pls) (3/27/2014 9:43:54 PM)


quote:


Manpower points at Axis High water mark


2605 (27.11.1941), now it is slowly rising, currently 2704

quote:


Vehicles in units (and pool even though they are in the diagram)
How many vehicles were lost in supply operations last turn? You are getting rather far from rail.


Turn sent and I am not tracking it. Will check it next turn. In pool are 151920 vehicles.


quote:

You managed to avoid cratering the ARM pool, well done! Any particular tricks?

Actually I am out of arms. It is the "All pools" figure. I will start tracking rather the active pools. I should have done it from beginning.




gingerbread -> RE: BrianG vs Bobo (no Brian pls) (3/28/2014 4:18:41 AM)


quote:

ORIGINAL: 821Bobo

quote:

You managed to avoid cratering the ARM pool, well done! Any particular tricks?

Actually I am out of arms. It is the "All pools" figure. I will start tracking rather the active pools. I should have done it from beginning.


All ARM points are in the active pool, so it should not be any difference. I read the diagram as showing that you never had below 100k, though the number for the early turns did raise some suspicion as there usually are more than 1.2M until at least turn 3. With a 6M OOB it is not surprising that you are out of ARM.




randallw -> RE: BrianG vs Bobo (no Brian pls) (3/28/2014 5:23:02 AM)


quote:

ORIGINAL: 821Bobo

Some more numbers.
Industry preserved:
Armament points 342
Heavy industry points 197
Vehicle points 140
All the important AFV and A/C factories were evacuated.


I have also 6 IL2 guard squadrons and 1 guard night bomber (I have no idea how they managed to get over 100 kills, the rest of them have only 0-5 kills)




There is some weird result with the game i've seen that on the first turn a few Soviet bomber units will end up with a big bunch of kills from ground support, perhaps in the 20's or 30's. Could be a bug?




821Bobo -> RE: BrianG vs Bobo (no Brian pls) (3/28/2014 8:41:11 AM)


quote:

ORIGINAL: gingerbread
All ARM points are in the active pool, so it should not be any difference. I read the diagram as showing that you never had below 100k, though the number for the early turns did raise some suspicion as there usually are more than 1.2M until at least turn 3. With a 6M OOB it is not surprising that you are out of ARM.


I have looked at my last 3 games stats and in all the arms are hanging around 1M in the first 3-4 turns. It never came anywhere close to 1.2M.




821Bobo -> RE: BrianG vs Bobo (no Brian pls) (3/28/2014 8:43:36 AM)


quote:

ORIGINAL: randallw


quote:

ORIGINAL: 821Bobo

Some more numbers.
Industry preserved:
Armament points 342
Heavy industry points 197
Vehicle points 140
All the important AFV and A/C factories were evacuated.


I have also 6 IL2 guard squadrons and 1 guard night bomber (I have no idea how they managed to get over 100 kills, the rest of them have only 0-5 kills)




There is some weird result with the game i've seen that on the first turn a few Soviet bomber units will end up with a big bunch of kills from ground support, perhaps in the 20's or 30's. Could be a bug?



The day tactical bombers seems to be fine. Plenty of them have many kills. Just the one night bomber squadron seems be anomaly.




821Bobo -> RE: BrianG vs Bobo (no Brian pls) (3/29/2014 12:34:12 PM)


quote:

ORIGINAL: gingerbread

Vehicles in units
How many vehicles were lost in supply operations last turn? You are getting rather far from rail.


Got the turn today.
Moving supply I have lost 3+K vehicles last turn.

143392 vehicles are in units. I am wondering if max toe% has any impact on vehicles in units. There is no use for the 100 tank brigades which come in autumn 41 and I always set them to 50% toe. But I have no idea if this helps to save some trucks.

Due to the security reasons screens will come later.




821Bobo -> 15.1.1942-21.1.1942 (3/31/2014 7:48:39 AM)

Turn 31

Here is the entire front in mid January. Nothing extraordinary is happening except battle of Kursk. I am still able to advance but not more than one hex per turn. There are two sectors where Axis have collapsed and advancing is possible. Kharkov area and south of Donbas. However there is nothing to gain and it would only result in two salients. Most probably destroyed in March ot even in February. In south I have even retreated to shorten my supply lines and form a "solid" line.
I am really cautious now. With the reduced Blizzard, Axis are perfectly capable of counterattacking. Cavalry corps with 2-3CV is not such mighty toy anymore.

[image]local://upfiles/37518/974A80DB55F04217B71B3B62CB411EB3.jpg[/image]




821Bobo -> RE: 15.1.1942-21.1.1942 (3/31/2014 8:01:11 AM)

Battle of Kursk

For two weeks, battle of Kursk is raging now.
I been trying to outflank Kursk from north and south but Axis have launched own winter offensive here. Situation is desperate with no chance of liberating Kursk. Currently I am trying to save my exposed forces from destruction. Especially the precious Cavalry Corps.


[image]local://upfiles/37518/23FFAA741A1243D6A4743F4EA9A73AA7.jpg[/image]




821Bobo -> RE: 15.1.1942-21.1.1942 (4/2/2014 7:55:36 AM)

It is worth to rebuild cavalry corps if destroyed? It's 70APs(I need to rebuild the cavalry divisions as well) per corps.




gingerbread -> RE: 15.1.1942-21.1.1942 (4/2/2014 2:32:51 PM)

I'd say no, but then I'm really frugal with ARM expenditures until Fall '42, and Cav is hideously expensive in ARM.





821Bobo -> RE: 15.1.1942-21.1.1942 (4/3/2014 7:03:49 AM)

Not many new divisions are coming in now and ARM pool is slowly rising. Probably I can afford them.




821Bobo -> 22.1.1942-28.1.1942 (4/3/2014 7:08:25 AM)

Battle of Kursk is over. One cavalry corps and 3 rifle divisions are doomed.
Rest of the front is seeing only attacks and counter attacks on weak spots. Nothing spectacular.

[image]local://upfiles/37518/69AE2EB868A646DC9648DAD51E44F281.jpg[/image]




Gabriel B. -> RE: BrianG vs Bobo (no Brian pls) (4/3/2014 8:04:32 PM)


quote:

ORIGINAL: 821Bobo



143392 vehicles are in units. I am wondering if max toe% has any impact on vehicles in units. There is no use for the 100 tank brigades which come in autumn 41 and I always set them to 50% toe. But I have no idea if this helps to save some trucks.



If they are at 100% toe and siting in the rear , simply seting max toe at 50 would not help .
However, if they are actualy at 50 % toe due to losses, or build from shels that way , you save more than 13,000 trucks .









821Bobo -> RE: BrianG vs Bobo (no Brian pls) (4/4/2014 7:50:33 AM)

I switch the max ToE to 50% immediately when they arrive as shells.
I have just compared 50% strength with full strength brigade and can confirm that brigade with max 50% ToE is using roughly half the trucks than the full one.




Gabriel B. -> RE: BrianG vs Bobo (no Brian pls) (4/4/2014 12:24:25 PM)

When they arive as shells they have around 1800 men , but in january the toe changes to 900 men , so that would put them above 50% if you do not use them.




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