T72 (Full Version)

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Oshawott -> T72 (7/19/2014 2:35:55 AM)

T72

Forgot to take screenshots. [:D]

I did build another 9 artillery divisions during the mud turn.




Oshawott -> T73 - Data (7/19/2014 2:36:33 AM)

T73 - Data

Mud!


[image]local://upfiles/46668/60C9262A2CA64143925975AD9C74D8DD.jpg[/image]




Oshawott -> T74 - North (7/19/2014 1:44:16 PM)

T74 - North

I will deal with Leningrad once the river freezes. For now I am pushing west trying to cut off some of his troops in the Baltic.


[image]local://upfiles/46668/BC06282971FC49CC8B117EDA3B3EB43D.jpg[/image]




Oshawott -> T74 - South (7/19/2014 1:46:42 PM)

T74 - South

The main thrust is in the south. 40+ CV stacks with artillery support are practically unstoppable.


[image]local://upfiles/46668/B5AE39E0BADA41E3BE95E2A9E458A2FE.jpg[/image]




Oshawott -> Upgrade Behavior (7/19/2014 1:49:45 PM)

Upgrade Behavior

The upgrade behavior in this game is puzzling. I have had an incredible number of air regiments downgraded to Yak-1, LaGG-3 etc. in this game. This is even more annoying because I have a fighter shortage.


[image]local://upfiles/46668/0A89194C83334A21BD33F644FD762D27.jpg[/image]




Oshawott -> T74 - Data (7/19/2014 1:50:35 PM)

T74 - Data


[image]local://upfiles/46668/570703198C644E4F8BE455C485527DF9.jpg[/image]




Flaviusx -> RE: T74 - Data (7/19/2014 8:29:28 PM)

The AI logic for swapping air frames is and always has been bad. The only reason to tolerate it at all is AP constraints. Which in your case do not really apply. I would minimize the automation.

APs ought to be removed altogether from this. Why is this even a cost? But I am becoming a bore on this subject of APs.




Oshawott -> RE: T74 - Data (7/19/2014 9:28:28 PM)

quote:

APs ought to be removed altogether from this. Why is this even a cost? But I am becoming a bore on this subject of APs.


It would be much better to just get rid of automatic upgrades and make manual upgrades free.




Oshawott -> T75 - North (7/20/2014 2:14:50 AM)

T75 - North



[image]local://upfiles/46668/FAE1B6CF0D9D48419979833973709130.jpg[/image]




Oshawott -> T75 - South (7/20/2014 2:15:59 AM)

T75 - South


[image]local://upfiles/46668/5B1DB4D4D9D24A1B9A6E6A190769CEF7.jpg[/image]




Oshawott -> T75 - Data (7/20/2014 2:17:02 AM)

T75 - Data


[image]local://upfiles/46668/4F7278F254D243CDAEAEA13AD155BA5B.jpg[/image]




M60A3TTS -> RE: Upgrade Behavior (7/20/2014 3:47:30 AM)


quote:

ORIGINAL: Oshawott

Upgrade Behavior

The upgrade behavior in this game is puzzling. I have had an incredible number of air regiments downgraded to Yak-1, LaGG-3 etc. in this game. This is even more annoying because I have a fighter shortage.


[image]local://upfiles/46668/0A89194C83334A21BD33F644FD762D27.jpg[/image]


It looks as though you set your IL-2Ms to fighter missions instead of bombing. If that is true, I can't imagine why you would deliberately do that.




Oshawott -> RE: Upgrade Behavior (7/20/2014 3:53:38 AM)

quote:

It looks as though you set your IL-2Ms to fighter missions instead of bombing.


I did not. They were all on bomber mission. That's what makes the upgrade behavior so obnoxious.




M60A3TTS -> RE: Upgrade Behavior (7/20/2014 5:01:16 AM)

ok, then I suspect this part of your game file may be corrupt, even if the rest of the game appears normal and playable. I always set upgrades to manual and in this case you may want to do the same.




Oshawott -> RE: Upgrade Behavior (7/20/2014 2:09:48 PM)

quote:

ok, then I suspect this part of your game file may be corrupt,


I think other people probably have the same problem.

quote:

I always set upgrades to manual and in this case you may want to do the same.


This is the ultimate solution but it will cost a lot of APs and it adds more micro-management. I think morvael mentioned that he made fixes to the upgrade behavior in the next patch.




charlie0311 -> RE: Upgrade Behavior (7/20/2014 2:55:51 PM)

have seen similar upgrade behavior in my game t 71, I also want lots of fighters.




Oshawott -> RE: Upgrade Behavior (7/22/2014 2:37:39 AM)

I have decided to change the "accountant style" of my AAR. [:)] I will only report new developments and interesting events from this point on.




Oshawott -> T78 - Overview (7/22/2014 2:40:00 AM)

T78 - Overview

An overview of the front. There are basically three main thrusts at Leningrad, Orel and Dnepropetrovsk. In addition there are a couple of skirmishes at Smolensk, Sumy and Poltava just to occupy as many Axis troops as possible.


[image]local://upfiles/46668/19E868B392944E00AEC613308B43B7EE.jpg[/image]




Oshawott -> T78 - North (7/22/2014 2:43:04 AM)

T78 - North

The hex north of the Neva has been cleared with the help of 9 artillery divisions. I will wait till next turn to advance my troops over the Neva. The goal is to encircle Leningrad and to capture Vyborg as quickly as possible.


[image]local://upfiles/46668/C38D9769547149B189EEB0525B5EDD53.jpg[/image]




Oshawott -> T80 - North (7/23/2014 2:00:53 AM)

T80 - North

After crossing the Neva I am able to attack Pavlovo with massive artillery support. The Axis troops are retreating west. It looks like they are making a stand at the Narva and at Pskov. Vyborg has suddenly become less interesting to me.


[image]local://upfiles/46668/F01B9F7F618947C4A01FD73FEC9361F7.jpg[/image]




Oshawott -> T81 - South (7/24/2014 11:04:36 PM)

T81 - South

Things are getting more fluid in the south. I am even able to do a couple of hasty attacks with my armor. I can't encircle anything yet but the threat is there and he has to move his units out of the danger zone.


[image]local://upfiles/46668/26B7164605E94E5E82BEF98CEA703382.jpg[/image]




Oshawott -> T82 - New Guard Ratio (7/25/2014 12:32:19 AM)

T82 - New Guard Ratio

We are in January 1943. The new year means that the guard ratio once again changes. Therefore, I receive a large number of new guard divisions which are railed back to gain the +5 morale. Also, national morale is now at 46.


[image]local://upfiles/46668/25F99E67E39542CD8D2762D24943532A.jpg[/image]




Oshawott -> T82 - North (7/25/2014 12:36:23 AM)

T82 - North

Slow motion encirclement of Leningrad.


[image]local://upfiles/46668/444AAF92D19E4B039F2AC3A86A496321.jpg[/image]




Oshawott -> T82 - Center (7/25/2014 12:38:10 AM)

T82 - Center

This result surprised me. The ratio of men and artillery is astronomical yet the combat ratio is very narrow. Something doesn't look right here.


[image]local://upfiles/46668/C45B099D2CDE473EB74118D544C002AD.jpg[/image]




Oshawott -> T82 - Center (7/25/2014 12:41:17 AM)

T82 - South

He had to vacate the pocket to avoid encirclement. Fortifications are getting very low south of Krivoi Rog. I will continue with a two prong assault.


[image]local://upfiles/46668/67AE3E3A78CB4AC0818C1F9772EC281D.jpg[/image]




Oshawott -> T83 - North (7/26/2014 2:27:12 PM)

T83 - North

Steady progress towards the Finnish border. The Finnish armor division gets activated and loses most of its tanks. I decide to go straight for Pskov. I will hold a line at the Narva.



[image]local://upfiles/46668/E0DC5654C3CD4626820435970529C76A.jpg[/image]




Oshawott -> T83 - Center (7/26/2014 2:30:10 PM)

T83 - Center

Another bewildering combat report. Despite 10:1 in men and 20:1 in artillery the odds are only 2:1.


[image]local://upfiles/46668/10DB955F0DFE488CB6FCBF6B917A478C.jpg[/image]




Oshawott -> T83 - Southwest (7/26/2014 2:33:17 PM)

T83 - Southwest

Poltava is captured without a fight. Panzers are activated but can't change the combat odds enough.


[image]local://upfiles/46668/20FF8AC7B8D649F281EB82FD1725398E.jpg[/image]




Oshawott -> T83 - South (7/26/2014 2:37:40 PM)

T83 - South

I continue to soften up his line. Caucasus Front is now actively joining the fight. I also had plans to break out of Odessa but all attempts over the last couple of turns failed. You simply need an army HQ for any offensive and I just can't land one in the city.


[image]local://upfiles/46668/D70EDFFF03FC40D6AD182809048A8764.jpg[/image]




Oshawott -> T83 - 4th Guard Corps (7/26/2014 2:41:57 PM)

This is the best unit I have in my arsenal at the moment. This one should be an absolute monster once experience catches up with morale.



[image]local://upfiles/46668/889FCDAC6C454374AFB08F698752E02D.jpg[/image]




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