Flaviusx -> RE: AAR on hold (5/22/2014 1:10:49 AM)
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Once you really understand the way combat works in this game, it is in fact highly predictable and entirely possible to contrive matters to succeed at rates well over 90%. The combat model isn't transparent, granted, and it takes a good deal of testing to get a feel for it. But here's a simple enough heuristic for the Soviet player: match the defender's displayed defensive CV. (This only works so long as the 2:1 rule is in play; once that goes away you need to jack that up to 1.5-2 times displayed defensive CV, and it's less of a sure thing.) Assuming average leadership (5+ ratings) and perhaps a bombing run or two this is virtually a sure thing. The only real way to disrupt it is with reserves. But Axis players seldom deploy reserves prior to winter of 41. So none of what's going on this game is unexpected given two skilled and experience players. GRex, with all due respect, you ought to consider playing the game more and commenting less. You're a newbie. You're wading in the kiddie section of the pool, peeing in it, and kind of ruining it for everybody else in deeper waters. Get more games under your belt and let the adults do their thing.
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