CCIP-subsim -> RE: Please use this to post ready scenarios for Community (6/4/2017 5:58:16 PM)
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Just thought I'd plug this in again as I made a CoW (plus an optional non-CoW) update to my Yankee Team, 1966 scenario to enable aircraft damage and recheck some of the minor details. Then I'd realized I actually never added it to the Community Pack, despite it being a fairly popular scenario otherwise [X(] So, here it is: -------------------------------------------------------------------- Yankee Team, 1966 Location: Gulf of Tonkin Date/Time: September 22, 1966 1700z (Midnight 9/23 local) Playable Sides: USN (aviation only) Chains of War: Required, but non-CoW version available (link in description) Welcome to the Gulf of Tonkin Yacht Club, commander! Operation Rolling Thunder continues apace for the Navy. For the next 24 hours, you will be overseeing air operations for Task Force 77, on station at Yankee Point and conducting strikes on North Vietnam. The targets for today, located in the USN's area of air operations at Route Packages 2, 3, 4 and 6B, have just been assigned with direct oversight from the White House. It is sure to be a long day. This is a dynamic mission which makes extensive use of Command's event scripting features - your strike force and starting conditions, your targets, and your enemy's SAM defenses (and to a lesser extent MiG patrols) are generated when you start the scenario, and are sure to create a different experience every time you play. Rather than accurately recreating any specific action, this mission is meant to put you in the shoes of the air commander, always facing some uncertainty and risk. Your task force of 3 carriers will be picked from a combination of a total 9 ships, each with a historically-accurate squadron roster from mid-late 1966. You will command the air groups of the carriers (though not the carriers themselves), which are doing their turns in the strike line at Yankee Station today. The first is already on station for its 12-hour shift, while the other two will arrive for theirs 6 and 12 hours from now. You'll be choosing the targets, arming the planes, and sending them into the North. Non-CoW version can be found here: http://www.matrixgames.com/forums/tm.asp?m=3980817
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