RE: New map WIP - West Berlin, British Sector (Full Version)

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Plodder -> RE: New map WIP - West Berlin, British Sector (9/3/2014 3:26:43 AM)

Yup, ordered a replacement battery this morning, hopefully that will work for a while.




Plodder -> RE: New map WIP - West Berlin, British Sector (9/4/2014 3:49:46 PM)

Made some good progress today, I reached a small milestone by reaching the eastern edge.[:D]. I'm deleting the minor roads as I go. I also adjusted the thickness of the trees surrounding the East German Border Guards Kaserne at Groß Glienicke after I found an aerial shot from the proper time period. This is an important area as it's right next to the RAF station at Gatow Airport. Getting there!

[image]local://upfiles/9611/DC0D4C9B0AD44CCEB9D97345F31EF12A.jpg[/image]




djoos5 -> RE: New map WIP - West Berlin, British Sector (9/4/2014 5:38:02 PM)

This is really fantastic! I look forward to seeing the final results.




Plodder -> RE: New map WIP - West Berlin, British Sector (9/6/2014 9:53:01 AM)

I've added the railroads as they create more breaks in the terrain. I've also done most of Wedding, and trimmed off some more minor streets.

[image]local://upfiles/9611/74359E0E378944C98D14C35FC6553AA4.jpg[/image]




WildCatNL -> RE: New map WIP - West Berlin, British Sector (9/6/2014 12:00:57 PM)

quote:

ORIGINAL: The Plodder

I've added the railroads as they create more breaks in the terrain. I've also done most of Wedding, and trimmed off some more minor streets.


Thanks for the rail roads. Looks great.

Another thing that might help breaking up the terrain is to alternate the orientation of the high rise pattern by 45 degrees. Use a 0 degree pattern for one city quarter (Wedding), use a 45 pattern for the next (Gesundbrunnen), etc..




Plodder -> RE: New map WIP - West Berlin, British Sector (9/6/2014 12:18:58 PM)


quote:

ORIGINAL: W1ll14m

quote:

ORIGINAL: The Plodder

I've added the railroads as they create more breaks in the terrain. I've also done most of Wedding, and trimmed off some more minor streets.


Thanks for the rail roads. Looks great.

Another thing that might help breaking up the terrain is to alternate the orientation of the high rise pattern by 45 degrees. Use a 0 degree pattern for one city quarter (Wedding), use a 45 pattern for the next (Gesundbrunnen), etc..


No worries. [:)] I change the orientation of the pattern in 90 deg increments as they look too jaggy if they're not square. Otherwise, I'd have them at all sorts of angles. I put enough variation in the pattern so it looks different enough at each angle but having roads or other terrain to break it up makes it look a lot better.




Plodder -> RE: New map WIP - West Berlin, British Sector (9/8/2014 4:37:22 PM)

I've made some good progress over the last couple of days:

[image]local://upfiles/9611/32829C08F584473680F11CE80DA1A0DB.jpg[/image]




CapnDarwin -> RE: New map WIP - West Berlin, British Sector (9/8/2014 5:50:49 PM)

That map is looking killer. [&o]




MikeGER -> RE: New map WIP - West Berlin, British Sector (9/9/2014 8:09:22 AM)


quote:

ORIGINAL: Capn Darwin

That map is looking killer. [&o]


Capn, this piece of art will define the new 'gold standard' for your hopefully large customer crowd to compare to the future Flashpoint Campaigns Games vanilla maps [;)]

OTS can't just refer to the hope to let The Plodder (and William! and other map-artists too) to do all the work in the years to come after the release

(its not just a 'matter of art taste', or 'a nice to have'
yesterday i started "Thor's Hammer" on vanilla and had difficulty to read the terrain, after a 2 turns i quit, i hade made unfixable bad decision in unit start placements, then i restarted on Williams 'inverted Summer map' and it worked like a charm ...i guess mainly because i 'see' the 3d of the terrain and overall get an 'intuitive feel' for the landscape strategic features)





CapnDarwin -> RE: New map WIP - West Berlin, British Sector (9/9/2014 10:52:35 AM)

MikeGER, I don't want to derail Plodder's thread slapping paddles down on a dead horse, but OTS is focused on the game and not the scenery. We provided an open format for modders to do their thing. We are taking feedback and we will with our very limited time and budget improve the look of future maps, but artful, hand drawn maps is not the way we are going. Done. We will be making improvements. Done there too.

[:-]If folks want to once again pick up sticks and head for this horse, please start a thread in the Suggestions sub forum. I will delete further debate from this thread because Plodder should be able to showcase his art and not be distracted by another art versus function tangent. [:-]

NOTE: Thread started and pinned to the top in the Suggestions sub forum. Enjoy.

Thanks guys.




Plodder -> RE: New map WIP - West Berlin, British Sector (9/11/2014 10:23:20 AM)

Have now made it to the north bank of the Spree.

[image]local://upfiles/9611/D678D8AEE79A4711A61654CA92A54DCC.jpg[/image]




Plodder -> RE: New map WIP - West Berlin, British Sector (9/11/2014 3:46:09 PM)

Before I sign off for the night, I've been placing special buildings in and around the Tiergarten and over in East Berlin. They're not in their exact real-world locations (except the Brandenberg Gate)due to having to adjust the rivers to fit the hexsides but they're as close as they can get. The area around the Reichstag and Swiss Embasssy building are as they were in 1989.

[image]local://upfiles/9611/579E798B80144682B88B59135EAE89B4.jpg[/image]




CapnDarwin -> RE: New map WIP - West Berlin, British Sector (9/11/2014 5:18:36 PM)

Nice! Some seriously detailed work.




Plodder -> RE: New map WIP - West Berlin, British Sector (9/12/2014 3:43:44 PM)

I've finished the areas around the Wall. I'm using screenshots from berlin.de to help me get them accurate. The site has an awesome interactive map of the Wall and also has aerial pics of the inner city wall from 1989. I can get those areas of the map pretty close to what they were back then. I've even managed to get a trace of Potzdamer Platz onto the map.

[image]local://upfiles/9611/C64DC4CDC60245188A7DC6A72D72433E.jpg[/image]




Plodder -> RE: New map WIP - West Berlin, British Sector (9/12/2014 3:47:46 PM)

And an overview of where I'm at. Still got a bit to go, I've managed to cull a lot of the minor roads, all that are left are the big avenues and some streets that are reasonably significant.



[image]local://upfiles/9611/2902C55D9701482FB6D6342E1C086A10.jpg[/image]




MikeGER -> RE: New map WIP - West Berlin, British Sector (9/14/2014 8:20:10 AM)

the map is such an master piece of art [&o] ...i start to fear you will cut yourself an ear of one day when drunk[;)]




Mad Russian -> RE: New map WIP - West Berlin, British Sector (9/14/2014 10:17:09 PM)

You Da Man Plodder!! [&o]

Good Hunting.

MR




Plodder -> RE: New map WIP - West Berlin, British Sector (9/15/2014 12:05:06 AM)


quote:

ORIGINAL: MikeGER

...i start to fear you will cut yourself an ear of one day when drunk[;)]


LOL. Well, I'm not Dutch and I can't afford any booze so I think I'm safe.[:D]




harry_vdk -> RE: New map WIP - West Berlin, British Sector (9/15/2014 6:31:07 AM)

Not every dutch do this.




Plodder -> RE: New map WIP - West Berlin, British Sector (9/15/2014 9:47:08 AM)


quote:

ORIGINAL: harry_vdk

Not every dutch do this.


I'd hope not! [;)]




Plodder -> RE: New map WIP - West Berlin, British Sector (9/15/2014 4:28:55 PM)

Got some more done. I took a night off map making last night and mucked around with the data files,to see what I could do.What I want to do is very feasible so it looks promising. I've also rejigged a part of the canal to make the terrain more resemble reality.

[image]local://upfiles/9611/9BEF3FCBFF104F9F9EAD8B8B69CAB0E3.jpg[/image]




Plodder -> RE: New map WIP - West Berlin, British Sector (9/16/2014 5:12:06 PM)

Another productive evening, I managed to get the area around the Zoo done.

[image]local://upfiles/9611/A9346BFE13BF4C19B7E87977F1A680E7.jpg[/image]




baldbrother -> RE: New map WIP - West Berlin, British Sector (9/17/2014 3:44:02 AM)

Really terrific work. I lived in NZ a long time ago. Where are you?




Plodder -> RE: New map WIP - West Berlin, British Sector (9/17/2014 4:44:48 AM)

I live in Wellington these days, originally from Dunedin though. Where were you?




baldbrother -> RE: New map WIP - West Berlin, British Sector (9/17/2014 7:11:15 AM)

I lived in Wellington. Above the Uni and also in Christchurch. That was in the last century though. Late 60's. Wellington is one of the great port cities - except for the weather sometimes.




Plodder -> RE: New map WIP - West Berlin, British Sector (9/17/2014 10:16:18 AM)

Welly has changed a lot since the sixties, especially around the waterfront. The weather certainly hasn't, it's part of the reason I have a lot of time to do these maps.[:D] Chch, as you're probably well aware, has been changed forever.




Plodder -> RE: New map WIP - West Berlin, British Sector (9/19/2014 10:31:59 AM)

Making some great progress, have got Templehof Airport up to scratch, including the huge terminal building. Starting to feel the end is in sight...

[image]local://upfiles/9611/9FBD4C3D74C14CD4B81EE6E5E29465CA.jpg[/image]




Plodder -> RE: New map WIP - West Berlin, British Sector (9/22/2014 2:18:28 PM)

Made some more progress.I added the huge "Schlange" apartment complex that the autobahn runs under.

[image]local://upfiles/9611/621B0AE08DE94FD8AEDBCFD4BDB8E41F.jpg[/image]




Mad Russian -> RE: New map WIP - West Berlin, British Sector (9/23/2014 1:30:33 AM)

You're about to get this done. Before you hit 60 years old!! [:D]

Good Hunting.

MR




battlerbritain -> RE: New map WIP - West Berlin, British Sector (9/23/2014 8:43:35 AM)

And with a good piece of timing someone has just posted an AAR of a Berlin'85 refight over at Comsimworld:
http://talk.consimworld.com/WebX/.1dcdf54f/179




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