PaxMondo -> RE: 1944 Japanese Strategy Questions (No B. Fagan please) (8/26/2014 3:54:45 AM)
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My thoughts, use them as you see fit. They echo what Loka and CB have already said. quote:
ORIGINAL: leehunt27@bloomberg.net 1. How much Heavy Industry HI should the Japanese have saved up by 1944? 1945? I currently have 1.8 million HI “in the bank” as of December 1943. My HI burn rate a turn is 31k HI. 5.2 million total supplyy, 1.6 million in Tokyo and most of my troops have plenty. By end game, I like to be able to crank out about 1800 ac/month (900 1E fighters, 600 1E bombers, 300 2E ac) which is ~75.6K HI/month or 900K/yr. So just for AC, I'm looking at 1.8M HI for the last two years. Add in pilot exp, ARM, VEH ... I want about 4M HI when I lose the DEI oil supply in mid-44 in the bank. I know I can last the game with 4M HI in the bank. Loka & CB mention supply and that is crucial. My target is about double my HI in Japan ... so looking for 6-8M supply in IJ at mid-44. I'm going to burn a lot with AC factory conversion right about then as my R&D should be getting the late war AC into play in '44 and I will need to build 900 factories (900K supply) right there and figure the same in engine, so total 1.8M supply. Obviously, if I am ahead in any builds, I can back off my supply targets. You look to be where I generally am for AC builds in 42/43. I do NOT over build in these years. The only mid-game aircraft that I find useful in the late game is George. That's me though. Some people love Tojo in '45, but for me they are just too slow and are VP's ready for harvest. quote:
ORIGINAL: leehunt27@bloomberg.net 2. What should aircraft production numbers be? I’m wondering if I’m underproducing (Japan chronically short of best fighters and bombers, surprise surprise). My current number is about 800/month, and its definitely being focused on fighters, dive bombers & torpedo bombers. I’ve never been the best about managing the economy, just trying to get enough fuel and oil back to the Home Islands and match engine and airframe requirements. So I’m not sure if should be ramping up production massively or stay conservative? I haven’t really needed more air planes until now, given that in 1944 you can lose 100 in a day. see above. With Kami raids you can lose many 100's in a day. Pick your IJA kami plane and build. Some like the Oscar, I like the Tsurugi. Roughly same speed as Oscar, but an 800kg bomb. Doesn't have range of Oscar, but I struggle to get kami's to launch at range. Pilots are low exp and ... well. Anyway, kami's for me are for invasion fleets and that means they are coming to me anyway. Either way, both use Ha-35 which you have tons of capacity of and both are 1E so you can build LOTS. At least 100/month, I build more. quote:
ORIGINAL: leehunt27@bloomberg.net 3. What typically happens in China as the Burma Road is restored? Chinese forces are on the move near Changsha. Do fully supplied Chinese become an avalanche quickly or is late war China still a bit of a quagmire? Never noticed much. I HATE Burma though. Its a death trap for good IJA LCU's ... just remember to retreat east, not south and you are ok. Go south and the allies will beat you to Hanoi and all those ID's will be gone when you need them. quote:
ORIGINAL: leehunt27@bloomberg.net 4. In regards to the Allied experience with amphibious assaults, will having less BB’s for the US fleet make that much of a larger difference? Can the lack of bombardment help be expected to slow down the USMC juggernaut? The Allies have yet to make a “tough” landing in this game, though they will eventually have to because after Yap there are really no more weak spots from Yap to Japan. Though he could land all his troops in China, avoiding amphibious nightmares, and join up with the British, but that seems unrealistic logistically and very time consuming. Filipino beaches are hard to cover, but once he’s there he’ll find the important hexes also a time consuming nightmare (I hope). That also won’t “win” the game. Fewer BB's can be offset by ground bombing ... It will likely slow his tempo a bit, but I wouldn't count on much more. Remember that the IJ cannot defend any island in the game. Really. Its about re-taking after the allies take it or sinking the invasion fleet BEFORE they get to the beach. The firepower and armor that the allies can bring can't be matched at every location. quote:
ORIGINAL: leehunt27@bloomberg.net 5. What's the best plane to mass produce for Kamikazes? I've been producing extra D1Y1 Judy's and training hundreds of pilots at Low Nav. Was thinking of using leftover A6M2 zeroes as chaff escorts. See above. quote:
ORIGINAL: leehunt27@bloomberg.net Thanks very much everyone!!!!! I want to stall the allies as best I can in the Marshalls, DEI, etc. But I don't ever beleive I can stop them there. I might of course. Some good rolls on my side, bad luck on his .... When we get to the PI, I ALWAYS beleive I can stop the allies. Can't always do it of course, but I always beleive I can. [;)] Why? Because now I can get reaction forces in place and there are too many AF's connected by RR that I will not allow him to suppress. That means I will have kami's to oppose his landing AND I can get one of my armor DIV's into play against him. Anyway, my late game goals ... more modest than most people. By mid '44 I want: - have my HI and supply goals met. - have my NF's in production (Randy/Myrt) - getting close to my 3rd gen (last) AC models into production. - Losing the DEI, just shipping last oil, all oil centers burned. - Have established west china MLR at LangSon. I want to force him to have to do a naval landing to get HK ... - have established my north china MLR Kweiyang/Patung/Ankang/TienShui - have my SOV final MLR in place Anshan/Seishin - PI, Hokkaido, and Formosa well fortified and AF's built up. - made my decision about Singapore ... how much do I defend it? - all units fully built and with appropriate leadership. I do a lot of leader juggling.
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