RE: 2x4 High (Full Version)

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Baelfiin -> RE: 2x4 High (3/16/2015 3:44:00 PM)

The main line in italy gets thinned out to deal with my northern italy landing. I take advantage of a single guy on the corner and crack the little river line. Not much in the second line so I am able to bash my way into Rimini.

I should probably start counting what I can see in the lines and compare to what the germans have available to see how much reserve is still waiting out there.

[image]local://upfiles/20920/00539924A70C43B696A8CDE3D6082FAE.jpg[/image]




Baelfiin -> RE: 2x4 High (3/16/2015 4:01:48 PM)

Turn 45

The offensive continues

Germans fall back a little in the north

I think rivers are broken; I go right over the top of another one like its not there.

[image]local://upfiles/20920/07BF133AC27D4BD7AB5A59928DCEAB82.jpg[/image]




loki100 -> RE: 2x4 High (3/16/2015 4:22:11 PM)


quote:

ORIGINAL: Baelfiin

Turn 46

The offensive continues

Germans fall back a little in the north

I think rivers are broken; I go right over the top of another one like its not there.



Don't forget the shown cv may not reflect the impact of air induced disruptions, you've got good interdiction levels so the German units may be weaker than appears at first sight. One test is the cv modification, you should be seeing some sort of malus on your side but its possible the Germans are just falling apart due to disruption etc?




Baelfiin -> RE: 2x4 High (3/16/2015 4:42:21 PM)

Im not sure how it calculates. I would think my initial CV would be halved for the river before the combat even starts, but I probably have it wrong, as usual =p




Joel Billings -> RE: 2x4 High (3/16/2015 8:46:10 PM)

These are just minor rivers. I'd be surprised if they do even 10% disruption to you, but I'm not sure what the impact is. In reality those rivers are usually pretty small (if not virtually dry some of the year), but we added them to account for the rough terrain in the area.




Baelfiin -> RE: 2x4 High (3/17/2015 2:25:51 AM)


quote:

ORIGINAL: Joel Billings

These are just minor rivers. I'd be surprised if they do even 10% disruption to you, but I'm not sure what the impact is. In reality those rivers are usually pretty small (if not virtually dry some of the year), but we added them to account for the rough terrain in the area.

So they just do a little disruption? That makes sense from what I am seeing




Baelfiin -> RE: 2x4 High (3/17/2015 2:34:51 AM)

Turn 46

German lines are cracking, I run over some HQ's in the north in a little breakthrough.

In the south I blast 3 more hexes. . .

[image]local://upfiles/20920/57A95E6936A144BB949B70816BC952EF.jpg[/image]




Baelfiin -> RE: 2x4 High (3/17/2015 7:28:09 AM)

Having some successful attacks, I am pretty sure I will lose a lot of vp's though

[image]local://upfiles/20920/773063FF311F483A8B5A9CACD1FB2CEE.jpg[/image]




Baelfiin -> RE: 2x4 High (3/17/2015 12:39:19 PM)

Attacks in the north

[image]local://upfiles/20920/B0045852A2DE432C9C3F8119E246D2B9.jpg[/image]




Baelfiin -> RE: 2x4 High (3/17/2015 4:44:37 PM)

Turn 47

Pelton's hordes fall back in the north.

I punch across another river in the south, but my air force fails me and it takes two attacks to get a hole in the line.
Polish Armor leads the charge, but I make a mistake with reserves and they get left all by themselves on the point.

I think they are going to get punished in the german phase.

[image]local://upfiles/20920/6C33133D792C4D6CA1F52EB28955FDDE.jpg[/image]




marion61 -> RE: 2x4 High (3/17/2015 5:30:38 PM)

GO AXIS...er, I mean, GO ALLIES! [:D] I've been waiting with all these German nurses that we just happened to capture in our campaign for Corsica, that sometimes the lines get blurred.




Baelfiin -> RE: 2x4 High (3/17/2015 11:54:06 PM)

Turn 48

VP's neg260ish and falling now that I am on the offensive.

I would try pushing a little harder but my ATR's are busy doing something else instead of flying in supply for my spearhead. . .

[image]local://upfiles/20920/AE11D32BCF044250A007F99C80A55EDD.jpg[/image]




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