AllenK -> RE: AllenK vs Mayhemizer III: Oil be back. (9/10/2015 9:38:14 PM)
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ORIGINAL: Cohen But you can land still in 1 impulse anyhow - in anywhere the Germans do not arrive. You exposed your TRS to a free risk in my eyes. And in this game I've learnt that even a +18 attack can go very wrong if you roll a 2 or 3, so ... (Because ... it's like ... half of 12 troops attacking it's 6 troops flipped for instance). In general it did not changed you much (especially with so few land units to move) to keep them in port and sail them out at the 3 box with escorts in a combined, with 0 risks whatsoever, and land where you need. And when you wanted. That is what I am saying. Yes, in hindsight I realised I should have left the Trans and units in port and just put the escorts to sea on that first impulse. The second Allied impulse would then determine where they could go, using the combined impulse.
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