Wuffer -> RE: WitE 2 (3/21/2016 7:11:52 PM)
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Silly and Michael T, obviously the first release was tested and balanced with this pocket since early beta, so this is the only and obvious way to start now. We agree that GER needs a perfect start, otherwise all went "Schlieffen" - but I still think it could solved a little bit more elegant. Heeresmission Roumania for example was no way ready for the surprise attack. The feeling is just not right, there must be psychological stress, fear, suprise, unknown things from the very first moment,as no plan survive the first contact. It's a wargame, not chess! In the end it's all a question of balancing, or maybe just an extra quarterturn or something else. But I dislike opening theory in chess, too.
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