RE: 2.0.11.2 Open Beta Released!!! (Full Version)

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CapnDarwin -> RE: 2.0.11.2 Open Beta Released!!! (4/15/2016 4:10:30 PM)

Probably working as intended, but we will look into it just the same.




cbelva -> RE: 2.0.11.2 Open Beta Released!!! (4/15/2016 4:42:04 PM)

Paolo

Can you give additional info as to what the problem is. I watched both of your saved game and I don't know what the problem you reporting. A more detailed descriptions and the hex numbers and units involved would be helpful. Thanks.




guderian68 -> RE: 2.0.11.2 Open Beta Released!!! (4/16/2016 10:52:56 AM)

My unit is in Hex 1218 and the disappering from los are in 1118 and 0918




CapnDarwin -> RE: 2.0.11.2 Open Beta Released!!! (4/16/2016 3:00:40 PM)

Paolo, I looked over your issue with the vanishing units and it looks like a valid set of events. Across the water is a single AD gun system that only gets spotted by the leftmost Leo1 if the AD units fires. Same thing for the units adjacent to yours in the city. There is single unit in there on R&R. Not shooting so hard to see in the urban hex with a ton of wrecks. The high number of wrecks is masking another unit moving out of that hex. Bottom line is working as designed and intended.




rjantzi -> RE: 2.0.11.2 Open Beta Released!!! (4/17/2016 12:46:35 AM)

Quick question, if I'm installing the 11.2 beta, and I move the jpg map files to the existing "Maps" folder, does that mean the game will default to using the new jpg's or do I have to remove the original png's from the folder first?




CapnDarwin -> RE: 2.0.11.2 Open Beta Released!!! (4/17/2016 1:17:12 AM)

The game will look for the jpeg first and then the PNG in the maps folder.




rjantzi -> RE: 2.0.11.2 Open Beta Released!!! (4/17/2016 1:25:44 AM)

Thanks, really appreciate the quick response.




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