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AllenK -> RE: Warspite1 Keep Out! (8/14/2016 12:09:41 PM)
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Just working them out. Going for just the 3-box with air combat gives 4 surprise points, which are all needed to reduce AA to NE. Allies get a D on the sub and Axis get an A. I don't think it's worth it. Naval air combat in 0-box gives 7 points. Axis would start at +/- 0 against the fighter. If no points are used on air combat, the best result is 2D, 3A, descending by tables for points spent on A2A to D, 3A, then D and finally A. How much of a gambler do you feel with the air combat? Choosing sub combat gets A on sub for 2D, A or sub NE for D, 2A. I'd go for the former. My recommendation is the sub combat to guarantee losses.
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