RE: Warspite1 Keep Out! (Full Version)

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AllenK -> RE: Warspite1 Keep Out! (1/1/2017 6:12:47 PM)

I agree, this isn't something to rush into just because you can.

What option are you going for so I can get things moving? Land?




Mayhemizer_slith -> RE: Warspite1 Keep Out! (1/1/2017 6:18:28 PM)

Germany takes land action.

Hungarian fighter and Bf110 to BoB box 2. Italian Fighter should join. When combat begins, both Italian and German NAV's can intercept to box 2.

More will follow.




Mayhemizer_slith -> RE: Warspite1 Keep Out! (1/1/2017 6:23:32 PM)

Will you initiate combat with NAV in CSV and keep sub deep waiting for CP? Last impulse was nice. I would like to see that CV sink and BB's abort. Germany is going to attack I don't want defensive shore bombardment [;)]




AllenK -> RE: Warspite1 Keep Out! (1/1/2017 6:29:25 PM)

I'll have a go.




Mayhemizer_slith -> RE: Warspite1 Keep Out! (1/1/2017 6:45:07 PM)

No ground strikes, unless units in northern Spain goes OOS. In that case German artillery fires few grenades to Santander.

Rail moves:

Rommel from SE Poland to Cadiz, Guderian from Königsberg to adjacent to von Leeb 64,21 and INF from Bordeaux to Cadiz.

I will attack Tangier odds are something like 15-30% depending on result in CSV. INF and MIL attacks, ART and Stuka provides ground support.

I move MAR to Morocco. It will be disorganized, but I will reorganize for the next impulse, or impulse after that. If CP in west Med is there after Allied impulse, can Italy send TRS to West Med to provide supply for MAR?




AllenK -> RE: Warspite1 Keep Out! (1/1/2017 6:52:55 PM)

If CP is still there, why the need for the TRANS? Do you need it for Naval Reorg points?




Mayhemizer_slith -> RE: Warspite1 Keep Out! (1/1/2017 7:00:42 PM)

Sorry, if CP is NOT there [:D]




AllenK -> RE: Warspite1 Keep Out! (1/1/2017 7:06:49 PM)


quote:

ORIGINAL: Mayhemizer

Sorry, if CP is NOT there [:D]


Yes, or alternatively a less expensive CP. Will have to think about which one.




Mayhemizer_slith -> RE: Warspite1 Keep Out! (1/2/2017 7:44:34 PM)

Is Japan going to rebase Ki-27 or any other planes?

Italian Stuka is rebased as instructed.

[image]local://upfiles/39586/EA77886208CB4C588D85A48B48A20997.jpg[/image]




AllenK -> RE: Warspite1 Keep Out! (1/2/2017 7:50:27 PM)

Ki-27 to where the NAV is and NAV to Shanghai, thanks.




Mayhemizer_slith -> RE: Warspite1 Keep Out! (1/4/2017 5:35:40 PM)

Looks like I'm one impulse too late. If I use O-chit to reorganize all HQ's and Allies choose full pass, they have 30% chance to end turn. That would be awful. All HQ's are disorganized now.

There is a way how Germany could make a decent attack this turn. If CW does not move Spanish INF in Morocco to east, German MAR takes hex in east and comes back. After that Italian ATR can bring German MTN to Morocco and fly back to Spain. Next impulse Germany can attack Tangier using MAR and MTN in Morocco and INF in Gibraltar. If Tangier is in supply, no attack but MTN should go to Morocco for next turn.

[image]local://upfiles/39586/8EDE4778E8C04005B5F83784796E509F.jpg[/image]




AllenK -> RE: Warspite1 Keep Out! (1/5/2017 6:45:46 PM)

Worth a go if the turn lasts long enough.




Mayhemizer_slith -> RE: Warspite1 Keep Out! (1/7/2017 6:55:10 AM)

What would be the best line for Japanese to hold in China? Which resources they should defend and which resources give away without a fight?

Japs needs all possible units in Manchuria and Pacific Ocean.




AllenK -> RE: Warspite1 Keep Out! (1/7/2017 11:47:30 AM)

With a preponderance of low combat rolls, China has been a mess from the start. I don't think much more in the way of gains can be made.

In the north I think I'm going to try defending the two major ports and Haichow with 2 unit stacks and shore bombardment (which will also provide ASW factors) and send the rest to Manchuria, either as defence on the border with China or USSR.

In the south I need to destroy that 3-2 unit on the rail line, then defend the line from the resource back to Canton.




Mayhemizer_slith -> RE: Warspite1 Keep Out! (1/7/2017 3:26:16 PM)

Can I start impulse tonight?

Combined for Italians and initiate combat in CSV and BoB?




AllenK -> RE: Warspite1 Keep Out! (1/7/2017 3:46:11 PM)

I'll start on it now. What does Germany want to call? Japan is going land.




Mayhemizer_slith -> RE: Warspite1 Keep Out! (1/7/2017 6:06:58 PM)

Germany land, O-chit to reorganize all HQ's even with a risk.

Italy needs to send CA from Gibraltar to CSV to initiate combat. Take combined for Italy, Inf in Algeria needs to move before it can attack.




Mayhemizer_slith -> RE: Warspite1 Keep Out! (1/7/2017 6:08:21 PM)

Let's see ground strikes after naval combat. Italy and Germany could attack hex in France together.




Mayhemizer_slith -> RE: Warspite1 Keep Out! (1/7/2017 7:50:14 PM)

How about if Germany moves 7-4 INF to Malaga. Italian TRS can pick it up next impulse and debark to Algeria. With that unit Algiers could be taken next turn.





Mayhemizer_slith -> RE: Warspite1 Keep Out! (1/7/2017 7:51:51 PM)

One rail move for Germany: Berlin MIL from Memel to Gibraltar.




Mayhemizer_slith -> RE: Warspite1 Keep Out! (1/7/2017 8:02:36 PM)

Germany will attack Bilbao (15:20 +1). Germany will use Ju88 to ground strike Bilbao, there is INF and LND (1 tactical factor). If I hit either of them, it's good.

Italy and Germany would get (31:22 -1) attack in Bayonne. I don't think that is good thing to do now.




Centuur -> RE: Warspite1 Keep Out! (1/7/2017 9:07:29 PM)

Don't waste valuable units there. Also: start thinking about defense too. Did you build the Japanese and German SYNTH already? If not, start building them since they need a year to become operational and you will need more oil...




AllenK -> RE: Warspite1 Keep Out! (1/8/2017 12:30:30 PM)


quote:

ORIGINAL: Mayhemizer

How about if Germany moves 7-4 INF to Malaga. Italian TRS can pick it up next impulse and debark to Algeria. With that unit Algiers could be taken next turn.




Could use the Italian 4-5 Mot.




Mayhemizer_slith -> RE: Warspite1 Keep Out! (1/8/2017 1:18:56 PM)

That is quite slow in mountains. Units are in supply only in coastal hexes.




AllenK -> RE: Warspite1 Keep Out! (1/8/2017 1:59:37 PM)

Italians have an INF arriving next turn. How about saving until then? The Italian TRANS can take it direct to port, rather than leaving it subject to the subs in the West Med.




Mayhemizer_slith -> RE: Warspite1 Keep Out! (1/8/2017 3:53:37 PM)

That is OK.




AllenK -> RE: Warspite1 Keep Out! (1/8/2017 4:30:31 PM)

Forget the Italian Stuka ground strike this turn then. No point using the oil.




AllenK -> RE: Warspite1 Keep Out! (1/12/2017 4:33:55 PM)

Is Germany going for land this impulse.

Now the two Italian units in Africa are ready to move on Algiers, I'm tempted to move the CA at La Spezia to West Med for shore bombardment. If Stuka ground strike works, attack would be 5:2. 2:1, with 50% chance of 3:1. Even at 2:1 chance of success is 60% (20% chance of disaster).

Japan combined to get the INF in China Sea to Truk and deploy the fleet.




Mayhemizer_slith -> RE: Warspite1 Keep Out! (1/12/2017 5:41:33 PM)

I have not looked at game, but plan is to take combined to initiate combat in CSV.

Bf110 to CSV box 2 and CA to CSV box 4. Bf110 initiates combat, if possible use 4 points to get surface combat and sink that CP. In BoB one of the German planes initiates combat (keep sub deep to get air to air combat).

Let's see what kind of situation is after naval combat, maybe no ground strikes.

Rail ARM div from Poland to Seville.




AllenK -> RE: Warspite1 Keep Out! (1/12/2017 6:30:35 PM)

First up, Biscay.

The Hungarian fighter gets proceedings underway. The Italian subs decide to abstain.

Searches: Both roll 7. No combat.

Cape St Vincent

The Bf-110 initiates the search. No additional air is flown. CW can fly Hurricane up to 1-box and Harrow the 2-box should they wish?




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