RE: 4 player E-mail: Axis Only AAR (Full Version)

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AllenK -> RE: 4 player E-mail: Axis Only AAR (5/15/2016 3:17:07 PM)

The one thing I would caution against is trying to do a bit of both.

If we are heading east then I think we could do with leaving Vichy intact and building up saved BP's until USA enters the war. Should harvest enough for another O-chit or some more Synth oil. The key question is can the pact be broken at the latest by M/J 40 or is that dependent on USSR not redeploying units into the garrison zone. If the latter, I think we should abandon the idea and concentrate on the original plan of Spain/Gibraltar.

As Centuur says, the worst thing is to have an arms race at the border which Germany can't get on top of and we waste the 1940 campaigning weather. Since a 41 Spain, 42 Barbarossa is considered a viable Axis strategy, a 40 Spain, 41 Barb has to have a lot to recommend it.

If the pact can definitely be broken, then USSR it has to be. Eliminate the threat, or at least render it manageable for a considerable period of the game, as soon as possible.




Mayhemizer_slith -> RE: 4 player E-mail: Axis Only AAR (5/15/2016 4:09:04 PM)

Let's go for Spain but if USSR messes things up during this turn we can do Barbarossa.

Germany do as instructed above, 2 rail moves to Poland and one to Denmark. I need garrison anyway in USSR border and I can send INF to Spain.




AllenK -> RE: 4 player E-mail: Axis Only AAR (5/15/2016 4:17:09 PM)

Okay but hold off on collapsing Vichy until we are sure the 40 Barb' is off the menu. There are those CW units to chase down and destroy, so they won't be available for Spain until rebuilt. It would be helpful if Wavell can be ground-struck in Bordeaux and not get a chance to move to Bayonne.




Mayhemizer_slith -> RE: 4 player E-mail: Axis Only AAR (5/15/2016 4:29:49 PM)

Yes, I kill them before we collapse Vichy. Roll well in North Sea seach [:)]




AllenK -> RE: 4 player E-mail: Axis Only AAR (5/15/2016 6:27:10 PM)

Just want to check. Align Hungary and go with land action for Germany?




AllenK -> RE: 4 player E-mail: Axis Only AAR (5/15/2016 6:31:16 PM)

With CW sending oil to China, think it will be worth the US entry chit (50% chance) to close the Burma Road?




Mayhemizer_slith -> RE: 4 player E-mail: Axis Only AAR (5/15/2016 6:40:37 PM)

Yes to all [:D]

Hungarian units to Polish/USSR border.




Klydon -> RE: 4 player E-mail: Axis Only AAR (5/15/2016 7:18:00 PM)

Just curious on the oil to China question.

Doesn't the 1939 pool feature some pretty harsh possible chit picks for US entry?

Would it not be better until the Jan/Feb 40 turn to shut the Burma road to reduce the possible US entry pain?




Mayhemizer_slith -> RE: 4 player E-mail: Axis Only AAR (5/15/2016 7:33:34 PM)

It is Axis first impulse in J/F 1940.




Mayhemizer_slith -> RE: 4 player E-mail: Axis Only AAR (5/15/2016 8:17:04 PM)

Nice roll in North Sea. I think we should decrease Allied air to air factors to help bombers get trough. Maybe 2 points can be saved for later use to increase damage? Do as you see best. Sink some fully loaded transporters!




AllenK -> RE: 4 player E-mail: Axis Only AAR (5/15/2016 8:32:24 PM)

Not enough surprise points to get to an X. I'm think I'm going to try 2 points to reduce air combat, leaving 4 points to spend on increasing damage or, if only 1 bomber gets through, 2 points on reducing AA to NE. How does that sound to you?

[image]local://upfiles/47730/1830675805384B2CBFA848B51ECF8757.jpg[/image]




Mayhemizer_slith -> RE: 4 player E-mail: Axis Only AAR (5/15/2016 8:37:35 PM)

Sounds good. I don't think we get both bombers through, but good rolls can help. German FTR can take the first hit. If NAV is shot down or aborted, should we abort to prevent Italian ATR being shot down?




AllenK -> RE: 4 player E-mail: Axis Only AAR (5/15/2016 8:45:48 PM)

Ah, I aborted the Nav to try and give a chance of getting the ATR through.




Mayhemizer_slith -> RE: 4 player E-mail: Axis Only AAR (5/15/2016 8:48:50 PM)

Good choise




Jagdtiger14 -> RE: 4 player E-mail: Axis Only AAR (5/16/2016 12:38:05 AM)

Well, I just saw all this now...so what I mention will look like 20/20 hindsight. But if you couldn't get an X on a TRS, I think the best thing would have been to put all surprise points into air to air since you were so severely outclassed...try to survive to get another attempt.

I think you are doing the right thing strategically Mayhemizer. Keep your options open, and don't waste time.




Centuur -> RE: 4 player E-mail: Axis Only AAR (5/16/2016 1:44:32 PM)

quote:

ORIGINAL: Jagdtiger14

Just throwing a crazy idea out there...and it coincides with getting the CW out of Bordoux/Bayonne...why not go after both Spain AND breaking the pact. Don't forget you have the Italians too.

If you collapse Vichey, I don't need to remind you to have a unit (Italian) that can over-run the fleet.

I highly doubt the USSR will claim the Finnish borderlands. If they do, make them fight...that will give you more units to break the pact, plus they are not ready for that war anyway.

I'm not clear Centuur about what you are writing about in your first sentence above?




If you deny the USSR's claim on the Borderlands, than a war starts. That war is going to bleed both the USSR and the Finns, because there is no way the Finns can keep the Soviets out of Finland itself. So, that war requires German assistance in Finland itself. Germany can't affort to send units into Finland, keep up a garrison against the USSR and take Spain at the same time. It's simply too much for them in 1940. A Finnish-USSR war also increases the number of units the USSR has on the common border (look at the map, there are at least 4-5 USSR units within three hexes of the Finnish border, which means that there are at least 10 extra units needed on the German side to break the pact. Finland only got 7 of those at start)...

Yes, Germany looks invincible, but it is only invincible if it uses it's forces after concentrating them. It's a trap if you want to do too much at the same time. Concentrate on killing one enemy at the time...




Jagdtiger14 -> RE: 4 player E-mail: Axis Only AAR (5/16/2016 3:37:01 PM)

Most of the Soviet units in Finland would probably be in ZOC by the Finn's. German units sent to Finland could be placed within three hexes of the Soviet border.

I'm not sure its wise for the USSR to go to war in Finland in M/A. If they DOW Finland it would be M/J, and they would have to send more units up there to be effective...reducing their garrison prior to the DOW.

Well, there is no killing CW anyway.




Mayhemizer_slith -> RE: 4 player E-mail: Axis Only AAR (5/16/2016 9:11:55 PM)

Next turn Germany gets second NAV. North Sea is not important any more. I will send them both to West Med. And as soon as we (Italy or Germany) gets second 4 or more range fighter we can send FTR and NAV (or two NAV's) to Bay of Biscay.

And if we go take Spain (assuming USSR does not make critical mistake) can Italian land units cover West Med coast and Atlantic coast from Bayonne to La Rochelle in France? Germany sends all 3+ moving units to Spain and some units (ARM, SS, MTN) stay in Poland for garrison.




AllenK -> RE: 4 player E-mail: Axis Only AAR (5/16/2016 9:40:37 PM)

Sounds good.




Centuur -> RE: 4 player E-mail: Axis Only AAR (5/16/2016 10:00:21 PM)

I would use two Hungarians in Poland as garrison too. That frees up the ARM for duty elsewhere (North Africa comes in mind).




Jagdtiger14 -> RE: 4 player E-mail: Axis Only AAR (5/17/2016 2:29:59 AM)

Good move sending that fighter to cover the flipped CW MOT in western France...you know they were going to re-org him with that ATR...

Do they have more naval TRS? I think you mentioned they had a Dutch TRS?




Mayhemizer_slith -> RE: 4 player E-mail: Axis Only AAR (5/17/2016 7:13:31 AM)

I was more worried he might use ground support when I attack. Now CW is free to try anything they want...

I'm not on my computer now, I don't know where that one TRS is.




peskpesk -> RE: 4 player E-mail: Axis Only AAR (5/17/2016 8:00:52 AM)

Japan needs to step up the attacks in China if any big gains are to happen before the US enter the war. The nationalist are spred thin and not so mobile. Don't know if you can redeploy easily but the shift could be a option since the attacks on the communist has stalled at the moment. Else a big push is needed.




Jagdtiger14 -> RE: 4 player E-mail: Axis Only AAR (5/17/2016 8:44:36 AM)

Japan should claim FIC asap...

Madagascar is highly valuable. Japan can occupy when/if Vichy is collapsed?





peskpesk -> RE: 4 player E-mail: Axis Only AAR (5/17/2016 11:51:28 AM)

Yes, go for French Indo-China. Deploy som forces to attack from there too. Don't Madagascar need to be taken before Vichy is collapsed? Nice to have to threaten ex CW convoys with.




Mayhemizer_slith -> RE: 4 player E-mail: Axis Only AAR (5/17/2016 8:59:30 PM)

Germany takes land action. No air missions.

Rail moves: ARM from Brussels and SS INF from Paris to Warsaw and Lodz.




Jagdtiger14 -> RE: 4 player E-mail: Axis Only AAR (5/17/2016 9:54:15 PM)

Of course air rebase missions...

Looks like a small arms race going on in SW France. At risk CW TRS (multiple) will be in the Bay of Biscay...will there be some Axis air/subs to challenge?




Mayhemizer_slith -> RE: 4 player E-mail: Axis Only AAR (5/18/2016 6:02:18 AM)

Lately AllenK has played all naval and air moves, then own land moves and I have played rest of the impulse. So no air action before land moves [:)]

I don't think there are any planes in range. And Germany takes land, submarines from box 1 have so low change to find anything.




Jagdtiger14 -> RE: 4 player E-mail: Axis Only AAR (5/18/2016 6:10:19 AM)

Maybe the German NAV on its way to the Med could make a stop in the Bay of Biscay? Kinda risky though with no fighter cover...but those TRS look so juicy.




Mayhemizer_slith -> RE: 4 player E-mail: Axis Only AAR (5/18/2016 6:37:44 AM)

It is disorganized. It can rebase next turn.




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