RE: 4 player E-mail: AAR (Full Version)

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AllenK -> RE: 4 player E-mail: AAR (12/20/2017 4:37:57 PM)

Must have missed something.

Reorganise all for 2 oil cost, thanks.




Orm -> RE: 4 player E-mail: AAR (12/21/2017 6:01:07 PM)

Fun thing.

This Spanish militia has been on the reinforcement spiral since Axis declared war on Spain in M/J '40. That is over two years on the spiral. I've never seen a minor country unit riding that long on the spiral and then arrive.

[image]local://upfiles/29130/024E87F42CD94DC7B9010F23D05752F4.jpg[/image]




Mayhemizer_slith -> RE: 4 player E-mail: AAR (12/21/2017 6:10:44 PM)

It was a unit worth waiting for [:D]




Orm -> RE: 4 player E-mail: AAR (12/21/2017 6:21:20 PM)

Indeed. [:)]




Orm -> RE: 4 player E-mail: AAR (12/21/2017 6:22:44 PM)

Jul/Aug '42
End of Turn

Oil Use:
CW - 6 (Reorganized all)
France - 0 (Reorganized all but one CA)
USA - 6 (Reorganized all)
USSR - 2 (Reorganized all)

Production:
China (9):
INF
ART
Pilot

CW (35 + CW still needs 1 pilot in compensation):
TRS (1st)
AMPH (1st)
CV (1st)
CP
3 x Pilot
FTR3
FTR2
2 x INF
MOT
2 x CVP1
LND4

France (2):
Saves 2 BPs

USA (60):
Repair TRS + BB (CW and French)
repair 2 x BB
2 x CP
CV (2nd)
CV (1st)
CVL (1st)
SUb (2nd)
5 x Pilot
PARA
ARM
MOT
3 x FTR2
CVP
NAV2
NAV3
FTR3
LND3

USSR (30):
5 x MIL
2 x GARR
INF
INF DIV
2 x CAV
2 x PIL
LND (3)




Orm -> RE: 4 player E-mail: AAR (12/21/2017 6:23:57 PM)

Reinforcements:

Nat China:
HQI

CW:
CV
CA (AUS)
FTR2 (AUS)
INF (CA)
INF (IND)
MIL (SPA)
MAR
FTR2
Nav3
CP

USA:
CV
BB
CVP2
2 x CVP1
FTR2
LND4
MAR
INF
ARM
4 x CP

Remove FTR2 (P-35)

USSR:
5 x MIL
Spitfire - Voronezh
5:1 GARR, 3:1 GARR - Sevastopol
4:4 INF - Krasnodar
5:3 INF - Kursk
Vatutin - Gomel
8:1 GARR, Rokossovsky, 3-2 AT - Moscow
3-5 SP - Kalinin




Orm -> RE: 4 player E-mail: AAR (12/21/2017 6:24:28 PM)

Volontary Resource Lending.

Frace -> CW 2 resources
France -> USA 1 resource
Germany -> Italy 4 resources
USA -> USSR 2 BPs
USA -> France 2 BPs
USA -> CW 1 resource + 2 BPs




Orm -> RE: 4 player E-mail: AAR (12/21/2017 6:25:37 PM)

Axis wins the initiative

[image]local://upfiles/29130/EB494B11830640C39332A9106E7CD17A.jpg[/image]
Picture from Sep/Oct '42




Orm -> RE: 4 player E-mail: AAR (12/21/2017 6:28:14 PM)

Do you need any pictures for deciding if you want to go first or not?

[image]local://upfiles/29130/2364F92CD99E450AB58BAEB06BAB38F9.jpg[/image]
Picture from Sep/Oct '42




Orm -> RE: 4 player E-mail: AAR (12/21/2017 6:43:22 PM)

I forgot to mention that USSR conquered Manchuria during the end of turn.

[image]local://upfiles/29130/C174D0EBA5CD48ECA3D6B20798DE8286.jpg[/image]




Orm -> RE: 4 player E-mail: AAR (12/21/2017 6:44:26 PM)

That Germany liberated Latvia doesn't make the news. [;)]




AllenK -> RE: 4 player E-mail: AAR (12/21/2017 6:52:42 PM)

Axis will go first, thanks.




Orm -> RE: 4 player E-mail: AAR (12/21/2017 6:59:44 PM)

The Autumn rain begins in northern Europe.

[image]local://upfiles/29130/359B0515C48B4FCA8C9710FE7ADEDFDE.jpg[/image]
Picture from Sep/Oct '42 Impulse #1 (Axis)




AllenK -> RE: 4 player E-mail: AAR (12/23/2017 8:06:09 PM)

S/O 42 Axis 1

Italy land, Japan naval, Germany air.

Japan puts NAV from Bonin Is into China Sea 4-box.

3 BB and CVL sail from Saigon to South China Sea 3-box. 2 CA go to the 0-box. Japan send subs to Bay of Bengal 3 and 4 boxes. Another to Cape Naturaliste 2-box. 2 CA and TRANS sail to Sea of Japan 0-box and load the GARR from Soporro. CA at Tsingtao takes INF Div to Truk. TRANS from Osaka sails to Bismark Sea 2-box and loads the HQ from Truk. It is joined by 3CV, BB and 2 CA from Tokyo. 3BB from Hainan to Chaina Sea 2-box. CP from Truk to The Solomons. 2 CA from Tokyo sail to Solomons 3-box and one loads the INF Div from Henderson. Sub from Kwajalein to Coral Sea 2-box. Joined there by sub from Tokyo. AMPH takes MTN from Japan to Wonsan. 2 CA go to China Sea 0-box.

3 areas for naval combat.


[image]local://upfiles/47730/0B934432D3B9455180840952C4CECBBD.jpg[/image]




AllenK -> RE: 4 player E-mail: AAR (12/23/2017 8:11:27 PM)

First up, Coral Sea. Sub initiates. US can fly NAV's up to 3-box and FTR's the 2-box. CW can also fly a FTR from Aus' up to the 1-box.

[image]local://upfiles/47730/741087FC17CC4762840F919950030AA6.jpg[/image]




warspite1 -> RE: 4 player E-mail: AAR (12/23/2017 8:22:55 PM)

The US decide to keep their aircraft on the ground rather than waste fuel on speculative search missions this early in the turn, thank-you.




AllenK -> RE: 4 player E-mail: AAR (12/23/2017 8:31:18 PM)

Searches: Axis 3, Allies 2. The subs find.

Allied ASW is a little off the mark.

[image]local://upfiles/47730/C0488BEBDC5C4E59BD9BAEBE61593DF1.jpg[/image]




AllenK -> RE: 4 player E-mail: AAR (12/23/2017 8:33:39 PM)

The convoy is sunk. The subs stay for more. How about the Maryland?

[image]local://upfiles/47730/D8DCDF3279CA47C8AEF3461C6A0948D8.jpg[/image]




warspite1 -> RE: 4 player E-mail: AAR (12/23/2017 8:39:47 PM)

With no convoys to protect USS Maryland is ordered to head for Brisbane, thank-you.




AllenK -> RE: 4 player E-mail: AAR (12/23/2017 8:47:41 PM)

I'm not sure if there's a bug here. The game wouldn't allow the BB to return to Brisbane. A per the picture, it said stacking limits exceeded, no cooperation. It looks like the CW FTR is blocking it but I thought CW and US units could freely base together.

To move things on, the Maryland has gone to Sydney (hope that's okay).

[image]local://upfiles/47730/E62F09B5ED75401CB6B6C5881E3FE8E9.jpg[/image]




warspite1 -> RE: 4 player E-mail: AAR (12/23/2017 8:50:42 PM)

quote:

ORIGINAL: AllenK

I'm not sure if there's a bug here. The game wouldn't allow the BB to return to Brisbane. A per the picture, it said stacking limits exceeded, no cooperation. It looks like the CW FTR is blocking it but I thought CW and US units could freely base together.

To move things on, the Maryland has gone to Sydney (hope that's okay).

[image]local://upfiles/47730/E62F09B5ED75401CB6B6C5881E3FE8E9.jpg[/image]
warspite1

That is absolutely fine - I think it may be the Dutch submarine that is the issue here, but that rather silly rule (if indeed it is that) always confuses the hell out of me, but here it is using RAC and this example:

Units from a major power (US) don’t co-operate with units from a minor country (Holland) aligned with another major power (Commonwealth).

So there you have it [;)]




AllenK -> RE: 4 player E-mail: AAR (12/23/2017 8:57:41 PM)

Cape Naturaliste

Searches: Axis 9, Allies 6 - No combat.

Bay of Bengal

2 factor sub initiates.

US has a PBY-5 that can make the 4-box. Blenheim the 3-box, Whitley the 2-box, Beaufighter the 2-box, Vengeance the 1-box, Hurricane the 0-box. Any taking to the skies?

[image]local://upfiles/47730/C9B82B2230FC4B0F97EFAE8CD918918F.jpg[/image]




AllenK -> RE: 4 player E-mail: AAR (12/23/2017 8:59:34 PM)

quote:

ORIGINAL: warspite1


quote:

ORIGINAL: AllenK

I'm not sure if there's a bug here. The game wouldn't allow the BB to return to Brisbane. A per the picture, it said stacking limits exceeded, no cooperation. It looks like the CW FTR is blocking it but I thought CW and US units could freely base together.

To move things on, the Maryland has gone to Sydney (hope that's okay).

[image]local://upfiles/47730/E62F09B5ED75401CB6B6C5881E3FE8E9.jpg[/image]
warspite1

That is absolutely fine - I think it may be the Dutch submarine that is the issue here, but that rather silly rule (if indeed it is that) always confuses the hell out of me.



Ah yes, the Dutch sub. That does seem daft but good there is no bug.




warspite1 -> RE: 4 player E-mail: AAR (12/23/2017 9:02:28 PM)

Yes please, the US order a search by their Catalina squadrons and they head for the 4-box, While the Indians are tasked with convoy protection and deploy their Vengeances to the 0-box.




AllenK -> RE: 4 player E-mail: AAR (12/23/2017 9:18:56 PM)

Searches: Both sides roll a 4. A patrolling Catalina spots the Jap subs and dives to attack. On this occasion, the Japanese lookouts are up to the job and the subs dive to safety (combat result was NE).

The subs continue the hunt for convoys and I assume the Allies stay around to continue their hunt.

Searches: Axis 2, Allies 9.

The Catalina pilots over-enthusiastically mistook diving subs for sinking ones, so the Allies are caught off-guard. The subs find the convoys to telling effect (4 surprise points to choose sub combat, 4 points to lower damage to NE). The subs stay for more, how about the Allies?

[image]local://upfiles/47730/67D9CA4EC44F480383EE119B9F048967.jpg[/image]




warspite1 -> RE: 4 player E-mail: AAR (12/23/2017 9:25:02 PM)

The Allies stay please.




AllenK -> RE: 4 player E-mail: AAR (12/23/2017 9:45:17 PM)

The subs stay deep so combat ends.

No air missions.

Italy rails a GARR from La Spezia to Reggio.

Western Europe post Italian movement shown below.

Italy rebases a FTR from La Rochelle to Bordeaux. The Japs rebase a FTR from Manchuria to Korea. Over to Mayhemizer.

[image]local://upfiles/47730/FE994A4D33814D30A164DE3EC3D977FB.jpg[/image]




warspite1 -> RE: 4 player E-mail: AAR (12/23/2017 9:50:05 PM)

Is there likely to be any play tonight guys or is that stumps?




AllenK -> RE: 4 player E-mail: AAR (12/23/2017 9:55:04 PM)


quote:

ORIGINAL: warspite1

Is there likely to be any play tonight guys or is that stumps?


I think Mayhemizer has probably retired to his boudoir by now so stumps it is.




warspite1 -> RE: 4 player E-mail: AAR (12/23/2017 9:56:43 PM)

quote:

ORIGINAL: AllenK


quote:

ORIGINAL: warspite1

Is there likely to be any play tonight guys or is that stumps?


I think Mayhemizer has probably retired to his boudoir by now so stumps it is.
warspite1

Right-e-oh then. Goodnight peeps. Two more sleeps 'till Santa [:)]




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