RE: 4 player E-mail: AAR (Full Version)

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Orm -> RE: 4 player E-mail: AAR (12/12/2017 8:27:22 PM)

Put the Spitfire as 2nd fighter, please.




AllenK -> RE: 4 player E-mail: AAR (12/12/2017 8:50:21 PM)

The Allied Dauntless is left to proceed on its way as the first round sees no fatalities.

The Axis decide to abort the combat.

[image]local://upfiles/47730/B5FB0FBD889243BE8D3EB8B3A9F0E121.jpg[/image]




AllenK -> RE: 4 player E-mail: AAR (12/12/2017 9:11:48 PM)

Both sides elect to continue the fight but the combatants lose contact with each other (Searches: Axis 6, Allies 3).

No air missions.

German rail move: Helsinki MIL from Karelia to Oulu.

Italian rail move: Venice MIL from Trieste to Messina.

China/Manchuria post Japanese land moves.

[image]local://upfiles/47730/A0138A1FE620407EAFAF71C98F003412.jpg[/image]




Mayhemizer_slith -> RE: 4 player E-mail: AAR (12/13/2017 11:13:37 AM)

Germany and Italy moves units in Spanish/French border.

Helsinki MIL was not railed to Oulu, but I rather not do all land moves again. I can rail it next impulse (if turn ends we can give both sides extra impulse so that initiative goes right and only rail that MIL). If that is not OK I can rail it next turn.

Japan disembarks INF to Seoul and the other two units (ART and AA gun) to Port Arthur.


Germany launches 2 land attacks.

Stalino 32:3 = Automatic.
[58,56] in Crimea 32:14 Blitz +4 (2 disorg units, AT gun defending, 4 attacking ARM/MECH units) Manstein leads the attack using HQ support.

Germany sends Bf110 (3 tactical factors) for ground support in Crimea combat.

Does USSR want to send any planes? Germany can intercept to both combats with 6 factor fighters.

[image]local://upfiles/39586/932ACBD4736940D7A835306493AB7B2A.jpg[/image]




warspite1 -> RE: 4 player E-mail: AAR (12/13/2017 4:02:00 PM)

No thank-you




brian brian -> RE: 4 player E-mail: AAR (12/13/2017 4:05:43 PM)

That Ground-Attack Focke-Wulf is one of the best Axis planes in the game.




Mayhemizer_slith -> RE: 4 player E-mail: AAR (12/13/2017 4:08:44 PM)


quote:

ORIGINAL: brian brian

That Ground-Attack Focke-Wulf is one of the best Axis planes in the game.

I like that too. I wish I had 10 of them... Only red circle in bottom left corner is missing, then it would be perfect.




brian brian -> RE: 4 player E-mail: AAR (12/13/2017 4:11:48 PM)


quote:

ORIGINAL: Mayhemizer


quote:

ORIGINAL: brian brian

That Ground-Attack Focke-Wulf is one of the best Axis planes in the game.

I like that too. I wish I had 10 of them... Only red circle in bottom left corner is missing, then it would be perfect.


The Allies perfected the idea, and the Panzers paid the price.




Mayhemizer_slith -> RE: 4 player E-mail: AAR (12/13/2017 4:11:49 PM)

Bf110 lays some eggs on disorganized USSR troops. Meanwhile Manstein orders attack to begin with "all resources available" rolling 3 for HQ support.




Mayhemizer_slith -> RE: 4 player E-mail: AAR (12/13/2017 4:19:42 PM)

Stalino was automatic and the other attack goes well too.

For those who wonder, I considered to convert result to retreat, but decided to choose this.

Which unit is shattered? And where do you want to rebase LND anf FTR after breakthough?

[image]local://upfiles/39586/A855CCC337DF485E8AEA8DB529A4DE9D.jpg[/image]




warspite1 -> RE: 4 player E-mail: AAR (12/13/2017 4:24:15 PM)

The anti-tank is shattered. The aircraft fly (if possible) to:

FTR - (60,64)
LND - Sukumi

Thank-you




Mayhemizer_slith -> RE: 4 player E-mail: AAR (12/13/2017 4:29:19 PM)

Both were possible.




warspite1 -> RE: 4 player E-mail: AAR (12/13/2017 4:38:36 PM)


quote:

ORIGINAL: Mayhemizer

Both were possible.
warspite1

Thanks.




Mayhemizer_slith -> RE: 4 player E-mail: AAR (12/13/2017 4:45:02 PM)

I should have taken retreat for that AT gun. Turn ended on a 2!

Edit: I fix that Helsinki MIL to Oulu.




warspite1 -> RE: 4 player E-mail: AAR (12/13/2017 4:52:28 PM)


quote:

ORIGINAL: Mayhemizer

I should have taken retreat for that AT gun. Turn ended on a 2!

Edit: I fix that Helsinki MIL to Oulu.
warspite1

I love you Mayhemizer, I want to marry you and have your babies [sm=00001746.gif]




Mayhemizer_slith -> RE: 4 player E-mail: AAR (12/13/2017 4:55:38 PM)

Units destroyed during J/A 1942.

[image]local://upfiles/39586/5F9F660D96CE482BA562960C399314F0.jpg[/image]




Mayhemizer_slith -> RE: 4 player E-mail: AAR (12/13/2017 4:56:43 PM)


quote:

ORIGINAL: warspite1


quote:

ORIGINAL: Mayhemizer

I should have taken retreat for that AT gun. Turn ended on a 2!

Edit: I fix that Helsinki MIL to Oulu.
warspite1

I love you Mayhemizer, I want to marry you and have your babies [sm=00001746.gif]


PBE roller is fired!!! Let's find a proper online dice roller [:@]

[;)]




Courtenay -> RE: 4 player E-mail: AAR (12/13/2017 5:39:39 PM)


quote:

ORIGINAL: Mayhemizer


quote:

ORIGINAL: warspite1


quote:

ORIGINAL: Mayhemizer

I should have taken retreat for that AT gun. Turn ended on a 2!

Edit: I fix that Helsinki MIL to Oulu.
warspite1

I love you Mayhemizer, I want to marry you and have your babies [sm=00001746.gif]


PBE roller is fired!!! Let's find a proper online dice roller [:@]

[;)]

One disadvantage of playing games on the computer is that you can't pick up the dice and throw them across the rooms. (I never did that, but one of my opponents did once.) [:)]




brian brian -> RE: 4 player E-mail: AAR (12/13/2017 5:59:54 PM)

You should have retreated the whole stack straight east, where it would have never escaped, ultimately. Maybe depending on the sea supply situation here.

And the Russians could have flown those aircraft, gotten at least a shot at the wonder-Wulfe plane at least, as they were about to be overrun anyway. Maybe depending on the longer rebase range for the FTR when overrun here.




AllenK -> RE: 4 player E-mail: AAR (12/13/2017 6:37:39 PM)


quote:

ORIGINAL: Courtenay


quote:

ORIGINAL: Mayhemizer


quote:

ORIGINAL: warspite1


quote:

ORIGINAL: Mayhemizer

I should have taken retreat for that AT gun. Turn ended on a 2!

Edit: I fix that Helsinki MIL to Oulu.
warspite1

I love you Mayhemizer, I want to marry you and have your babies [sm=00001746.gif]


PBE roller is fired!!! Let's find a proper online dice roller [:@]

[;)]

One disadvantage of playing games on the computer is that you can't pick up the dice and throw them across the rooms. (I never did that, but one of my opponents did once.) [:)]


I suppose you could always throw the computer across the room but that does tend to get a bit expensive. Perhaps just the mouse?




Mayhemizer_slith -> RE: 4 player E-mail: AAR (12/13/2017 6:43:40 PM)


quote:

ORIGINAL: AllenK


quote:

ORIGINAL: Courtenay


quote:

ORIGINAL: Mayhemizer


quote:

ORIGINAL: warspite1


quote:

ORIGINAL: Mayhemizer

I should have taken retreat for that AT gun. Turn ended on a 2!

Edit: I fix that Helsinki MIL to Oulu.
warspite1

I love you Mayhemizer, I want to marry you and have your babies [sm=00001746.gif]


PBE roller is fired!!! Let's find a proper online dice roller [:@]

[;)]

One disadvantage of playing games on the computer is that you can't pick up the dice and throw them across the rooms. (I never did that, but one of my opponents did once.) [:)]


I suppose you could always throw the computer across the room but that does tend to get a bit expensive. Perhaps just the mouse?


Reaction was actually quite blame. My land combat rolls were so good all summer I can't complain.




Mayhemizer_slith -> RE: 4 player E-mail: AAR (12/13/2017 7:11:37 PM)

I forgot to mention rebase missions:


Germany rebases 3 fighters to front line (1 in north and 2 in south).

Italians rebase NAV from Genoa to 75,40 on Sicily.




warspite1 -> RE: 4 player E-mail: AAR (12/13/2017 7:16:10 PM)


quote:

ORIGINAL: Mayhemizer


quote:

ORIGINAL: AllenK


quote:

ORIGINAL: Courtenay


quote:

ORIGINAL: Mayhemizer


quote:

ORIGINAL: warspite1


quote:

ORIGINAL: Mayhemizer

I should have taken retreat for that AT gun. Turn ended on a 2!

Edit: I fix that Helsinki MIL to Oulu.
warspite1

I love you Mayhemizer, I want to marry you and have your babies [sm=00001746.gif]


PBE roller is fired!!! Let's find a proper online dice roller [:@]

[;)]

One disadvantage of playing games on the computer is that you can't pick up the dice and throw them across the rooms. (I never did that, but one of my opponents did once.) [:)]


I suppose you could always throw the computer across the room but that does tend to get a bit expensive. Perhaps just the mouse?


Reaction was actually quite blame. My land combat rolls were so good all summer I can't complain.
warspite1

And who knows, if you get the first impulse that gives you a double move. But then it depends on the weather too..... Nothing in WIF is predictable or straightforward - it's why replayability is limitless [&o].




Mayhemizer_slith -> RE: 4 player E-mail: AAR (12/13/2017 7:55:09 PM)

German turn end instructions

Production planning seems good (save 2 oil, production 33 BPs).


Stay at sea and RTB (BoB)
Bf109 to 61,25 SE of Bordeaux
Stuka to Bordeaux
FW 190 to 62,26 NW of Toulouse


Use oil
Reorganize all for 3 oil (all from Dresden).


Production (33)
CAV
PARA
Air landing div
MOT
MOT div
ARM
2x FTR3
2x Pilot
Sub 2nd

Germany liberates Latvia.

Germany assings pilots to Bf109 G-1, Bf109 F-1 and Hs 129


Reinforcements
MTN to Bremen
Bf109 G-1 to Hamburg
MOT, Bf109 F-1 and Hs129 to Königsberg
INF to Tampere (Finland)


Remove pilot from Fokker C.X (LND in Finland)




Centuur -> RE: 4 player E-mail: AAR (12/14/2017 7:29:40 PM)


quote:

ORIGINAL: warspite1


quote:

ORIGINAL: Mayhemizer


quote:

ORIGINAL: AllenK


quote:

ORIGINAL: Courtenay


quote:

ORIGINAL: Mayhemizer


quote:

ORIGINAL: warspite1


quote:

ORIGINAL: Mayhemizer

I should have taken retreat for that AT gun. Turn ended on a 2!

Edit: I fix that Helsinki MIL to Oulu.
warspite1

I love you Mayhemizer, I want to marry you and have your babies [sm=00001746.gif]


PBE roller is fired!!! Let's find a proper online dice roller [:@]

[;)]

One disadvantage of playing games on the computer is that you can't pick up the dice and throw them across the rooms. (I never did that, but one of my opponents did once.) [:)]


I suppose you could always throw the computer across the room but that does tend to get a bit expensive. Perhaps just the mouse?


Reaction was actually quite blame. My land combat rolls were so good all summer I can't complain.
warspite1

And who knows, if you get the first impulse that gives you a double move. But then it depends on the weather too..... Nothing in WIF is predictable or straightforward - it's why replayability is limitless [&o].



I have personally witnessed that my opponent in a Squad Leader game went to his shed to get his toolskit. After opening it, he used a hammer to destroy the dice. The reason: he rolled three times a "12" in a row when rallying his units...




Mayhemizer_slith -> RE: 4 player E-mail: AAR (12/14/2017 7:41:29 PM)


quote:

ORIGINAL: Centuur


quote:

ORIGINAL: warspite1


quote:

ORIGINAL: Mayhemizer


quote:

ORIGINAL: AllenK


quote:

ORIGINAL: Courtenay


quote:

ORIGINAL: Mayhemizer


quote:

ORIGINAL: warspite1


quote:

ORIGINAL: Mayhemizer

I should have taken retreat for that AT gun. Turn ended on a 2!

Edit: I fix that Helsinki MIL to Oulu.
warspite1

I love you Mayhemizer, I want to marry you and have your babies [sm=00001746.gif]


PBE roller is fired!!! Let's find a proper online dice roller [:@]

[;)]

One disadvantage of playing games on the computer is that you can't pick up the dice and throw them across the rooms. (I never did that, but one of my opponents did once.) [:)]


I suppose you could always throw the computer across the room but that does tend to get a bit expensive. Perhaps just the mouse?


Reaction was actually quite blame. My land combat rolls were so good all summer I can't complain.
warspite1

And who knows, if you get the first impulse that gives you a double move. But then it depends on the weather too..... Nothing in WIF is predictable or straightforward - it's why replayability is limitless [&o].



I have personally witnessed that my opponent in a Squad Leader game went to his shed to get his toolskit. After opening it, he used a hammer to destroy the dice. The reason: he rolled three times a "12" in a row when rallying his units...

There is no real reason to get mad here. When summer is shortest possible (M/J and J/A ends on first possible moment) you can get angry to dice.




AllenK -> RE: 4 player E-mail: AAR (12/19/2017 8:20:43 PM)

End of Turn for Japan and Italy

Production

Italy good as it is. 8 BP. one saved oil.

Japan - Send Synth oil to production. Gives 11 BP. Save the DEI oils in place.

Stay at Sea/RTB

Italy - Sub stays in St Vincent. FTR in East Med stays at sea. NAV in Biscay returns to 58,26 (with the MECH). Subs ans ships to La Spezia. Z.501 to Syracuse. Erone to 75,40.

Japan - CV and 2 CA's in China Sea 4-box stay at sea. B5N1 to Sasebo. AMPH's to Osaka and Tokyo. TRANS to Fukuoka. CV and CA's to Tokyo. Sub in Bay of Bengal to Batavia. CA in South China Sea to Saigon. Ships in 2-box to Tokyo. NAV to Saigon. Sun Cape Naturalist to Batavia.

Oil Use

Japan reorg all 3 points. Use Batavia and Palembang (plus 0.05 at Truk). You'll need to expend the Palembang oil point (0.05 left).

Italy reorganise all except the two CA's (1.4 points). Use an oil in Milan.

No break downs.

Italy scraps Ki-27.

Production

Italy 8
LND-2
INF HQ
Repair captured sub.

Japan 11
Pilot x2
FTR-2
INF
GARR

Reinforcements

Italy
Pilot to either fighter. Place in Milan. GARR to Naples. Remove CR.42 to reserve.

Japan
Pilot to A6M2M. Place Sasebo. CP to Tokyo. 6-1 GARR to Sapporo. 3-1 GARR to Sendai. INF to Fukuoka.







warspite1 -> RE: 4 player E-mail: AAR (12/19/2017 8:26:46 PM)


quote:

ORIGINAL: AllenK

Italy scraps Ki-27.

warspite1

Do the Japanese know?




AllenK -> RE: 4 player E-mail: AAR (12/19/2017 8:42:20 PM)

quote:

ORIGINAL: warspite1


quote:

ORIGINAL: AllenK

Italy scraps Ki-27.

warspite1

Do the Japanese know?



It's all part of a transformational leadership cultural exchange programme. The Italians swap four reverse and one forward gear for the Bushido code. The Japanese get pizza, pasta, Chianti and opera in return for a better human rights record.




Orm -> RE: 4 player E-mail: AAR (12/20/2017 1:02:37 PM)

quote:

ORIGINAL: AllenK

Oil Use

Italy reorganise all except the two CA's (1.4 points). Use an oil in Milan.



I get the oil cost for Italy to reorganize all the units except the two cruiser to 1.5 or 2 oil. Do you want to reorganize all the units for two oil or reorganize one less unit for 1 oil? If so, what unit should remain disorganized?

[image]local://upfiles/29130/E1D3D4745D1B43EA8512FE52A4D60619.jpg[/image]
Picture from Jul/Aug '42 - End of Turn




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