RE: 4 player E-mail: AAR (Full Version)

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Orm -> RE: 4 player E-mail: AAR (4/30/2016 7:02:51 PM)

The bug is still there. Unfortunately. [:(]

The previously saved CW oil is not available for reorganization.

Edit: For example - the oil saved in London can not be used to reorganize units.




warspite1 -> RE: 4 player E-mail: AAR (4/30/2016 7:12:03 PM)

Ignore [:(]




AllenK -> RE: 4 player E-mail: AAR (4/30/2016 7:14:06 PM)

Looking at the file you've sent, most units can use the saved oil. 3 CP's in Sierra Leone and a CP in Cape Town don't seem to be able to. I can't see why this would be. They can clearly trace a supply path but maybe it's something to do with the 5 units max per oil resource.

Edit: Picture added with the London oil used to reorganise 10 ships.

[image]local://upfiles/47730/0454309F71F74B55BB3428158EEABDD6.jpg[/image]




AllenK -> RE: 4 player E-mail: AAR (4/30/2016 7:23:33 PM)


quote:

ORIGINAL: warspite1

So what should I be seeing here? If I click on controlled (2) only the Kiwi oil appears?

[image]local://upfiles/28156/A123C45733EB4B9588EE3FCDDB592134.jpg[/image]


Is that the right game file? It's only showing 1 oil Saved at Start. The one Orm sent shows 3 Saved at Start.




AllenK -> RE: 4 player E-mail: AAR (4/30/2016 7:29:38 PM)

Er, doesn't the revised Allied Only title now look remarkably similar to and therefore mistakable for the Axis only one?




warspite1 -> RE: 4 player E-mail: AAR (4/30/2016 7:29:55 PM)

quote:

ORIGINAL: AllenK

Is that the right game file? It's only showing 1 oil Saved at Start. The one Orm sent shows 3 Saved at Start.
warspite1

No it appears the names on the e-mail are different to the names it saves as when unzipped. So ignore please.




warspite1 -> RE: 4 player E-mail: AAR (4/30/2016 7:30:45 PM)


quote:

ORIGINAL: AllenK

Er, doesn't the revised Allied Only title now look remarkably similar to and therefore mistakable for the Axis only one?
warspite1

I thought you were unhappy with the previous one




AllenK -> RE: 4 player E-mail: AAR (4/30/2016 7:33:06 PM)

quote:

ORIGINAL: warspite1


quote:

ORIGINAL: AllenK

Er, doesn't the revised Allied Only title now look remarkably similar to and therefore mistakable for the Axis only one?
warspite1

I thought you were unhappy with the previous one



I thought it was great. Direct and to the point!




AllenK -> RE: 4 player E-mail: AAR (4/30/2016 7:40:31 PM)

Without wishing to convey the merest hint of displeasure at version 3 of the revised Allied Only AAR title, does it perhaps have the slight disadvantage that if taken literally nobody else will view it either?




warspite1 -> RE: 4 player E-mail: AAR (4/30/2016 7:58:25 PM)

quote:

ORIGINAL: AllenK

Without wishing to convey the merest hint of displeasure at version 3 of the revised Allied Only AAR title, does it perhaps have the slight disadvantage that if taken literally nobody else will view it either?
warspite1

Well of 238 posts 17 are non Orm and Warspite - and brian brian makes up about 90% of them. So I don't think it will make a huge difference.

The only reason we have 2,200 hits is because I keep opening and closing the thread continuously to make it look like we have interesting things to say......




Orm -> RE: 4 player E-mail: AAR (4/30/2016 7:58:53 PM)


quote:

ORIGINAL: AllenK

Looking at the file you've sent, most units can use the saved oil. 3 CP's in Sierra Leone and a CP in Cape Town don't seem to be able to. I can't see why this would be. They can clearly trace a supply path but maybe it's something to do with the 5 units max per oil resource.

Edit: Picture added with the London oil used to reorganise 10 ships.

[image]local://upfiles/47730/0454309F71F74B55BB3428158EEABDD6.jpg[/image]

If you compare your picture with the one I sent you will see that I did not have the London, and Birmingham, oil available for reorganization.




AllenK -> RE: 4 player E-mail: AAR (4/30/2016 8:01:41 PM)


quote:

ORIGINAL: warspite1

quote:

ORIGINAL: AllenK

Without wishing to convey the merest hint of displeasure at version 3 of the revised Allied Only AAR title, does it perhaps have the slight disadvantage that if taken literally nobody else will view it either?
warspite1

Well of 238 posts 17 are non Orm and Warspite - and brian brian makes up about 90% of them. So I don't think it will make a huge difference.

The only reason we have 2,200 hits is because I keep opening and closing the thread continuously to make it look like we have interesting things to say......



Fair enough. It's a great title.




Orm -> RE: 4 player E-mail: AAR (4/30/2016 8:04:38 PM)


quote:

ORIGINAL: warspite1

quote:

ORIGINAL: AllenK

Without wishing to convey the merest hint of displeasure at version 3 of the revised Allied Only AAR title, does it perhaps have the slight disadvantage that if taken literally nobody else will view it either?
warspite1

Well of 238 posts 17 are non Orm and Warspite - and brian brian makes up about 90% of them. So I don't think it will make a huge difference.

The only reason we have 2,200 hits is because I keep opening and closing the thread continuously to make it look like we have interesting things to say......


Shhhh. Don't reveal our secrets. [:D]




AllenK -> RE: 4 player E-mail: AAR (4/30/2016 8:09:54 PM)

The picture you sent looked like you had the first CP selected, which is one at Sierra Leone.

When I recreate that, I get the following. No Birmingham or London oil showing as available.

[image]local://upfiles/47730/FA733C10FA7948F6AFBC0301FD958304.jpg[/image]




AllenK -> RE: 4 player E-mail: AAR (4/30/2016 8:12:46 PM)

However, changing the selection to the CA Australia shows the Birmingham and London oil could be used to reorganise that unit. All in all, it was the 3 CP's at Sierra Leone and 1 CP at Cape Town that didn't show the London and Birmingham oils as available.

[image]local://upfiles/47730/0F0D56AD70D34199A50A93EA2DBAEDEF.jpg[/image]




Orm -> RE: 4 player E-mail: AAR (4/30/2016 8:14:20 PM)

Thank you. [&o]

Then that is just a minor bug that we can ignore.




warspite1 -> RE: 4 player E-mail: AAR (4/30/2016 8:18:14 PM)

Well done AllenK [&o]




Orm -> RE: 4 player E-mail: AAR (4/30/2016 10:08:42 PM)

I completed the end of turn orders but I am to tired to post it at the moment. I'll try to make an update on it tomorrow morning.




Orm -> RE: 4 player E-mail: AAR (4/30/2016 10:10:40 PM)

Axis won the Initiative roll. Do you wish to move first?

[image]local://upfiles/29130/931233BED525420B8A4EB8633858F9E8.jpg[/image]




Orm -> RE: 4 player E-mail: AAR (4/30/2016 10:12:43 PM)

Chinese front.

[image]local://upfiles/29130/0159957A38C84DE48C9C8E8DA6E702B7.jpg[/image]




Mayhemizer_slith -> RE: 4 player E-mail: AAR (4/30/2016 10:16:06 PM)

Yes, Axis go first.

Request to Yanet: fine weather to north temperate, thanks.




Orm -> RE: 4 player E-mail: AAR (4/30/2016 10:37:06 PM)

[X(]

[image]local://upfiles/29130/1FE46B632B9949A6BACFE46926C9B5E9.jpg[/image]




Mayhemizer_slith -> RE: 4 player E-mail: AAR (4/30/2016 10:40:14 PM)

Oh yes!

Now I go sleep and I will see very good dreams!

Sweet dreams for CW and France too [;)]




brian brian -> RE: 4 player E-mail: AAR (5/1/2016 12:27:03 AM)


quote:

ORIGINAL: AllenK

Japan saves one oil from NEI at Truk



I know it seems intuitive that this would be a good place to put some oil - what if Nagumo had hit the tank farm at Pearl with or without a 3rd wave ???

I also used to put oil in certain Major Ports when I started with the oil rules, but it would be a rare occasion when this would be handy, as a disorganized naval unit has to trace to an oil resource AND a valid supply source (Home Country city) to re-organize.

If Truk can't trace a path to a Japanese city, having oil there won't help anything, so one might as well save oil in Japan.




Orm -> RE: 4 player E-mail: AAR (5/1/2016 7:07:18 AM)

quote:

I also used to put oil in certain Major Ports when I started with the oil rules, but it would be a rare occasion when this would be handy, as a disorganized naval unit has to trace to an oil resource AND a valid supply source (Home Country city) to re-organize.

This is only correct if you play with "isolated reorganization limits" and we do not do that for a very simple reason. That option is not available for play. Without that option, it is enough for a oil dependant unit to be able to trace to a oil recourse.




warspite1 -> RE: 4 player E-mail: AAR (5/1/2016 10:18:52 AM)

Sep/Oct 1939
Phase: End of Turn


French

The French fleet return to Marseille (and are disorganised) except:
- two organised cruisers in Syria
- the Force du Raide (3/4 disorganised that remains in the Western Med).
- the 1st Cruiser Squadron remains in the Baltic (disorganised).

The French use their oil to re-organise the two HQ and the LeO bomber.

The French produce a MIL in Senegal and 2 x INF
They save an Oil in Syria

The French have one fighter to place on the map - other than the Senegalese MIL.

Soviets

The Soviets re-organise 2 x bombers
The Soviets produce a GARR, 2 x INF and they save a build point in Minsk
They don't save any oil? [TBC]

Chinese Communists

The Chinese Communists produce 2 x MIL

The MIL are placed on the map this turn




Orm -> RE: 4 player E-mail: AAR (5/1/2016 10:22:50 AM)

End of Turn: Sep/Oct '39

Production:
China (5):
2 x MIL
Cav Div

CW (13):
MIL
2 x FTR2
Pilot
TRS (1st)
Repair Queens
CVP0
CVP1

France (8):
MIL
2 x INF

USA(11):
2 x BB (1st)
BB (2nd)
TRS (1st)
CV (1st)

USSR (9):
GARR
2 x INF
Save 1 BP




Orm -> RE: 4 player E-mail: AAR (5/1/2016 10:28:46 AM)

Reinforcements:

CW:
MIL
2 x FTR2
LND2
LND3
NAV2
BB
CP

France:
MIL (Senegal)
FTR2

Com China:
2 x MIL




Orm -> RE: 4 player E-mail: AAR (5/1/2016 10:30:18 AM)

Some nations didn't reorganize all their units for one reason or another.

Here is USSR.

[image]local://upfiles/29130/6F91136673C44126931F038862880B14.jpg[/image]




Orm -> RE: 4 player E-mail: AAR (5/1/2016 10:31:25 AM)

Italy.

[image]local://upfiles/29130/FAA996B6B6EC47CB8F22F9C0C6B1FF1B.jpg[/image]




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