RE: 4 player E-mail: AAR (Full Version)

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Orm -> RE: 4 player E-mail: AAR (4/14/2016 8:24:19 PM)

Yes. The Polish SCS activate.




AllenK -> RE: 4 player E-mail: AAR (4/14/2016 8:25:36 PM)


quote:

ORIGINAL: Orm

Yes. The Polish SCS activate.


Good choice.




warspite1 -> RE: 4 player E-mail: AAR (4/14/2016 8:28:47 PM)

Sep/Oct 1939
Impulse: 2


With throws of 6 and 7 there is no combat in the Baltic [:(]

Does anyone want to bring air support into the North Sea?




Orm -> RE: 4 player E-mail: AAR (4/14/2016 8:34:31 PM)

CW abstain.




warspite1 -> RE: 4 player E-mail: AAR (4/14/2016 8:36:26 PM)

Okay I cannot see our Axis opponents on line and I am going to need to do something with the Heinkel. I will give it 10 mins.




Mayhemizer_slith -> RE: 4 player E-mail: AAR (4/14/2016 8:38:12 PM)

NAV to North Sea box 2, thank you.




warspite1 -> RE: 4 player E-mail: AAR (4/14/2016 8:45:47 PM)

Sep/Oct 1939
Impulse: 2


With roles of 3 and 10 the Allies are more successful in the North Sea.

What sea box sections do the CW want to include? The aircraft are in 2 and the ships in 4.

[image]local://upfiles/28156/D11F15BED11E4B69ABB52A1E267EB532.jpg[/image]




Orm -> RE: 4 player E-mail: AAR (4/14/2016 8:47:28 PM)

Just the 4 box, please.




warspite1 -> RE: 4 player E-mail: AAR (4/14/2016 8:49:22 PM)

quote:

ORIGINAL: Orm

Just the 4 box, please.
warspite1

And you have 6 surprise points. What is your choice?

Edit: I will choose to increase damage x1, and decrease own damage x 2, on behalf of the CW. This gives no loss to the CW but should still seal the fate of the Blucher.

[image]local://upfiles/28156/BB09D9B3E81D45798824ACD9D7A34727.jpg[/image]




Orm -> RE: 4 player E-mail: AAR (4/14/2016 8:57:17 PM)

quote:

I will choose to increase damage x1, and decrease own damage x 2, on behalf of the CW

Good call.

Although I thought that CW would get more surprise points.




warspite1 -> RE: 4 player E-mail: AAR (4/14/2016 9:01:04 PM)

quote:

ORIGINAL: Orm

quote:

I will choose to increase damage x1, and decrease own damage x 2, on behalf of the CW

Good call.

Although I thought that CW would get more surprise points.
warspite1

Well that was disappointing.....

[image]local://upfiles/28156/3C78E36390064FBB8AE2F6317160CAFB.jpg[/image]




Orm -> RE: 4 player E-mail: AAR (4/14/2016 9:02:55 PM)

Yes. It was. [:(]

I am, however, wondering why the German ships did not suffer from the surprise effects?! [&:] [:(]




warspite1 -> RE: 4 player E-mail: AAR (4/14/2016 9:03:13 PM)

Sep/Oct 1939
Impulse: 2


Okay what do peeps want to do?

[image]local://upfiles/28156/73FCD7D387A84982AD21124D3304641D.jpg[/image]




Orm -> RE: 4 player E-mail: AAR (4/14/2016 9:04:44 PM)

Allies stay and fight.




Mayhemizer_slith -> RE: 4 player E-mail: AAR (4/14/2016 9:04:45 PM)


quote:

ORIGINAL: Orm

Yes. It was. [:(]

I am, however, wondering why the German ships did not suffer from the surprise effects?! [&:] [:(]


Maybe Polish ships causes that. That ship was already in war with Germany.




Mayhemizer_slith -> RE: 4 player E-mail: AAR (4/14/2016 9:04:54 PM)

Axis stay.




Orm -> RE: 4 player E-mail: AAR (4/14/2016 9:05:16 PM)


quote:

ORIGINAL: Mayhemizer


quote:

ORIGINAL: Orm

Yes. It was. [:(]

I am, however, wondering why the German ships did not suffer from the surprise effects?! [&:] [:(]


Maybe Polish ships causes that. That ship was already in war with Germany.

The Polish ship was not included in the combat. [&:]




AllenK -> RE: 4 player E-mail: AAR (4/14/2016 9:05:49 PM)

I'm guessing the Germans will stay.




Mayhemizer_slith -> RE: 4 player E-mail: AAR (4/14/2016 9:05:58 PM)

But it was in the sea area when search rolls were made. Is it enough?




warspite1 -> RE: 4 player E-mail: AAR (4/14/2016 9:07:48 PM)

quote:

ORIGINAL: Orm


quote:

ORIGINAL: Mayhemizer


quote:

ORIGINAL: Orm

Yes. It was. [:(]

I am, however, wondering why the German ships did not suffer from the surprise effects?! [&:] [:(]


Maybe Polish ships causes that. That ship was already in war with Germany.

The Polish ship was not included in the combat. [&:]
warspite1

CW, any aircraft support? Also, Axis where does Blucher want to go?




Mayhemizer_slith -> RE: 4 player E-mail: AAR (4/14/2016 9:09:14 PM)

No more planes for Axis.

Kiel is good for damaged ship.




Orm -> RE: 4 player E-mail: AAR (4/14/2016 9:09:18 PM)


quote:

ORIGINAL: Mayhemizer

But it was in the sea area when search rolls were made. Is it enough?

No.

RAC: 15.1 Surprise effects
Naval units
If a port attack or a naval combat at sea only involves units controlled by major powers declaring war, and
the major powers they are declaring war on, the surprised units always get 0 surprise points. The attacking major
powers get the normal number (this will increase the number of net surprise points the attacker can spend, if there is
any combat).




Orm -> RE: 4 player E-mail: AAR (4/14/2016 9:10:02 PM)

quote:

CW, any aircraft support?

No air support.




warspite1 -> RE: 4 player E-mail: AAR (4/14/2016 9:13:59 PM)

What do the Axis want to do?
[image]local://upfiles/28156/D69994B784DD4E1480D09782BFD1BB45.jpg[/image]




Mayhemizer_slith -> RE: 4 player E-mail: AAR (4/14/2016 9:18:49 PM)

I want to sink them all! So I include them all to combat [:)]




warspite1 -> RE: 4 player E-mail: AAR (4/14/2016 9:21:00 PM)

Okay so is the surprise situation right?

[image]local://upfiles/28156/77606F35CD124595B33DDCC0DCAD13AE.jpg[/image]




Mayhemizer_slith -> RE: 4 player E-mail: AAR (4/14/2016 9:23:54 PM)

I think someone need tell that us before we continue. This looks like a massacre, but if Polish ships should not effect to surprise points it goes wrong big time.




AllenK -> RE: 4 player E-mail: AAR (4/14/2016 9:26:23 PM)

I'm wondering whether it comes down to this from RAC.

Major powers and minor countries are surprised when a major power declares war on them, even if they are already at war with someone else. However, they are not surprised by a major power or minor country they are currently at war with.

Possibly it's the inclusion of the Poles to initiate the combat that has done this.





Orm -> RE: 4 player E-mail: AAR (4/14/2016 9:33:20 PM)


quote:

ORIGINAL: AllenK

I'm wondering whether it comes down to this from RAC.

Major powers and minor countries are surprised when a major power declares war on them, even if they are already at war with someone else. However, they are not surprised by a major power or minor country they are currently at war with.

Possibly it's the inclusion of the Poles to initiate the combat that has done this.



You may be correct that is the cause. But, if so, my reading of the rules classify that as a bug for the first combat.




warspite1 -> RE: 4 player E-mail: AAR (4/14/2016 9:36:34 PM)

Okay I am going to leave it there tonight. The Blucher result being wrong (which it seems it was) was bad enough but this could be far worse and so we need to ensure the rules are correct.

Maybe one of the grogs can add their view overnight?




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