RE: 4 player E-mail: A (Full Version)

All Forums >> [New Releases from Matrix Games] >> World in Flames >> After Action Report



Message


Mayhemizer_slith -> RE: 4 player E-mail: A (8/19/2016 9:43:48 PM)

I forgot that CVP, but everything ended well.

[image]local://upfiles/39586/CC9A40C7F3BC4C33A513B7C70753EF9A.jpg[/image]




Mayhemizer_slith -> RE: 4 player E-mail: A (8/19/2016 9:46:11 PM)

Italy misses their targets

[image]local://upfiles/39586/58C4FA0F3E5143908B56ED09A31A8674.jpg[/image]




Mayhemizer_slith -> RE: 4 player E-mail: A (8/19/2016 9:47:29 PM)

Primary target is hit!

[image]local://upfiles/39586/226E4116EE6741DCA417434A9A0061EF.jpg[/image]




Orm -> RE: 4 player E-mail: A (8/19/2016 9:47:33 PM)

quote:

but everything ended well.

I wouldn't say that. [:@] [;)]




Mayhemizer_slith -> RE: 4 player E-mail: A (8/19/2016 10:09:49 PM)

Germany rails ENG to Spain, Saragossa.

Japan moves their MAR one hex south to prevent being surrounded.

No land combat.

Germany reorganizes ENG in Spain.

On a 2 turn ends.

Turn end instructions will follow during the weekend.




Orm -> RE: 4 player E-mail: A (8/20/2016 9:00:01 AM)

One partisan appears in China and it blocks a resource from being used by Japan.

Another partisan appears in France and it also blocks a resource but this time it affects Germany.

----

How will Germany apply their pact markers and will they change the location of a marker?

[image]local://upfiles/29130/7E20E91ABF6C4A9A9AC2BABDFCE4CD1E.jpg[/image]
Picture from Jul/Aug '40 End of Turn - Partisans




Mayhemizer_slith -> RE: 4 player E-mail: A (8/20/2016 9:53:27 AM)

Both markers to defense and if Germany at this point has 5 or more markers in defense (I have no idea how I have placed markets before) move lowest marker from defense to offense.




Orm -> RE: 4 player E-mail: A (8/20/2016 12:20:21 PM)

Jul/Aug '40 End of Turn

USSR place their pact marker in the offensive pool and moves one marker from defence to offence.

USA place one entry chit in the Japanese pool.

US begins to repair Western Allied ships. US pass a law that place a embargo on strategic materials. And US begin to escort ships along the US East Coast (the last one caused a tension chit to be moved to the tension pool).




Mayhemizer_slith -> RE: 4 player E-mail: A (8/20/2016 8:31:26 PM)

Looks like we had few air to air combats...

[image]local://upfiles/39586/B708544F94A6490BB6656CC30756620B.jpg[/image]




Orm -> RE: 4 player E-mail: A (8/21/2016 9:54:18 AM)

I have struggled all morning with resource routing. For some reason I can not get the program to do what I want. [:@]

Unfortunately, I need a break from it, or I will suffer a breakdown. [:(]

I also suspect that I found a bug although I am not sure there is any point in reporting it since we play with a old version.

I hope that the break does not get extended but I do doubt that I will continue today. I am sorry about that. [:(]





AllenK -> RE: 4 player E-mail: A (8/21/2016 10:14:37 AM)

Is it worth trying to update to the latest version to see if that helps?




Orm -> RE: 4 player E-mail: A (8/21/2016 11:26:44 AM)


quote:

ORIGINAL: AllenK

Is it worth trying to update to the latest version to see if that helps?

I tried the latest version and the result was even more annoying.

----

The weird thing is that when I went back in the turn to a Allied autosave, then I could do the changes I can not do during the end of turn. I tried to do it during the last Axis impulse but failed. [&:]




AllenK -> RE: 4 player E-mail: A (8/21/2016 12:03:59 PM)


quote:

ORIGINAL: Orm


quote:

ORIGINAL: AllenK

Is it worth trying to update to the latest version to see if that helps?

I tried the latest version and the result was even more annoying.

----

The weird thing is that when I went back in the turn to a Allied autosave, then I could do the changes I can not do during the end of turn. I tried to do it during the last Axis impulse but failed. [&:]


Curious why doing the changes in an Allied turn works but not in the End of Turn phase.

Would you like me to have a look at it if you send me over instructions for what you are trying to route?




Orm -> RE: 4 player E-mail: A (8/21/2016 12:16:30 PM)


quote:

ORIGINAL: AllenK


quote:

ORIGINAL: Orm


quote:

ORIGINAL: AllenK

Is it worth trying to update to the latest version to see if that helps?

I tried the latest version and the result was even more annoying.

----

The weird thing is that when I went back in the turn to a Allied autosave, then I could do the changes I can not do during the end of turn. I tried to do it during the last Axis impulse but failed. [&:]


Curious why doing the changes in an Allied turn works but not in the End of Turn phase.

Would you like me to have a look at it if you send me over instructions for what you are trying to route?

I'll mail you now.




Centuur -> RE: 4 player E-mail: A (8/21/2016 12:18:27 PM)

If you can't get it right, put it in the tech support forums. I've got problems with production planning too. There's something wrong there...




AllenK -> RE: 4 player E-mail: A (8/21/2016 1:18:28 PM)

Okay, managed to make a start on the troublesome routing but there looks to be a minor bug with Saved oils. I'll post it to Tech Support.




Orm -> RE: 4 player E-mail: A (8/21/2016 3:19:41 PM)

During the return to base step CW sail with One CVL and one BB, from The East Med, trough the West Med where the Italian cruiser Fiume can intercept. Will Italy try and intercept the British ships?

[image]local://upfiles/29130/EE77CC01E58E4C09BD8C9A4637CD81CA.jpg[/image]
Picture from Jul/Aug '40, End of Turn




AllenK -> RE: 4 player E-mail: A (8/21/2016 3:22:09 PM)

No thanks.




Orm -> RE: 4 player E-mail: A (8/23/2016 5:18:47 PM)

CW return a TRS loaded with a corps to Malta. The liner return to Australia while the last transporter return to UK.


Production:
China (7):
INF
MOT

CW (20):
MOT
2 x GARR
CVP0
CVP1
3 x CP
2 x FTR2
BB (2nd)
Pilot

France (2):
TRS (1st)

USA (8):
Repair CV + BB (CW and French)
CVP0
2 x CVP1
Pilot

USSR (16):
PIL
LND4
2 x MOT
CAV

Production:
Germany (10):
HQA
MIL

Italy (15):
Synth Oil
MIL
NAV2
SUB (1st)
Pilot

Japan (11):
2 x INF
CP
MIL
SUB (2nd)

Note that the German production suffers due to the Italian replacement synth is produced. Germany, and Italy, has been partly compensated with reduced losses (6 BPs). 2 BPs remains to be compensated.




Orm -> RE: 4 player E-mail: A (8/23/2016 5:23:25 PM)

Reinforcements:

Germany:
INF
MIL
FTR2 (HUN)

Italy:
MIL
GARR
NAV3

Japan:
MIL
3 x CVP0

Nat China:
FTR2
CAV Div

CW:
INF
FTR2
CVP0
2 x NAV2
2 x LND3
2 x TRS
HMS Suffolk
GARR (CAN)
2 x CP

USA:
GARR
SUB
CVP0
USS Wyoming

USA remove 1 FTR2

Com China:
INF
GARR

USSR:
INF
HQI

USSR Remove 2 FTR2




Orm -> RE: 4 player E-mail: A (8/23/2016 5:24:29 PM)

Volontary Resource Lending.

CW -> China 2 resources (1 oil)
Frace -> CW 2 resources
Germany -> Italy 7 resources (1 oil)
USA -> France 1 BP
USA -> CW 3 resources (3 oil)
USA -> China 1 resource




Orm -> RE: 4 player E-mail: A (8/23/2016 5:31:45 PM)

Sep/Oct '40
Initiative

The initiative track has moved slightly toward the Allies and are now neutral. Will Axis demand a reroll and move it into the Allied zone?

[image]local://upfiles/29130/F50915D6ECEC4A04B1690650F8141C87.jpg[/image]




Orm -> RE: 4 player E-mail: A (8/23/2016 5:35:13 PM)

Picture from Sep/Oct '40 - Initiative

[image]local://upfiles/29130/024B790344684E00B0A56AF6EEAD7841.jpg[/image]




Orm -> RE: 4 player E-mail: A (8/23/2016 5:39:18 PM)

Picture from Sep/Oct '40 - Initiative

[image]local://upfiles/29130/9F74BEE37A93432DA34BDEC6462D8CBB.jpg[/image]




Orm -> RE: 4 player E-mail: A (8/23/2016 5:39:52 PM)

Picture from Sep/Oct '40 - Initiative

[image]local://upfiles/29130/30FC645635634CC5881715A404861763.jpg[/image]




Orm -> RE: 4 player E-mail: A (8/23/2016 5:43:48 PM)

Picture from Sep/Oct '40 - Initiative

[image]local://upfiles/29130/DE156BD2FBC24978B1686603866A9957.jpg[/image]




Orm -> RE: 4 player E-mail: A (8/23/2016 5:46:38 PM)

Picture from Sep/Oct '40 - Initiative

Edit: Note that among the ships not shown in Liverpool is a 5 strength FTR2 hiding as well. There is also a lousy NAV 2 in Belfast.

[image]local://upfiles/29130/C6D265E586384847ABA54EE63E414BEF.jpg[/image]




AllenK -> RE: 4 player E-mail: A (8/23/2016 8:28:35 PM)

Axis request a re-roll.




Orm -> RE: 4 player E-mail: A (8/23/2016 8:46:19 PM)

The Axis demands a reroll but as the late summer begins the initiative in the war seems to move to the Allies. (Axis rolls 1 and Allies rolls 9)

Allies decide to go first.

[image]local://upfiles/29130/3F95E2D6CF094C638630363803EA9AAB.jpg[/image]
Picture from Sep/Oct '40 - Initiative




Orm -> RE: 4 player E-mail: A (8/23/2016 8:49:54 PM)

But Axis might find some comfort with the sunny weather.

[image]local://upfiles/29130/D59D1F2AD6904BB380FB3A5E3DBEA76D.jpg[/image]
Picture from Sep/Oct '40 - Weather




Page: <<   < prev  60 61 [62] 63 64   next >   >>

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
2.164063