mind_messing -> RE: Quisling! An AFB does Japan (No PanzerKat) (6/23/2019 11:46:54 PM)
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quote:
ORIGINAL: John B. Oh look, nothing to post. I wonder why the KB did not launch yet again. It must be the micro climates that don't affect the sweeps coming from the carriers to the target hexes. Or the high aggression good air commander TF commanders, or the fact there are no spotted allied CVs that would inhibit these launches, or the well trained aircrew with good commanders. It can't be the game itself has something in it. I have played this game for a number of years and I enjoy many aspects of it. But, it sure detracts from the fun if it has it rigged against Japanese carrier operations. 44-45 is just going to be me clicking through allied air raids and squirreling away the CVs since it makes no sense to send them out to waste fuel and risk their early demise if the game hinders Japanese launches. Detection, detection, detection! What were the ships in question that you wanted to attack? What detection levels had you on them? The game engine (generally) does a good job of attacking worthwhile targets while not going after minor riff-raff under heavy fighter cover. Even your air group commanders who pick fights with themselves in the mirror aren't going to launch a deckload of planes at some measly Allied subchasers. But carrier combat is hard to get right, but detection levels are at the core of it.
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