mktours -> RE: Defense of the Soviet Union begins ONE hex west of Pskov (8/3/2017 3:03:36 AM)
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Hardluckyetagain, I upgraded my game to 1.11, did some test and try to study the more than 50 pages of change log of the new versions. Unfortunately, I am afraid that such a game is not one which I am willing to spend tens of hours on. There are some issues concern me: First, lacking of good manuals, which makes very difficult for gamer to understand how the huge changes functions, which the Mod developer have made. For example, now you put a Pz corps close to Rail head, the Pz Divisions got 100% fuel, but the Pz HQ collect no fuel, as if they were in vacation and don’t prepare anything for future mission. Put that corps further away, and the HQ start to collect fuel, then further away, both the HQ and PzD receive no fuel. How does this mechanism work? There are no explanation. The logistic is totally in a mess, while the HQ build up is super powerful.. Back in 1.07, a HQ build up is very costly, it was very rare to see 5+ in 1941, after the Mod team invent the new HQ build up rules, which happened when Pelton was one member of the team at the time, they never changed it afterwards despite many people argued strongly that the new inventions being too powerful. Now we see that even after many nerfs of fuel air dropping and the logistic completely in mess, the Axis still advance like mad in 1941, all thanks to the super-powerful HQ build up, which is now being done turn after turn. Second, the original WiTe developer took 5 years to develop the WITE 1.0 before releasing, after that there were 5 years, in which some big changes were made, but the main mechanism remains mostly intact. Form 1.08, 2-3 amateurs took over the rein and they were enthusiastic to Mod the game in their way. I want to make clear that I respect them personally, they are good guys, and sometimes they did listen to gamers, including me, I want to thank Morvael again for 2-3 reverse changes which he made after listened to my appeal, for example, ‘don’t punish troops directly under German army HQ’, ‘put Zhukov available again to comamnd an army’. I am disliking the new versions, not the people who made them. I think the current team is doing something beyond their capacity, therefore, the Mods are likely to be unstable. It is like buying a car form a Brand, and put it into the hands of one amateur, who is a very good engineer, and he make big changes with passion to the car, make it looks more beautiful and have many new functions. The question is, is this car safe? It lacks quality checking and control, which a factory offers. So I have decided to retire from this game, like many others. There will not be games between us, that is a pity to me. Enjoy your games! Kind regards
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