Drakanel -> RE: Notes from a Small Island (8/29/2017 2:25:24 PM)
|
I am not experienced and I'm reading both AARs but I think I'll write my opinion. I will state again that it's just an opinion on general strategy choices since I'm no expert :) I would not under any condition land in a non-base hex. You risk up to 50% losses on what lands there, and frankly since you don't have stacking limits in the game I don't see it as a useful step for a major invasion. It's a gamble without a meaning I think. Say you want to take a strongly defended base, obviously something that you can later use as a bridgehead for an operation. It will be a base with a medium or larger port and/or airfield. If you land, say, 6 divisions in a hex nearby and they get 50% casualties on landing, what use will they be for you? You would be much better off, I think, carrying double the troops and just landing in the base hex. After all there's no stacking limits and you do have superiority in troops and ships. The point is, as you said, that since there's no stacking limits and you have superiority in troops, navy and carriers, Eric cannot truly defend a place if you bring enough strength there. You don't need any risky gamble such as landing in a non base hex. The most important thing for you, in my opinion, is that you choose a target that will serve you in the long run. To cripple/limit the japanese military or economy? Or maybe just even its shipping lanes? Or for strategic bombing? Once again I'm reading both AARs so I won't comment on that [:D] I think you can afford to be bold, if the target is important enough. This is scenario 1, you can take any target you really really want to take, the real question is whether the target is worth it. But I think it should be the "I brought enough military power to crush any realistic resistance I will meet" kind of bold, not the "I'm going to gamble that I have enough strength to take the base" kind of bold. Because due to SIGINT you can never be 100% sure that Eric will not see you coming... You have all the advantages, except time (the game is not infinite). Speaking of major operations, you don't need gambles at this date in the game, just well prepared, high return operations. If my noobish opinions will end up causing you grief, I already warned you that I am a noob. [:D]
|
|
|
|