zakblood -> RE: Four years later... (11/3/2017 1:45:37 PM)
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i don't own the game, as epic as it's sounds, i got lost on WITE then went head on into WITW and loved it, next to useless at it, but loved it all the same, i'd guess this would be one of those sort of games for me also, love it, but just no good at it, so why comment without the game either? well and here's the short reply, as the long reply may make me sound like an @rse,... value for money, i spent 29k on a motohome and had it for 8 years, and about 14 weeks per year and more than a few short breaks in it per year, so doing the math = 112 weeks so i'd guess at 10 week ends per year so add in that = 12 or so more weeks, so 12 + 112 = 124 weeks, with my normal weekly hols running at £1200 per trip so x 124 = £148,800... so an overall cost of 29k seems rather a bargain for the holidays had... so what's this got to do with a none finished game? add in the amount of hours spent in game, including reading and learning, add in time on and off the forums, debating and talking, chatting and learning, and moaning etc, don't forget that part, then divide the amount of total hours by the cost of the game, then you have a hourly rate, and work out if it was worth it in the end. then work out with every game a company makes money on, the amount they don't make money on, add in forums and server costs, wages and everything else and times it by the amount of items sold, by how many years a given part gets supported, and tbh i don't think anyone can complain, in the long run, what ever first cost is a bargain, simple put,... if these didn't do it, who else would? i'm 50 this year and each year for the last 10 or 12 or maybe even more now, one less developer has stopped doing war games and either quit altogether or gone into different markets, where there's a better % chance of making money or a living or both, as lets face it, very few war game developer are even full time now, so you wish them to work for less than what you all earn per year? some games take 4 to 6 years to get to market, with others taking less i know, but even 2 years of one mans wages won't get paid back by many war games sold now days.... so yes i also agree with warspite1 [&o]
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