thedoctorking -> RE: Twig's War (Twigster Axis, thedoctorking Soviet) (2/8/2018 5:24:54 PM)
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Resuming our game after a hiatus of about two months, and my reaction to seeing my position again was “Jeez, what a mess!” Guys out of position, armies overloaded, fronts really overloaded, poor generals in charge of important fronts, good units relegated to rear area positions and untrained idiots up on the front. I guess I have learned something about playing this game. My first mud turn took about eight hours and the work is nowhere near done. The first priority area is replacement of underperforming officers in command of armies and air HQ’s. The commander of Black Sea Fleet – soon to be the Trans-Caucasus Front air HQ, had a 3 morale and 4 air level. There were a few other very poor officers who had for some reason not attracted the attention of the NKVD. Fifty AP doesn’t go very far, though. The next priority was to arrange supply delivery for four armies in Leningrad Front that aren’t likely to be fully supplied. These are the 7th Independent, up at the north end of Lake Ladoga, the 55th around Sviritsa, and the 8th and 23rd in the Leningrad pocket. I need many more Long Range Air HQ bases and regiments in the Leningrad region to fly enough supply to keep these guys running. Also, my priority for the winter offensive has to be the northern front, specifically the town of Volkhov. If I can clear that hex, then repair the rail lines, I will be able to supply the Ladoga Front. If I can advance beyond the Volkhov and open the two smaller Ladoga ports, so much the better. No sign so far of German bombing of the ports; I have assigned two air bases to the Sviritsa region with about 100 fighters, and next turn I’ll get a bunch of AAA assigned to the city. Here’s a shot of the situation on the northern front. Not much change since last week: [image]local://upfiles/56634/09D12A10F9AB4532AB94446A5AC53A52.jpg[/image]
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