RE: Which wargame has done it best? (Full Version)

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asl3d -> RE: Which wargame has done it best? (6/26/2019 7:40:38 PM)


quote:

ORIGINAL: 76mm

quote:

ORIGINAL: asl3d
The games similar to ASL for PC that I know are:

1.- Heroes of Stalingrad (I myself have a mod published on this game: Heroes and Leaders mod)

2.- Tigers on the Hunt

You're right that these are closest, but they are not very close...I tried both and dropped them quickly.

I loved SL and ASL back in the day...the original Combat Mission games were a pretty good computer replacement for me, but in my view the current versions are not especially fun... Also looking forward to Steel Tigers. I hope to never play a boardgame again, they take up too much space.


I know Steel Panthers. I started playing with him some time ago but I soon left him. I don't remember its characteristics well, but it reminded me a lot of the Panzer Blitz and Panzer Leader series. Repeating my comment above:

"Panzer Blitz and Panzer Leader have game mechanisms that remind me of what later developed into infinity in SL/ASL (LOS, MP vs MF ...) Even the scale at companies level and vehicles can also be considered as the battles core of The WW2.The problem is that the concept of combat with combined weapons was not well simulated. On one side were the vehicles, which made war on their own, and on the other side were the rest of the mortals."

I think something similar happened to Steel Panthers.

I copy below two screenshots of the graphic environment of Steel Panthers and Heroes of Stalingrad.

Do you have any doubts about the graphic quality between both games and about the scale of the game?


[image]local://upfiles/56084/9134DE837E174F12B809C809EF7DEFAD.jpg[/image]




RangerJoe -> RE: Which wargame has done it best? (6/26/2019 7:55:01 PM)

Put up a road block or minefield guarded by an unseen engineer squad with flamethrowers and satchel charges and see just how well any tank fares.




Zovs -> RE: Which wargame has done it best? (6/26/2019 7:59:09 PM)

You are not correct.

Steel Panthers is Squad and individual Tanks and ATG/ART game. PanzerBlitz/PanzerLeader were platoon level games, where each counter represented a platoon or company. There is no similarity between Steel Panthers and PanzerLeader/Blitz.

Here are some better screen shots of Steel Panthers WW2 (it has been updated over the last 20 years.)

[img]https://i.imgur.com/LP71aRW.png[/img]

[img]https://i.imgur.com/n5xsew3.png[/img]

[img]https://i.imgur.com/R15TYwZ.png[/img]

[img]https://i.imgur.com/NmMFAUx.png[/img]

[img]https://i.imgur.com/RUhlGWD.png[/img]

[img]https://i.imgur.com/0RiRrYj.png[/img]

Steel Panthers more resembles Squad Leader/ASL then it does PanzerBitz/PanzerLeader, that game is more reflected in John Tillers Campaign series which is a platoon level game.




sPzAbt653 -> RE: Which wargame has done it best? (6/26/2019 10:44:28 PM)

And Squads and Platoons are Tactical and therefore don't qualify for The Best in this thread. There should probably be three threads, one each for Best Tactical, Best Operational and Best Strategic.

Of course my opinion is that none of them are the best, there are just a lot of Mr. He'll-do's !




MrsWargamer -> RE: Which wargame has done it best? (6/27/2019 12:00:07 AM)

At the risk of confusion.

In the beginning there was Steel Panthers... no other names or numbers or letter combos.
It was good, but, it was a computer game, and I had been spending 100s of dollars on Squad Leader/ASL for 20 years. I wasn't that hurried to change.

Then Matrix Games took the Steel Panthers III Brigade Combat code, and invented Steel Panthers World at War, and I was getting more interested. They released the Mega Campaigns and I was hooked. But SP III is built on platoon level simulation. The code, for whatever it is, was made for platoon level, ie Panzer Leader. It's a software thing, and outside my experience range.

SP Camo decided they wanted to go a different path. Their design is based on Steel Panthers II Modern Combat. A squad level concept, but allowing for modern military equipment. Again, that's a code thing. Not sure where an MBT and a Helicopter differ. They have been agressive with updates. Their releases play nice with modern OSs.

I routinely play with Steel Panthers III Brigade Combat. It is indeed platoon level. Not one tank, but a group of them. It's Steel Panthers as much as the very first game. It also requires you to understand how to make old software work on new machines. I'm lucky, I found a means to that end. I routinely fire it up. Runs on 10.

I have played The Guards Counter Attack via Steel Panthers. Really nostalgic, but, it's of course still really Steel Panthers. Sure looks like SL/ASL though, accept the software is really not ASL.

I like playing Campaign Series. Looks very much like Panzer Leader. Looks like it was made to look like Panzer Leader. Although, if you have actually played Panzer Leader, well only it actually is Panzer Leader in the same way only Squad Leader is actually Squad Leader.

Tigers on the Hunt has tried very impressively to look exactly like ASL. It can't of course, because the gorrilla in the corner named Hasborg would tear them a new one if they tried. They own ASL. MMP is merely selling it for them. MMP does not own ASL.

I've seen a lot of games 'look' like ASL and some have even claimed to be the spirtitual successor to ASL. Combat Mission tried that. It's a 3d game, ASL is a 2d board game. They have nothing in common other than WW2. Close Combat isn't ASL. It's a real time design, oh and it is squad level. So what. Steel Panthers was not trying to be ASL. They have never claimed it to my knowledge. They just look like twins. Hey, I have someone walking around town that looks just like me eh. Not related though :)

You guys need to stop arguing over silly details though.
I said which game has done it best, singular, and mentioned it might not be possible at either of the 3 established common scales of simulation that being tactical operational or grand strategy, with a nod in favour of operational. Never meant to say tactical or grand strategy was not permitted a vote though :)

And chess while a simple game to explain, well, try beating someone 10 games in a row before calling it 'easy' :)

I consider Battle Academy a simple game to explain too. And try beating me 10 games in a row before dismissing it as 'easy'.
The cool thing about BA, is I can play you all 10 of those games in an afternoon.
I might not live long enough to play War in the East 10 times. That's going to be several YEARS.

I've helped beta test tactical wargames. It's fun. I can run a scenario through a dozen times in a single sitting and then tell the guy in charge "this particular aspect of the scenario needs adjustment." I have never attempted to beta test anything on the magnitude of WitE. I just can't provide that magnitude of lifespan. I worry that games like that can even be realistically tested in under a year. And I have heard of some veeeery peculiar strategies in that game. Gamey abuses of supplies.




Zovs -> RE: Which wargame has done it best? (6/27/2019 2:28:31 AM)

It’s still TOAW, it’s still best, it always has been, Norm was a genius.




Twotribes -> RE: Which wargame has done it best? (6/27/2019 2:50:50 AM)

And I point out once again that depending on how you set up with the editors in Advanced Tactics Gold you can have tactical, operational or strategic and can be any time frame any Genre.




MrsWargamer -> RE: Which wargame has done it best? (6/27/2019 4:00:30 AM)

I think TOAW and Advanced Tactics Gold are awesome and completeness.




sPzAbt653 -> RE: Which wargame has done it best? (6/27/2019 9:12:16 AM)

quote:

Never meant to say tactical or grand strategy was not permitted a vote though :)

Understood, but that made it easy to narrow down the list!




asl3d -> RE: Which wargame has done it best? (6/27/2019 4:03:54 PM)


quote:

ORIGINAL: RangerJoe

Put up a road block or minefield guarded by an unseen engineer squad with flamethrowers and satchel charges and see just how well any tank fares.


In the situation that you propose, the tank would be lost. The Germans, Soviets, and even Americans had to pay a high price to learn this lesson.

Although late, they discovered that a tank or squadron of tanks must be flanked by well-armed infantry units for close combat, especially in the fight in cities or with little terrain to maneuver. That is, tanks needed a combined group of weapons to survive.

This lesson is very valid in most of the current armies.




asl3d -> RE: Which wargame has done it best? (6/27/2019 8:11:48 PM)

The history of Steel Panthers has impressed me !!!

I agree with everything you've said, and it's a lot. Well, with almost everything.

A chess Grandmaster would play ten matches against my and he would win me easily the ten matches, ... but I doubt that this grandmaster said that chess is an easy game, if only for the years he has had to dedicate himself to being a grandmaster.

Just to add something else, I copy your words:

".... The cool thing about BA, is I can play you all 10 of those games in an afternoon.
I could not live long enough to play War in the East 10 times. That's going to be several YEARS .... "


Your words allow me to enunciate some of the rules that should be respected in a wargame:

Rule 1: A game should not last forever. Maximum one afternoon. The Squad Leaders of WW2 did not have that much time.

Rule 2: The game must be able to be easily adapted by the players. It must have a powerful editing tool. Friends who like to make "mods" have to feel comfortable with him.

Rule 3: You have to do "fair play" against AI. She is still helpless in front of you !!!




DonCzirr -> RE: Which wargame has done it best? (6/27/2019 9:33:51 PM)

Pride of Nations.

The ultimate empire simulator.

Strap in and become Tsar of all the Russias in the Age of Imperialism.

Fun military, diplomacy, industrial and trading / economics mixed all together make this **the** all time great game that "did it best" (for me).


Now ... back to placating my serviles before the Bolsheviks start their pesky rabble rousing again !




sPzAbt653 -> RE: Which wargame has done it best? (6/28/2019 2:32:50 PM)

quote:

ORIGINAL: Twotribes
And I point out once again that depending on how you set up with the editors in Advanced Tactics Gold you can have tactical, operational or strategic and can be any time frame any Genre.

I was looking for a few answers and didn't readily find any so I thought it might be easy to ask you!
1. How big a map can be made and at what scales?
2. How many units can each side have?




superhans -> RE: Which wargame has done it best? (7/2/2019 8:21:27 AM)

I'm voting Command Ops 2. I find it the most immersive and satisfying. Does a great job of Line of sight, chain of command, historical granularity, and AI is challenging. Yes it still manages to be easy to play.




sPzAbt653 -> RE: Which wargame has done it best? (7/2/2019 10:23:33 AM)

Traitor !!

[That's not a Matrix Game]




Zovs -> RE: Which wargame has done it best? (7/2/2019 1:34:48 PM)

This thread is still skewed.

Back in the day Avalon Hill and SPI would put out polls but they were more like:

Which War Game Has Done it best per these categories.

Tactical (up to company level)
Operational (battalion to division level)
Operational (division to army level)
Strategic (division to army level)

Which War game has done it best by era:
Pre-Napolonics
Napolonics
Civil War
World War I
World War II
Modern War (Korea to present)

Which Naval Game has done it best by era?

Etc.

A recent winner (lol) :D

Board War Games
Tactical (up to company level): Advanced Squad Leader (Avalon Hill/MMP)
Operational (battalion to division level): Operational Combat Studies: Case Blue (The Gamers/MMP)
Operational (division to army level): Fire in the East/Scorched Earth (GDW)
Strategic (division to army level): War in Europe (SPI)

Computer War Games
Tactical (up to company level): Steel Panthers World War 2 (Shrapnel Games)
Operational (battalion to division level): TOAW IV (Matrix)
Operational (division to army level): TOAW IV (Matrix)
Strategic (division to army level): Computer War in Europe (DG)

Easy pesy, winner winner chicken dinner!

lol




Zorch -> RE: Which wargame has done it best? (7/2/2019 4:02:45 PM)


quote:

ORIGINAL: Zovs

This thread is still skewed.

Back in the day Avalon Hill and SPI would put out polls but they were more like:

Which War Game Has Done it best per these categories.

Tactical (up to company level)
Operational (battalion to division level)
Operational (division to army level)
Strategic (division to army level)

Which War game has done it best by era:
Pre-Napolonics
Napolonics
Civil War
World War I
World War II
Modern War (Korea to present)

Which Naval Game has done it best by era?

Etc.

A recent winner (lol) :D

Board War Games
Tactical (up to company level): Advanced Squad Leader (Avalon Hill/MMP)
Operational (battalion to division level): Operational Combat Studies: Case Blue (The Gamers/MMP)
Operational (division to army level): Fire in the East/Scorched Earth (GDW)
Strategic (division to army level): War in Europe (SPI)

Computer War Games
Tactical (up to company level): Steel Panthers World War 2 (Shrapnel Games)
Operational (battalion to division level): TOAW IV (Matrix)
Operational (division to army level): TOAW IV (Matrix)
Strategic (division to army level): Computer War in Europe (DG)

Easy pesy, winner winner chicken dinner!

lol


This is too logical to be accepted. We'd still find something to argue about. [:D]




Zovs -> RE: Which wargame has done it best? (7/2/2019 4:58:13 PM)

LOL




Kuokkanen -> RE: Which wargame has done it best? (7/2/2019 5:26:01 PM)

quote:

ORIGINAL: Zovs

Strategic (division to army level): Computer War in Europe (DG)

I made search on Steam and Google. Can't seem to find the game. Are you sure you have spelling and words in right order?




76mm -> RE: Which wargame has done it best? (7/2/2019 6:28:54 PM)

quote:

ORIGINAL: Kuokkanen
I made search on Steam and Google. Can't seem to find the game. Are you sure you have spelling and words in right order?


Ahem... https://shop.decisiongames.com/ProductDetails.asp?ProductCode=2100

It is a pretty good game, but has some issues, including the fact that there is no AI. I bought it a couple of years ago, at which point the few forums that followed the game were crying out for some fixes/improvements, but I don't if there have been any updates.





Zovs -> RE: Which wargame has done it best? (7/2/2019 9:01:36 PM)

76mm has it correct. No AI but its great for 3 players (Axis, W.Allied and Soviet Union) or 2 player, its a spin off of the old great board war game. It's not fancy but it works.




cpdeyoung -> RE: Which wargame has done it best? (7/3/2019 6:18:59 PM)

@sPzAbt653,

Here is a screenshot of a game of GD1938v3 which is a mod for Advanced Tactics Gold. If you look at the mini-map in the upper right corner you will see that the main map is a portion of a large whole world map. This will give you an idea of the size of the possible maps. As for units I have large armies at division level for all major powers, and neutrals. As for scales you can choose from tactical-operational to strategic.

The mod GD1938 is a wonderful simulation of WW2. It only requires Advanced Tactics Gold to play and is available on the developers site, along with many others.

Great stuff.

Chuck


[image]local://upfiles/25841/8E94DB7A6EF14B0FBBCE74EA74C1F1FD.jpg[/image]




sPzAbt653 -> RE: Which wargame has done it best? (7/3/2019 6:55:26 PM)

Thanks for the large response! I was actually looking for details such as:

Map Size = up to 700 x 700
Hex Sale = 1km,2.5km,5km,10km,25km,50km,100km
Units per side = up to 10,000




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