pasternakski -> Re: Re: AI (7/17/2003 5:40:12 AM)
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[QUOTE]Originally posted by Subchaser [B]Matrix is going to make good sales of WitP, it’s commercial project after all. All we here are unable to provide sufficient sales, even if we will buy 2 copies each. That’s why they have to polish AI, and they will do it, one tiny line about ‘reliable and really smart AI’ in reviews and on WitP box, will give Matrix several thousands of new customers. 200 000$ - worth trying?[/B][/QUOTE] Absolutely right. Surveys have shown that over 70 percent of wargames, both print and computer, are played solitaire. While the "real" game, as we know, is in the human-vs-human arena, there just aren't enough of us who play that way to sustain the hobby. A perfect example of a game that got it right is "Galactic Civilizations," which was criticized prior to its release for not having a multi-player mode. It ate MoO3 for lunch and pleased the critics so much that other companies have taken notice and are planning games that pit the human player against the AI - even when the AI is handling multiple "players" (EiA designers, take note). I strongly suggest that Matrix/2by3 look into what Brad Wardell and company have done and see whether similar approaches to AI design can be incorporated into their games.
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