DesertWolf101 -> RE: Empire of the Sun (7/1/2020 5:30:38 PM)
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quote:
ORIGINAL: Lowpe quote:
ORIGINAL: DesertWolf101 quote:
ORIGINAL: Alamander quote:
ORIGINAL: Lowpe You may slow the Allied buildup in Oz, but I seriously doubt in a scenario 1 game you can take advantage of it unless you grab a few bases and look to grab 5K plus VP in a strategic bombing campaign...and force a major CV clash. Good luck! I don't want to speak for Desertwolf, but in my case, and I suspect in his, the idea is not to prevent the buildup in Oz, which is impossible long-term. It is to delay it and hamper it as long as possible. We are both playing for the long game, and we are both prohibited from strat bombing Oz for the time-being, which is the most obvious route to auto-victory for Japan. Therefore, the idea is to delay the allied advance long enough for the 1944 reinforcements to arrive and be deployed. The biggest threat to a Japanese long-game is a rapid allied advance in 1943 and early 1944, when there is just not enough material and men to cover the perimeter. We are both seeking a new solution to this problem, it seems. It will be interesting to see how it plays out and hopefully one of us will have success. Yes, our approach to the problem is not very similar but our long term goals are the same. I will certainly attempt to draw my opponent into an early decisive battle with the aim of crippling his will to fight, but I doubt that is a likely outcome so I have to think more longterm. The best chance I have then is to delay the Allied juggernaut as much as possible. There are certainly different ways of pursuing that, but the one I have outlined in this AAR is the one I am going for in this campaign. Ultimately I think the issue that I will most struggle with is to find the balance in successfully delaying the Allies whilst making sure I don't overextend or expend too many resources to the task. I don't mean to criticize the strategy, just merely point out that I don't think it will materially slow the Allies down that much as Oz is usually about the last place in the Allied buildup line. That is one reason why Allied offensives out of Darwin area into the SRA isn't very popular. Indeed, the Allies get to pick their main axis of advance. It does help to kind of nudge the Allies into choosing a different axis of attack perhaps and that has value if the Allies bite. Also, perhaps as a deception it might work very well too. In seeing this opening as an AFB, I might be persuaded that Japan will invade heavily into Oz. I might therefor neglect other areas, and plan to either counter the Oz thrust, or since this is a scenario 1 game, I would be more likely to start smallish offensives elsewhere into Burma, or Santa Cruz/Guadalcanal, Marshalls, Aleutians, etc. I might very well risk my Carriers in support of those operations, especially if I consistently spotted enemy carriers around Oz. The more Japanese troops I could suck into Oz, the happier I would be as an AFB as long as AV wasn't in play. Just random thoughts and I am looking forward to see how this plays out.[:)] I didn't take it as such, but rest assured even if it was criticism that is fine as I always welcome constructive criticism. Especially from informed players like Alfred and yourself! Even if I may not agree with everything, you have consistently raised excellent points that I am taking into account. For instance here your mention of Australia as one of the last zones for an Allied player to stage a push towards the Empire makes a lot of sense, as logistically it is the farthest forward and last to receive the supplies needed. I will get into more detail with regards to my focus and strategy for Australia as I get closer to the game date (currently late February 1942).
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