RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (Full Version)

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toenailthehun -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (5/8/2021 1:50:26 AM)

May/Jun '40
Impulse #7 (Axis)

CW can add Harrow based in Gibraltar to the zone?
Will they add it?


[image]local://upfiles/53550/417A32A3EF874E16AF949518FB90B0C9.jpg[/image]




Orm -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (5/8/2021 4:50:04 AM)

Yes, please. Add the ATR3 to the 0-box. Thank you.




ssiviour -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (5/8/2021 6:19:30 AM)

IT will commit SUBs and search

[image]local://upfiles/49692/07268848546F4BB8A2DBC12DF6561963.jpg[/image]




ssiviour -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (5/8/2021 6:25:31 AM)

CW CAs in 4 Box caught the IT SUBs while still on the surface

Rolls Axis 8 Allies 1

Allies have 9 SP, how would you like to proceed. File can be sent if you wish.



[image]local://upfiles/49692/A13AC0C9FDD946A3B4C1947D2467F422.jpg[/image]




Orm -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (5/8/2021 6:29:20 AM)

I assume it is a surface combat. All surprise points will be used to increase the damage done to the Italian SUBs.




Orm -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (5/8/2021 6:30:45 AM)

If the result on the CW ships is one D, and one A, then both results will be on HMS Belfast, if possible. Abort port is Gibraltar.

Allies stay.




ssiviour -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (5/8/2021 7:01:09 AM)


quote:

ORIGINAL: Orm

If the result on the CW ships is one D, and one A, then both results will be on HMS Belfast, if possible. Abort port is Gibraltar.

Allies stay.


Both D and A results placed on Belfast as instructed



[image]local://upfiles/49692/98E04EF6FD13415B89BEE539CEEDFF92.jpg[/image]




ssiviour -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (5/8/2021 7:17:38 AM)

CSV Sea zone is cleared of all SUB threat

[image]local://upfiles/49692/5601DE174F274453A588EA0E87538ECC.jpg[/image]




ssiviour -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (5/8/2021 7:24:18 AM)

IT SUBs Abort to La Spezia

CW CA Belfast to Gibraltar

Allies are able to search in IT Coast if they wish?

[image]local://upfiles/49692/8A6DB5F7415146C28C71792A2144DB2E.jpg[/image]




Orm -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (5/8/2021 7:29:33 AM)

No search in the Italian Coast. Thank you.




toenailthehun -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (5/9/2021 9:42:31 AM)

May/Jun '40
Impulse #7 (Axis)

Rail Movement;
Italy:
Germany: Zagreb Mtn rails to Frederikshavn
Japan: Seoul Militia rails from Shanghai to Paoting
Garrison in Chengchow rails to Shanghai



[image]local://upfiles/53550/E8B0B3CA63E44F78B4BAE38F720551E3.jpg[/image]




toenailthehun -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (5/9/2021 9:46:57 AM)

May/Jun '40
Impulse #7 (Axis)

Land Moves;
Japan: Japanese forces in the North pursue the retreating Communist units.
No real movement by forces in the south.


[image]local://upfiles/53550/623F2F914DAF4209A82C607845F6BB35.jpg[/image]




ssiviour -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (5/9/2021 10:51:25 AM)

GER Land Moves

On the Western Front GER Land Units shuffle for position, centred on the Maginot Line

In Poland some minor repositioning of the Garrison

[image]local://upfiles/49692/C80355A2A62C4617B28F8E8E48918D3A.jpg[/image]




ssiviour -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (5/9/2021 10:54:15 AM)

Only 1 Axis Land Attack

Strasbourg at 7:1, Assault or else would be Automatic



[image]local://upfiles/49692/863B3348F69A47EEA04FF416C9839982.jpg[/image]




ssiviour -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (5/9/2021 11:00:24 AM)

Fractional roll was good at 510, but makes no difference to odds

Combat roll is 9, French INF is overwhelmed and breach of the Maginot Line is extended.




[image]local://upfiles/49692/EAFB66A49DF84F7E90C92ADE9FEEF575.jpg[/image]




ssiviour -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (5/9/2021 11:14:05 AM)

Axis Rebases

GER
FTR3 BF110C Aachen to Metz
FTR2 HE112 49, 37 to Aachen

IT
FTR2 CR.42 Benghazi to 82, 55

JP
FTR2 A6M2 84, 142 to 86, 143
LND2 KI32 90, 139 to 88, 140



[image]local://upfiles/49692/3D2EA06E587142F6838EAE9C596D582A.jpg[/image]




ssiviour -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (5/9/2021 11:15:08 AM)

No Axis Reorgs




ssiviour -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (5/9/2021 11:20:14 AM)

Turn continues on a 6

On to the Empire ......



[image]local://upfiles/49692/AC40EEB91815455280D724DEDE957DE1.jpg[/image]




Orm -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (5/10/2021 5:39:50 PM)

May/Jun '40
Impulse #9 (Allies)

No declarations of war.

Land: CW, China
Combined: USA, USSR, France
Naval:

No port strikes. No naval air.

Naval move:
France:
CA+TRS St-Nazaire -> CVB 1-box, embark 5-3 MIL

No strategic bombing. No Ground Strikes.

Rail Movement:

USSR:
5-4 INF Vladivostok -> Irkutsk

France:
4-2 MIL Nice -> 54, 29

CW:
MIL (Auckland) -> Wellington

Land Movement:

USSR:
1-5 CAV Div 52, 147 -> 50, 143

Com China:
INF 74,140->75,139(SW)
HQI 76,138->Tungkwan
MIL 77,139->Tungkwan
INF 77,139->77,138(W)

Nat China:
MIL 86,135(NE Kweiyang)->85,135(NE)
MIL 83,134(E Chungking)->81,135(NE,NE)

France:
3-3 INF 56, 34 -> 56, 33

CW:
MIL (Bombay) -> 96,101
GARR (Suez) -> 83,59
TERR (83,58) -> Port Said
INF (Alexandria) -> 83,58
MIL (83,58) -> Alexandria
MOT (Port Said) -> 83,58

Debark:
CW:
INF Div (Red Sea) -> 97,66 (Anglo-Egyptian Sudan)

Air Rebase:

China:
FTR2 (85,136) -> 83,134

CW:
FTR2 (Dover) -> Liverpool

No reorganization.




Orm -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (5/10/2021 5:46:36 PM)

Turn ends with a roll of 3. (3, or less for turn to end)




Orm -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (5/10/2021 6:01:36 PM)

May/Jun '40
End of Turn

Garrison rating was tested in Korea, and Poland. In Korea the rating held, but in Poland it failed and one partisan appeared in Poznan.

[image]local://upfiles/29130/B98727EB380B4D64A2599DAA8F0FC8F7.jpg[/image]




Orm -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (5/10/2021 6:07:58 PM)

May/Jun '40
End of Turn

Rolled for neutrality markers. Placed one in each pool for Germany. This can, and will be changed, when the end of turn is done. The rolls will remain.

USSR placed their marker in the offensive pool.




Orm -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (5/10/2021 6:30:09 PM)

May/Jun '40
End of Turn

USA placed the entry marker in the Japanese pool.

US then selected to re-open the Burma Road, and one marker was moved to the tension pool (2 rolled).

US also selected US East Coast Escorts, and US land-based air escorts. No marker was moved for these options (8 and 8 rolled).




Orm -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (5/10/2021 6:34:17 PM)

May/Jun '40
End of Turn

Units lost during the turn.

[image]local://upfiles/29130/E3F44ABD63D8438DB07F840AE8E0761A.jpg[/image]




ssiviour -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (5/11/2021 1:00:38 PM)

I will flag now that GER on Map Saved Oil seems to be out of step with previous EOT instructions.

I am finding that the saves for this Turn have GER Saved oil at 8

They are located:
Berlin 2
Konigsberg 3
Brno 1
Bratislava 2

An Audit of previous EOT instructions reads 9 Saved on map

Should be located:
Berlin 4
Konigsberg 2
Budapest 1
Brno 2




toenailthehun -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (5/12/2021 4:50:30 AM)

May/Jun '40
End of Turn Instructions

Prelim Production;
Germany: Set 4 non trade oil to save, Produce with 25 Factories for 17BP
Italy: Produce with 6 Factories for 5BP + 1 saved
Japan: Change saved oil destinations from Yokohama to Sendai, Kobe to Fukuoka, Kiungchow to Canton, 11 Factories produce for 10BP

Axis Stay at Sea;
Germany: All CP and 3 x CA in Baltic 4 box
Italy: Take 1 CP in Italian Coast off sentry and stay at sea, CA Trieste in 4 box of Italian Coast, All surface and air in West Med stay.
Japan: All units stay at sea

Axis Return to base;
Germany: Nav3 to Calais, Nav3 to 51,30
Italy: 2 x CA + CP in Italian Cst to La Spezia, Z.501 in 3 box Italian Cst to La Spezia
Japan: None

Axis Oil;
Germany: Require 3.7, re-org all, use 4 oil set to save, this should make saved oil on map as no change
Italy: Require 1.25, re-org all, use Florence saved oil
Japan: Require 0.6, re-org all, use a saved oil in Kiungchow

Axis Breakdowns;
Germany: 6-4 Inf in Genoa
Italy: None
Japan: None

Axis Production Final;
Germany: 17 BP
Italy: 6 BP, 1 saved oil
Japan: 10BP, 20 saved oil

Axis Scrap;
Germany: 4 factor LND2 Ju87B
Italy: None
Japan: None







toenailthehun -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (5/12/2021 4:58:52 AM)

May/Jun '40
End of Turn Instructions

Axis Production;
Germany: HQ-A, Pil, Para Div, Ftr2, LND2,
Italy: Nav3, Pil, Sub repair
Japan: 1st CV, 1st Amp, CVP(1), Pil, Mil

Factory Destruction;
Germany: Warsaw, Lille x2
Italy: Lodz
Japan: None




Orm -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (5/14/2021 2:34:10 PM)


quote:

ORIGINAL: ssiviour

I will flag now that GER on Map Saved Oil seems to be out of step with previous EOT instructions.

I am finding that the saves for this Turn have GER Saved oil at 8

They are located:
Berlin 2
Konigsberg 3
Brno 1
Bratislava 2

An Audit of previous EOT instructions reads 9 Saved on map

Should be located:
Berlin 4
Konigsberg 2
Budapest 1
Brno 2

I am sorry about this error. [:(]

I do not know why one saved German oil is missing. One possible culprit could be the Italian use of German oil. I know that has been some cause for oil loss in the past. Anyway. I feel to lazy to investigate it. Could we agree that Germany has one oil missing and that needs to be fixed someway?

I am not all that fond of editing saves unless there is no other way to continue forward.

Can this be solved without editing? If so, how? If it doesn't need to be solved right away then it could be remedied by changing the result of strategic bombing against Germany by one point in Germanys favour. The downside with that alternative is that it might take a while before the fix can be implemented. Any suggestions for how to remedy this is appreciated.

xxxx

I try to do my best with where the oil should be saved. There seems to be some sort of bug here (this might be the reason for the oil loss). It is easier for me if the oil is already saved to the correct locations before the turn ends. And even more so if it is listed where oil should be saved in the preliminary step.

Anyway. I hope that this is no issue in continuing onwards.





Orm -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (5/14/2021 4:45:10 PM)

May/Jun '40
Allies end of turn:

Preliminary planning:
CW - 22 production points - 17 BPs.
France - 10 production points - 13 BPs.
USA - 38 production points - 11 BPs.
USSR - 25 production points - 15 BPs.
China - 5 production points - 5 BPs

Stay at sea:
The following units stay at sea.

CW:
All CPs, except 2 on the African west coast.
1,3, and 4 box Convoy escorts in the Atlantic

France:
All CPs

USA:
CPs

USSR:
CP

Return to Base:

France:
Cape Verde Basin: TRS + MIL + CA -> St-Nazaire

CW:
West Med: 3 CV + 2 BB + CA -> Gibraltar
Mozambique Channel: Liner + TERR -> Bombay
Faeroes Gap: CA -> Liverpool, BB -> Gibraltar
BoB: 2 BB -> Gibraltar
East Coast: BB + TRS + MIL -> Gibraltar, CA -> Freetown
Italian Coast: 2 SUB -> Malta
CSV: BB + CA + ATR3 -> Gibraltar
Cape Verde Basin: BB + CP -> Liverpool
Gulf of Guinea: CP -> Gibraltar
North Atlantic: CVL -> Liverpool, BB -> Gibraltar
East Med: 3 BB + CA -> Port Said, LND2 -> 82,59
Red Sea: 2 CA -> Port Said

USA:
TRS -> San Diego

USSR:
-

Use Oil:

USSR:
All units are reorganized for 1 oil (0.6).

CW:
All units are reorganized for 6 oil (6.0).

France:
All units are reorganized for 2 oil (2.3).

USA:
All units are reorganized for 0 oil (0.1).

China:
All units are reorganized for 0 oil (0.0).


Breakdown: -

Prod plan Final:
x

Scrap:
France scraps 3-3 INF

Production:
China (5):
INF
GARR

CW (17):
2 INF
2 CVP1
FTR2
2 Pilot
CP
Repair TRS

France (13):
MIL
INF
2 GARR
ART

USA (11):
BB fd(2)
NAV3(3)
PIL(2)
INF Div(2)
CVL fu(2)

USSR (15):
INF
GARR
ARM
AA

Conquest:
Italy conquers French Somaliland.




Orm -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (5/14/2021 4:54:56 PM)

Could instructions for the new turn beginning be posted here? Reinforcements and trade comes to mind.

Save from the reinforcement step will be mailed shortly. I hope that it works. But even if it works I would prefer to not use any save points for the end of turn. (There used to be complicated bugs created by using end of turn saves, and I am not sure if they all has been fixed)




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