loki100 -> RE: Quick Questions Thread (1/25/2022 10:52:14 AM)
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quote:
ORIGINAL: Stamb Hmm, looks like I really mixes things up. I was asking about combat support (admin, initiative, mech, infantry skills) for a HQ and units that are attached directly to it. And section from a manual that I was quoting is talking about additional penalties for a range? Why do we subtract -10 from an Army if there is n/15 (where n is range in hexes to an Army in this example) in a unit box that is attached to an Army? What does this /15 means? there are two sets of rules, closely related, one set is binary, the other depends on distance. So the binary rules - lets stick to the Axis for simplicity (& assume a standard command chain): a) a corps can give out leadership values, support units and support squads to the units it commands if it is within 5 hexes b) an army can give out leadership values and support squads to the units it commands if it is within 15 hexes You can check the distances for Army Group and High Command in the manual but its the same principle Distance rules these split into two a) if a command test is failed at the corps level, there is a chance it will be redeemed at army or army group or HQ level - see 15.5.3 and the worked examples (no point repeating that here) b) as a test moves up the command chain, distance to the target unit further reduces the chance to pass (the tables in 15.5.4 give you the principle and basic logic here) But, 15.5.4 has an error, hence the errata in 01.01.01, all that does is to increase the distance before the distance rules come into effect, so in the base manual a HQ is described as triggering the distance (physical) malus at 6 hexes, all the errata does is to delay this transition point to 11. So an Army HQ within 10 hexes of the target unit has no distance penalty, in the worked example one 15 hexes had a range modifier of 5/2 - the rest of the calculation follows as described Or in other words, don't mix up the fixed max command ranges with the impact of the range factors
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