Subchaser -> Yet another map mod (2/1/2005 12:56:59 AM)
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My map mod is now available on Spooky fansite (Thanks a lot Spooky). This is basically original map without problems and with some innovations, which make a gameplay a bit more comfortable, at least for me… Main features: • New water area colors and costal/shallow waters borders • New fonts. • Hex grid visible only over the water hexes. • Resources/Industries symbols. Corrections: • Now you can see road from Colombo to Trincomalee – previously it looked like trail. • Railroad in the hex to the south of Bombay is now visible. • Railroad net in Calcutta-Dacca-Diamond Harbour area fixed, now it doesn’t confuse player. • There is a railroad in Tasmania, and now it’s visible. • Roads in Pokrovka-Ruchlovo area now visible. • Padang and Bankha on Sumatra don’t look isolated now, there are some trails. • Singkawang-Pontianak road on Borneo is just a trail actually, fixed. • Roads in Prince Rupert area are visible now. • Railroad in Wuchow area corrected. • Hex 35,45 near Cam Ranh Bay now has more reasons to be costal, some land was added. • Hex 107,24 (Norton Bay) doesn’t look like shallow water hex. • Costal hexes in Banjarmasin area corrected. • Some most obvious spelling errors were corrected. • various minor fixes… Find the differences [image]http://user.rol.ru/~subchase/dacca-calcutta.jpg [/image] SAMPLE 1 SAMPLE 2 BTW, the same color pattern and map style will be used for my next project, 3D style (I actually don’t understand why everybody think that original map is in 3D) variant of the map done by Andrew Brown, with some exceptions. So… if you have any ideas, what to improve etc. Let me know, (keep in mind that I’ve already reworked some parts of that map, so do not suggest fundamental changes) Spooky's UV & WITP Fansite
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