JWE
Posts: 6580
Joined: 7/19/2005 Status: offline
|
quote:
ORIGINAL: Jutland13 Historically, due to reduced resources and the deteriorating Strategic Situation, Japan chose to build less capable and armoured CVs. Additionally, few new surface ships above CL class were constructed. Will the Japanese player be able to build more Taiho class CVs inplace of lesser types or construct more or any new CL, CAs or BBs, if they have a better strategic situation? Thanks. Appreciate the great news and effort that is going into this product and the support it is geeting on the forum. Regards! Terminus pretty much hit it on the head. The game remains War in the Pacific, and has an historical basis across the years. We looked at shipyard/slipway availabiltiy, resource diversion, and fleet constitution, as a function of what folks “knew at the time”, and concluded that it was much too speculative to invent a Japanese fleet that may have had this or that. The convert-to routines attempt to make up for the originally hard coded evolution of the various naval assets. What you get are hulls that Japan built: what you also get is the ability to determine how those hulls are configured. AKs can be swiftly converted to carry troops, certain minecraft can be converted to an ASW escort role (and back again), certain merchant craft can be converted to auxiliary minecraft, or ASW patrol boats, or AVs, or even TKs. The idea is to give the Japanese player flexibility in defining fleet composition mission/roles, with the limited assets they have. You don’t get Taihos (because you never could), but you can shift emphasis onto ASW escorts, or whatever auxiliary ‘types’ you need at the moment. We think this is quite compatible with contemporary Japanese practice and will allow a thoughtful Japanese player a range of options that would have been, notionally, available to an IJGHQ planner.
|