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RE: H2h AAR: Airborne Army Captures Dutch Towns...

 
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RE: H2h AAR: Airborne Army Captures Dutch Towns... - 12/21/2010 9:35:16 PM   
Andrew Williams


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From: Australia
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9am 21 sept

After sa stuff up during the turn I am now aware you cannot merge and move on the same turn

The paras go it alone.



With a known 3 stugs roaming about they just hunker down and are soon offered a ceasfire which they glady accept.




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RE: H2h AAR: Airborne Army Captures Dutch Towns... - 12/21/2010 9:38:58 PM   
Andrew Williams


Posts: 6116
Joined: 1/8/2001
From: Australia
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We than had a rather amusing half our of crashes , deployment issues etc..

The crash looked like an iternet connection issue but the deployment was an odd one - this required a couple of re-starts.


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Post #: 122
RE: H2h AAR: Airborne Army Captures Dutch Towns... - 12/21/2010 9:52:22 PM   
Andrew Williams


Posts: 6116
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Midday 21 September - turns move fast when only one map is contested.

Pannerden

50th Div bring a counter to the stugs.



The infantry move quickly to close with the enemy as a 6pdr puts paid to a Stug.



A second Stug is laid to rest



The 3rd Stug. then goes on a rampage destroying 2 Wolverines and an armoured car.... both sides collapse from exhaustion








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RE: H2h AAR: Airborne Army Captures Dutch Towns... - 12/21/2010 10:10:00 PM   
Andrew Williams


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From: Australia
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3pm 21 September

Pannerden v Fanatical SS



Not much in the way of points ... and at least 1 stug. to take care of.



The infantry inch forward securing another VL



The PIAT chalks one up



Both sides again collapse exhausted




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Post #: 124
RE: H2h AAR: Airborne Army Captures Dutch Towns... - 12/21/2010 10:22:55 PM   
Andrew Williams


Posts: 6116
Joined: 1/8/2001
From: Australia
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6pm 21 September

BG's merge to try and get some points.

These fanatcal SS are just not going to quit.

How many battles on Pannerden is this?



In no hurry as all the buildings are under control



The SS finally break down




And shortly after...




< Message edited by Andrew Williams -- 12/21/2010 10:36:48 PM >


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Post #: 125
RE: H2h AAR: Airborne Army Captures Dutch Towns... - 12/21/2010 10:31:23 PM   
Andrew Williams


Posts: 6116
Joined: 1/8/2001
From: Australia
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Congratulations to my opponent for sticking with a total lost cause, he never lost his sense of humour and used what forces he was given with energy and imagination.


25 turns required to achieve total victory
31 turns not played

About 6 maps that took more than one battle to clear - Pannerden was a beauty, Arnhem Heights and Dinther were tight.

Nearly all the others were simply a walkover.

The Axis forces are so weak they can't cover all map VL's and as soon as they are assaulted their morale breaks.


more to follow.....


< Message edited by Andrew Williams -- 12/21/2010 10:32:25 PM >


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Post #: 126
RE: H2h AAR: Airborne Army Captures Dutch Towns... - 1/14/2011 9:47:49 PM   
Andrew Williams


Posts: 6116
Joined: 1/8/2001
From: Australia
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The REVERSE Grand campaign has commenced...

Stay tuned....


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Post #: 127
RE: Airborne Army Captures Dutch Towns... - 9/28/2011 1:11:20 PM   
Grants Grunts

 

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Hi ; New player here . I need some advice on how to deal with Panthers in a meeting engaement . You have really good AAR so I thought I'd ask you . Thanks

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Post #: 128
RE: Airborne Army Captures Dutch Towns... - 9/28/2011 9:00:49 PM   
Andrew Williams


Posts: 6116
Joined: 1/8/2001
From: Australia
Status: offline
stay hidden and hit them in the side and rear.

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Post #: 129
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