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RE: The Elephant Vanishes :: obvert (J) vs SqzMyLemon (A) - 7/2/2016 3:02:33 AM   
Lowpe


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A really good plane, but my experience has been they cannot sweep at all....so my advice is to use them strictly in a defensive role.

I wouldn't use them to escort either -- not that they have the range, but sometimes you get tempted.

If you can sandwich them down low with other fighters, they can really do a number on the Jugs.

(in reply to obvert)
Post #: 1021
RE: The Elephant Vanishes :: obvert (J) vs SqzMyLemon (A) - 7/2/2016 10:47:42 AM   
obvert


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quote:

ORIGINAL: Lowpe

A really good plane, but my experience has been they cannot sweep at all....so my advice is to use them strictly in a defensive role.

I wouldn't use them to escort either -- not that they have the range, but sometimes you get tempted.

If you can sandwich them down low with other fighters, they can really do a number on the Jugs.


I've used them sweeping but they're best role is interceptor. The service 2 is the main advantage here, but by late 44 they're getting a bit weak. The J2M5 is much better. My sweepers are mainly the George and Frank right now, and i'm praying the Ki-83 picks up the RnD pace a bit.

The plane I did not get to use last time is the N1K5 and that is progressing nicely. It should be ready late 44. It looks a beast.

I've still been playing with low CAP layered under 10k. So far the results are decent. Against single groups they do fantastically well, against big combined bombing and sweeping with Spits and P-47s, not so much. I'll be mixing it all up as we go, kind of putting the tests to the test in practice!

< Message edited by obvert -- 7/2/2016 10:50:54 AM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to Lowpe)
Post #: 1022
RE: The Elephant Vanishes :: obvert (J) vs SqzMyLemon (A) - 7/2/2016 11:18:24 AM   
obvert


Posts: 14050
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From: PDX (and now) London, UK
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4-7 January, 1944


West Oz: Albany falls. The tanks will chase down the refugees, then move to eradicate the last of the former Carnarvon garrison before moving back to Sumatra. Good experience gain here for them.

BURMA: The Allies sweep Prome several times but do not bomb yet. They seem to be feeling out the defenses. I've got AA here but no CAP until it needs to be here. If troops start moving on the base then I'll consider it. Right now 15 units have moved opposite on the Arakan, but did not make it in time to further wreck the Thais. All Thai units from here will move back to Rangoon and form the garrison there as other units head to the front. I've just sent in four large Brigades, recently arrived, to fill some holes. I'm also beefing up the Burmese coastline and will continue to bring units from OZ back to their defensive positions on Sumatra.

CHINA: The Japanese finally prevail at Sining and the industry is all intact. That is good as we were a bit short on resources due to the health of most bigger LI centers here, and this will be a big addition. It's also a x50 VP base and I'll build it to max and get decent forts as well. If these bases in China are maxed out it puts pressure on the Allies to take them late. If they don't it's a lot of VPs to try to double. No strat bombing for the entire war here remember (an HR Torsten wanted. I see this as a plus for the Japanese, but balanced by no SL so the Allies can essentially put as much as they want on any spot on the map).

Forces will now move to Urumchi.

SW PAC: One lone Corsair group sweeps Rabaul and doesn't do well. About 6-7 Corsairs lost for 4 Japanese planes. Again, it seems he's testing the defenses. I have a few new groups moving down, so they may be tougher in about 4-5 turns, but I also have some interlocking bases at Kaveing, Namatani and Feni Islands to use as additional defensive centers around Rabaul.

I've noticed more shipping around Rekata Bay and Munda. I'll get some strikes ready and do more thorough recon to see if fighters are lurking here. If not, I will be aggressive.


--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR January 4, 42
--------------------------------------------------------------------------------

Ground combat at Sining (80,32)

Japanese Deliberate attack

Attacking force 26818 troops, 154 guns, 106 vehicles, Assault Value = 683

Defending force 18967 troops, 79 guns, 0 vehicles, Assault Value = 295

Japanese adjusted assault: 1061

Allied adjusted defense: 337

Japanese assault odds: 3 to 1 (fort level 2)

Japanese Assault reduces fortifications to 1

Combat modifiers
Defender: terrain(+), preparation(-), experience(-)
Attacker:

Japanese ground losses:
1020 casualties reported
Squads: 1 destroyed, 54 disabled
Non Combat: 0 destroyed, 14 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
1072 casualties reported
Squads: 11 destroyed, 91 disabled
Non Combat: 1 destroyed, 38 disabled
Engineers: 0 destroyed, 1 disabled

Assaulting units:
23rd Tank Regiment
2nd Ind.Mixed Brigade
65th Division
12th RGC Ind. Brigade
19th Ind.Mixed Brigade
13th Indpt Infantry Regiment
Mongol Garrison Army

Defending units:
17th Chinese Corps
35th Chinese Cavalry Division
3rd Prov Chinese Corps
5th Chinese Base Force
6th Chinese Base Force
8th War Area
40th Group Army
8th Chinese Base Force

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR January 5, 42
--------------------------------------------------------------------------------

Ground combat at Sining (80,32)

Japanese Deliberate attack

Attacking force 26128 troops, 154 guns, 106 vehicles, Assault Value = 615

Defending force 17960 troops, 78 guns, 0 vehicles, Assault Value = 216

Japanese adjusted assault: 870

Allied adjusted defense: 292

Japanese assault odds: 2 to 1 (fort level 1)

Japanese Assault reduces fortifications to 0

Combat modifiers
Defender: terrain(+), leaders(+), preparation(-), experience(-)
Attacker:

Japanese ground losses:
589 casualties reported
Squads: 1 destroyed, 38 disabled
Non Combat: 0 destroyed, 11 disabled
Engineers: 0 destroyed, 1 disabled
Vehicles lost 8 (1 destroyed, 7 disabled)

Allied ground losses:
1264 casualties reported
Squads: 61 destroyed, 63 disabled
Non Combat: 1 destroyed, 41 disabled
Engineers: 0 destroyed, 3 disabled
Guns lost 17 (1 destroyed, 16 disabled)

Assaulting units:
23rd Tank Regiment
12th RGC Ind. Brigade
19th Ind.Mixed Brigade
65th Division
2nd Ind.Mixed Brigade
13th Indpt Infantry Regiment
Mongol Garrison Army

Defending units:
17th Chinese Corps
35th Chinese Cavalry Division
3rd Prov Chinese Corps
40th Group Army
6th Chinese Base Force
5th Chinese Base Force
8th War Area
8th Chinese Base Force

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR January 6, 42
--------------------------------------------------------------------------------

Ground combat at Sining (80,32)

Japanese Deliberate attack

Attacking force 25773 troops, 154 guns, 106 vehicles, Assault Value = 579

Defending force 16892 troops, 77 guns, 0 vehicles, Assault Value = 155

Japanese adjusted assault: 429

Allied adjusted defense: 187

Japanese assault odds: 2 to 1 (fort level 0)

Japanese forces CAPTURE Sining !!!

Combat modifiers
Defender: terrain(+), preparation(-), experience(-)
Attacker:

Japanese ground losses:
888 casualties reported
Squads: 3 destroyed, 59 disabled
Non Combat: 0 destroyed, 10 disabled
Engineers: 0 destroyed, 1 disabled
Vehicles lost 3 (1 destroyed, 2 disabled)

Units pursuing 1

Allied ground losses:
4488 casualties reported
Squads: 64 destroyed, 0 disabled
Non Combat: 287 destroyed, 12 disabled
Engineers: 9 destroyed, 0 disabled
Guns lost 16 (16 destroyed, 0 disabled)

Units retreated 7
Units destroyed 1

Defeated Allied Units Retreating!

Assaulting units:
19th Ind.Mixed Brigade
12th RGC Ind. Brigade
23rd Tank Regiment
65th Division
2nd Ind.Mixed Brigade
13th Indpt Infantry Regiment
Mongol Garrison Army

Defending units:
35th Chinese Cavalry Division
17th Chinese Corps
3rd Prov Chinese Corps
5th Chinese Base Force
40th Group Army
6th Chinese Base Force
8th War Area
8th Chinese Base Force

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR January 7, 42
--------------------------------------------------------------------------------

Morning Air attack on Rabaul , at 106,125

Weather in hex: Overcast

Raid detected at 77 NM, estimated altitude 31,000 feet.
Estimated time to target is 29 minutes

Japanese aircraft
A6M5b Zero x 11
J2M2 Jack x 21
N1K1 Rex x 12
N1K1-J George x 1
N1K2-J George x 15
Ki-43-IIb Oscar x 11
Ki-44-IIc Tojo x 14
Ki-45 KAIa Nick x 18

Allied aircraft
F4U-1 Corsair x 17

Japanese aircraft losses
N1K1 Rex: 1 destroyed
N1K2-J George: 1 destroyed
Ki-45 KAIa Nick: 1 destroyed


Allied aircraft losses
F4U-1 Corsair: 2 destroyed

CAP engaged:
Yokosuka Ku S-1 with N1K1-J George (0 airborne, 0 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 9000 , scrambling fighters between 0 and 9000.
Time for all group planes to reach interception is 12 minutes
204 Ku S-1 with N1K2-J George (0 airborne, 10 on standby, 0 scrambling)
5 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 9000 , scrambling fighters between 9000 and 35000.
Time for all group planes to reach interception is 18 minutes
902 Ku S-1 with N1K1 Rex (0 airborne, 8 on standby, 0 scrambling)
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 6000 , scrambling fighters between 6000 and 32000.
Time for all group planes to reach interception is 24 minutes
253 Ku S-2 with J2M2 Jack (0 airborne, 10 on standby, 0 scrambling)
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 9000 , scrambling fighters between 9000 and 33000.
Time for all group planes to reach interception is 24 minutes
254 Ku S-1 with J2M2 Jack (0 airborne, 5 on standby, 0 scrambling)
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 5000 , scrambling fighters between 5000 and 25000.
Time for all group planes to reach interception is 12 minutes
265 Ku S-1 with A6M5b Zero (0 airborne, 8 on standby, 0 scrambling)
3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 5000 , scrambling fighters between 28000 and 34000.
Time for all group planes to reach interception is 17 minutes
21st Sentai with Ki-45 KAIa Nick (0 airborne, 12 on standby, 0 scrambling)
6 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 9000 , scrambling fighters between 9000 and 28000.
Time for all group planes to reach interception is 15 minutes
30th Sentai with Ki-43-IIb Oscar (0 airborne, 8 on standby, 0 scrambling)
3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 5000 , scrambling fighters between 5000 and 34000.
Time for all group planes to reach interception is 17 minutes
78th Sentai with Ki-44-IIc Tojo (0 airborne, 10 on standby, 0 scrambling)
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 7000 , scrambling fighters between 7000 and 36000.
Time for all group planes to reach interception is 14 minutes

--------------------------------------------------------------------------------

Ground combat at Albany (51,153)

Japanese Deliberate attack

Attacking force 2628 troops, 0 guns, 247 vehicles, Assault Value = 139

Defending force 964 troops, 7 guns, 0 vehicles, Assault Value = 17

Japanese adjusted assault: 128

Allied adjusted defense: 5

Japanese assault odds: 25 to 1 (fort level 3)

Japanese forces CAPTURE Albany !!!

Combat modifiers
Defender: op mode(-), preparation(-), experience(-)
Attacker:

Japanese ground losses:
Vehicles lost 6 (2 destroyed, 4 disabled)

Allied ground losses:
266 casualties reported
Squads: 12 destroyed, 2 disabled
Non Combat: 28 destroyed, 0 disabled
Engineers: 12 destroyed, 0 disabled
Guns lost 5 (4 destroyed, 1 disabled)

Units retreated 1
Units destroyed 1

Defeated Allied Units Retreating!

Assaulting units:
9th Tank Regiment
8th Tank Regiment

Defending units:
Princess Royal Fortress
5th RAAF Base Force

--------------------------------------------------------------------------------



These Corsairs dove first on the Tojos, and that is curious. They are in the middle of the layers at 7k, but I would guess they climbed the fastest and due to the good radar warning, they actually got up there to challenge before the Jacks and Georges at 9k.





Attachment (1)

< Message edited by obvert -- 7/2/2016 11:28:48 AM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to obvert)
Post #: 1023
RE: The Elephant Vanishes :: obvert (J) vs SqzMyLemon (A) - 7/2/2016 2:02:10 PM   
obvert


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The A6M8 is moving forward quickly with 150 factories and the engine bonus. It should arrive soon and will be the mainstay of the IJN CVs for about a year. I've got 3 x 30 researching the Sam, or hoping to start soon, but they're being very slow to repair. Knowing I don't want to make so many A6M8 I'll switch the research to other models, some to the Sam and some to another fighter, either the Ki-94 or the J7M. I haven't decided yet.






Attachment (1)

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to obvert)
Post #: 1024
RE: The Elephant Vanishes :: obvert (J) vs SqzMyLemon (A) - 7/2/2016 2:14:51 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
ECONOMY


Here is shot at the economy for the beginning of 44. I have been shoveling supply around and just spent a lot on engine factory upgrades over the last two months, but it should begin accumulating again now.

I've shut down about 2/3 of fort and nearly all other base building, including in the HI. I'm still building forts all over China as I want it to be a tar baby. With the HR against strat bombing I know I've got the extra supply longterm to do this and if some bases get above six forts the Allies could find some big surprises, especially in river crossed areas. Changsha, Nanning, Canton, Chungking, etc. Bases in x3 will also get to at least 6 forts and possibly higher. A few coastal bases in the clear will also be pushed up while others not built at all. I've got some defensive lines already mapped out. My Allied game helped with understanding good spot to hold here.

In other areas forts are mostly being built to level 4. Exceptions include the Marianas of course, the Ryukyus, Kuriles and other bases close to or on the HI that would be likely landing spots. Around the PI some bases will go to 6 also.

Other than that I'm rushing to get tankers back and forth from Singapore. Each returning amphib TF carries resources or fuel, and generally I'm trying to be as efficient as possible. When troops are back from OZ the fuel consumption by ships should drop under 10k for the first time in a while.




Attachment (1)

< Message edited by obvert -- 7/2/2016 10:08:00 PM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to obvert)
Post #: 1025
RE: The Elephant Vanishes :: obvert (J) vs SqzMyLemon (A) - 7/2/2016 10:05:08 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
ECONOMY cont.



This shows the slight decline in supply over the past few weeks. I'll be in conservation mode for the first half of 44 if and when it's possible.




Attachment (1)

< Message edited by obvert -- 7/2/2016 10:08:24 PM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to obvert)
Post #: 1026
RE: The Elephant Vanishes :: obvert (J) vs SqzMyLemon (A) - 7/3/2016 1:55:07 AM   
njp72

 

Posts: 1372
Joined: 9/20/2008
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quote:

ORIGINAL: obvert

ECONOMY


Here is shot at the economy for the beginning of 44. I have been shoveling supply around and just spent a lot on engine factory upgrades over the last two months, but it should begin accumulating again now.

I've shut down about 2/3 of fort and nearly all other base building, including in the HI. I'm still building forts all over China as I want it to be a tar baby. With the HR against strat bombing I know I've got the extra supply longterm to do this and if some bases get above six forts the Allies could find some big surprises, especially in river crossed areas. Changsha, Nanning, Canton, Chungking, etc. Bases in x3 will also get to at least 6 forts and possibly higher. A few coastal bases in the clear will also be pushed up while others not built at all. I've got some defensive lines already mapped out. My Allied game helped with understanding good spot to hold here.

In other areas forts are mostly being built to level 4. Exceptions include the Marianas of course, the Ryukyus, Kuriles and other bases close to or on the HI that would be likely landing spots. Around the PI some bases will go to 6 also.

Other than that I'm rushing to get tankers back and forth from Singapore. Each returning amphib TF carries resources or fuel, and generally I'm trying to be as efficient as possible. When troops are back from OZ the fuel consumption by ships should drop under 10k for the first time in a while.





This looks pretty good. Setting yourself up pretty nicely here for 44 and 45.

Well done

(in reply to obvert)
Post #: 1027
RE: The Elephant Vanishes :: obvert (J) vs SqzMyLemon (A) - 7/3/2016 2:01:16 AM   
njp72

 

Posts: 1372
Joined: 9/20/2008
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quote:

ORIGINAL: obvert

The A6M8 is moving forward quickly with 150 factories and the engine bonus. It should arrive soon and will be the mainstay of the IJN CVs for about a year. I've got 3 x 30 researching the Sam, or hoping to start soon, but they're being very slow to repair. Knowing I don't want to make so many A6M8 I'll switch the research to other models, some to the Sam and some to another fighter, either the Ki-94 or the J7M. I haven't decided yet.







I have found the A6M8 pretty valuable in my game. I have been able to deploy it in very large numbers (until I started to run out of Ha 33s) and it has given a very good account of itself.

From my experience, numbers in 44 and 45 are more important than quality. Whilst the Japanese airframes are clearly inferior to the Allies, Japanese fighter pilot quality tends to be very good near the end which makes a big difference.

I am not a fan of the late war fighters because of the time it takes to get them into the field, the supply cost, the lack of numbers they ultimately field and their factories are usually under attack when they are coming into production.

I should say I only play with PDU-off so that might make a difference.




(in reply to obvert)
Post #: 1028
RE: The Elephant Vanishes :: obvert (J) vs SqzMyLemon (A) - 7/3/2016 3:53:13 AM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
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quote:

ORIGINAL: njp72

I should say I only play with PDU-off so that might make a difference.


A big difference. As you say, with PDU OFF, very few late models can be used in numbers so little value in getting them and very difficult to justify the supply expense. Frank and Sam are about it as most groups will upgrade to them, thus the supply expense can be justified. Very hard to get Sam early enough though, so that means A6M still have be used in quantity.

_____________________________

Pax

(in reply to njp72)
Post #: 1029
RE: The Elephant Vanishes :: obvert (J) vs SqzMyLemon (A) - 7/3/2016 8:20:02 AM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
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quote:

ORIGINAL: njp72


quote:

ORIGINAL: obvert

The A6M8 is moving forward quickly with 150 factories and the engine bonus. It should arrive soon and will be the mainstay of the IJN CVs for about a year. I've got 3 x 30 researching the Sam, or hoping to start soon, but they're being very slow to repair. Knowing I don't want to make so many A6M8 I'll switch the research to other models, some to the Sam and some to another fighter, either the Ki-94 or the J7M. I haven't decided yet.







I have found the A6M8 pretty valuable in my game. I have been able to deploy it in very large numbers (until I started to run out of Ha 33s) and it has given a very good account of itself.

From my experience, numbers in 44 and 45 are more important than quality. Whilst the Japanese airframes are clearly inferior to the Allies, Japanese fighter pilot quality tends to be very good near the end which makes a big difference.

I am not a fan of the late war fighters because of the time it takes to get them into the field, the supply cost, the lack of numbers they ultimately field and their factories are usually under attack when they are coming into production.

I should say I only play with PDU-off so that might make a difference.



This is what I've been hearing. I didn't use it last time around because the Sam was prioritized and came in 44. The A6M8 just pushed another month, so it should arrive by March at the latest.

So a question then. Should I throw these 150 factories (incurring the supply drain it'll cost) into the Sam line once they're ready, or make 250+ A6M8?

I hear you on numbers, but that seems a lot. I wasn't so efficiency minded when I set this up several years ago, and I'm feeling conflicted by spending so much. Really, they are defensive planes, which is what I'll want, and they're service 1 which is great, but they're not better than the Ki-100 or the J2M3 (service 2), so where should I put my production? There is also the cull of IJN groups to consider in mid-44.



_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to njp72)
Post #: 1030
RE: The Elephant Vanishes :: obvert (J) vs SqzMyLemon (A) - 7/3/2016 9:03:46 AM   
obvert


Posts: 14050
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From: PDX (and now) London, UK
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quote:

ORIGINAL: PaxMondo


quote:

ORIGINAL: njp72

I should say I only play with PDU-off so that might make a difference.


A big difference. As you say, with PDU OFF, very few late models can be used in numbers so little value in getting them and very difficult to justify the supply expense. Frank and Sam are about it as most groups will upgrade to them, thus the supply expense can be justified. Very hard to get Sam early enough though, so that means A6M still have be used in quantity.


Here with PDU-ON, and since Joseph has had to rearrange a mess on the Allied side, slowing things down, I'm hoping and planning for a game that goes past historical. With that in mind how much should I emphasize late war R & D?

I have enough in the Frank, with 110 producing, 90 researching the Ki-84b and 60 in the Ki-84r. I have enough on the N1K5 line, which total will be about 230. The Ki-100 is about to arrive and I'll switch almost all Tojo factories to it to produce about 180-200. I have another 110 total on the J2M5 line. There will be about 150 Ki-43 IV as well.

For the late war planes I have 3 x 30 on the Ki-83. Only 1 x 30 on the J7W. I have nothing so far on the Ki-94, the jets or the rocket.

So should I bother to add more to the ultra next gen planes or just hope what I have going will get me through into the late endgame?



_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to PaxMondo)
Post #: 1031
RE: The Elephant Vanishes :: obvert (J) vs SqzMyLemon (A) - 7/3/2016 12:08:09 PM   
njp72

 

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quote:

ORIGINAL: obvert


quote:

ORIGINAL: PaxMondo


quote:

ORIGINAL: njp72

I should say I only play with PDU-off so that might make a difference.


A big difference. As you say, with PDU OFF, very few late models can be used in numbers so little value in getting them and very difficult to justify the supply expense. Frank and Sam are about it as most groups will upgrade to them, thus the supply expense can be justified. Very hard to get Sam early enough though, so that means A6M still have be used in quantity.


Here with PDU-ON, and since Joseph has had to rearrange a mess on the Allied side, slowing things down, I'm hoping and planning for a game that goes past historical. With that in mind how much should I emphasize late war R & D?

I have enough in the Frank, with 110 producing, 90 researching the Ki-84b and 60 in the Ki-84r. I have enough on the N1K5 line, which total will be about 230. The Ki-100 is about to arrive and I'll switch almost all Tojo factories to it to produce about 180-200. I have another 110 total on the J2M5 line. There will be about 150 Ki-43 IV as well.

For the late war planes I have 3 x 30 on the Ki-83. Only 1 x 30 on the J7W. I have nothing so far on the Ki-94, the jets or the rocket.

So should I bother to add more to the ultra next gen planes or just hope what I have going will get me through into the late endgame?




Well I would say no for the following reasons:

1. A competent Allied player will be in range of the homeland by either mid to late 44 and then Japan will burn. Depending how much and whether it is by night or day will be judged by the strength of the Japanese air defence system and how quickly it breaks down. It will also depend on the Allied player and how aggressive they are. Some will baulk at the losses whilst others will simply see it as a means to the end.

2. For me, the integrity of the air defence network over the home islands is built on sheer numbers and plentiful supply. Devoting scarce resources to late war airframes potentially compromises both.

3. No matter how hard I have tried in various games and the massive losses sustained, the Allies don't seem to run out of critical airframes, especially 4E bombers. As we all know, they have the ability to shut down any airfield in Japan with one massive concerted effort. I fear many advanced aircraft after battling sweeps for several days will simply be destroyed on the ground.

I have also attached the number of destroyed aircraft from my current game. As you will note the numbers are huge

Just my 2 cents








Attachment (1)

(in reply to obvert)
Post #: 1032
RE: The Elephant Vanishes :: obvert (J) vs SqzMyLemon (A) - 7/3/2016 12:38:39 PM   
Lowpe


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NJP is pretty spot on....but some food for thought:

If you have the engine production, then I would keep making the Tojo IIc for the rest of the game with some factories. It can be a wonderful escort for those shorter range kamikaze strikes freeing up your better frames for other duties; it can fly very low CAP and still do well; you have already spent the supply to make them; and it makes an excellent CAP Trap plane over TFs. Plus you are pdu on, and can downgrade to it should you start to run short of better fighters.

Yes, there are better planes available -- but you don't have to spend any supply to keep the Tojo IIc in production which makes it special.

On late planes: Well, I feel you need the Sam. Sam, George, A6M8 and Jack for the Navy. All four have different uses.

Army: You have the bases covered very well with Frank, Tony, Tojo, Oscar. What more do you really want? I steer clear from the twin engine fighters for two reason: cost & repair times. However, I do like fighter bombers to give you deep defense against deep B29 strikes etc. This will allow you to defend HI with FB while better squadrons can be closer to the front lines. Also, FB make for good kamikazes although here again I like Jill & Judy and would prefer leaving the FB defending bomber strikes.

If you dump 150,000 supply into a final generation fighter, say the Ki94II, can you get a ROI off that supply? Will it preserve your industry? VP wise it is a good purchase IMHO.

The other thing to consider is that the Allies are like a rock going downhill, and if you neglect your night fighters they will go that route.

And finally, there seem to be quite a few Allied players that simply to don't strategic bomb much and against those players you have more freedom to pursue a late war fighters I think as that does greatly change your supply dynamic.



< Message edited by Lowpe -- 7/3/2016 12:41:53 PM >

(in reply to njp72)
Post #: 1033
RE: The Elephant Vanishes :: obvert (J) vs SqzMyLemon (A) - 7/3/2016 12:49:00 PM   
njp72

 

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quote:

ORIGINAL: Lowpe

NJP is pretty spot on....but some food for thought:

If you have the engine production, then I would keep making the Tojo IIc for the rest of the game with some factories. It can be a wonderful escort for those shorter range kamikaze strikes freeing up your better frames for other duties; it can fly very low CAP and still do well; you have already spent the supply to make them; and it makes an excellent CAP Trap plane over TFs. Plus you are pdu on, and can downgrade to it should you start to run short of better fighters.

Yes, there are better planes available -- but you don't have to spend any supply to keep the Tojo IIc in production which makes it special.

On late planes: Well, I feel you need the Sam. Sam, George, A6M8 and Jack for the Navy. All four have different uses.

Army: You have the bases covered very well with Frank, Tony, Tojo, Oscar. What more do you really want? I steer clear from the twin engine fighters for two reason: cost & repair times. However, I do like fighter bombers to give you deep defense against deep B29 strikes etc. This will allow you to defend HI with FB while better squadrons can be closer to the front lines. Also, FB make for good kamikazes although here again I like Jill & Judy and would prefer leaving the FB defending bomber strikes.

If you dump 150,000 supply into a final generation fighter, say the Ki94II, can you get a ROI off that supply? Will it preserve your industry? VP wise it is a good purchase IMHO.

The other thing to consider is that the Allies are like a rock going downhill, and if you neglect your night fighters they will go that route.

And finally, there seem to be quite a few Allied players that simply to don't strategic bomb much and against those players you have more freedom to pursue a late war fighters I think as that does greatly change your supply dynamic.



+1 Lowpe and I have also found the Tojo IIC to have played a very important role in the air defence of Japan. A very serviceable aircraft which can still do damage in 45.

(in reply to Lowpe)
Post #: 1034
RE: The Elephant Vanishes :: obvert (J) vs SqzMyLemon (A) - 7/3/2016 3:32:03 PM   
Lokasenna


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Ditch the Oscar. You don't need it. It's mediocre and the Ki-100-I is better in every respect except for the range, and honestly the Oscar performs so poorly against the bigger/badder Allied planes that it doesn't really matter on escort.

Don't dump 150 factories into the Sam research, but 250 A6M8 is probably too many. It's more than I'm producing, and your aerial pace of game might be similar to mine (which is much slower than njp's). I'm about 4 months ahead of you in game time with 3K more Japanese losses and 2K more Allied losses than your game. I think numbers were comparable when at your point in time. I ended up with 255 A6M8 factories and it's definitely too many, but I don't have a place I want to change them to at this point. I'm very conservative about changing factories to the point that it might bite me in the rear end later because I did it too late (for example, abandoning the Oscar).

(in reply to njp72)
Post #: 1035
RE: The Elephant Vanishes :: obvert (J) vs SqzMyLemon (A) - 7/3/2016 10:24:49 PM   
obvert


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quote:

ORIGINAL: njp72


quote:

ORIGINAL: Lowpe

NJP is pretty spot on....but some food for thought:

If you have the engine production, then I would keep making the Tojo IIc for the rest of the game with some factories. It can be a wonderful escort for those shorter range kamikaze strikes freeing up your better frames for other duties; it can fly very low CAP and still do well; you have already spent the supply to make them; and it makes an excellent CAP Trap plane over TFs. Plus you are pdu on, and can downgrade to it should you start to run short of better fighters.

Yes, there are better planes available -- but you don't have to spend any supply to keep the Tojo IIc in production which makes it special.

On late planes: Well, I feel you need the Sam. Sam, George, A6M8 and Jack for the Navy. All four have different uses.

Army: You have the bases covered very well with Frank, Tony, Tojo, Oscar. What more do you really want? I steer clear from the twin engine fighters for two reason: cost & repair times. However, I do like fighter bombers to give you deep defense against deep B29 strikes etc. This will allow you to defend HI with FB while better squadrons can be closer to the front lines. Also, FB make for good kamikazes although here again I like Jill & Judy and would prefer leaving the FB defending bomber strikes.

If you dump 150,000 supply into a final generation fighter, say the Ki94II, can you get a ROI off that supply? Will it preserve your industry? VP wise it is a good purchase IMHO.

The other thing to consider is that the Allies are like a rock going downhill, and if you neglect your night fighters they will go that route.

And finally, there seem to be quite a few Allied players that simply to don't strategic bomb much and against those players you have more freedom to pursue a late war fighters I think as that does greatly change your supply dynamic.



+1 Lowpe and I have also found the Tojo IIC to have played a very important role in the air defence of Japan. A very serviceable aircraft which can still do damage in 45.


Ok. So. It sounds like the consensus is that the supply is more valuable, but what if the game goes into late 45? Then the Allied planes are so much better that Japanese fighters will essentially be VP farms. Unless some decent faster defensive fighters can also step up.

In my one trip through I found the Tojo IIc to drop off significantly in mid-44, but I was maybe not employing them as well as I could now either. I'm willing to give them another shot, fly them low, and see what happens. If they can't hack it I use them up for escorts and last ditch defense in numbers. They do climb, and that can be helpful en masse.

The Ki-83 is worth the cost. It is awesome. It allows the Japanese to actually sweep in 45. Having some offensive bite can still pay dividends if that means I can strike at critical ports, airfields, or deflect and deplete CV CAP for a big strike.

I see the Ki-94 being in that category, and that is how Mr Kane used them against GreyJoy, with the Ki-83 and Frank 'r.'

The J7W can provide some much needed 1:1 with the best Allied sweepers. In limited use I had great results with it. Not only does this help prevent the kind of massed destruction of any place on the map by Allied bombing in daylight, it also kills Allied aces. The one place in the late war the Japanese still have an advantage is in numbers of good pilots. Not the best, but more 70+ pilots than the Allies.

Joseph could go for the Kuriles in the Spring, or the Marianas, and surely that would change what is possible, but right now it looks like this game has a lot riding on Burma and So Pac, both far from the HI. I don't want to be left without options for 8/45 and beyond. Remember also no strat bombing in China, so extra supply production that must be taken back, not strat bombed.


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to njp72)
Post #: 1036
RE: The Elephant Vanishes :: obvert (J) vs SqzMyLemon (A) - 7/3/2016 10:32:19 PM   
obvert


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quote:

ORIGINAL: Lokasenna

Ditch the Oscar. You don't need it. It's mediocre and the Ki-100-I is better in every respect except for the range, and honestly the Oscar performs so poorly against the bigger/badder Allied planes that it doesn't really matter on escort.

Don't dump 150 factories into the Sam research, but 250 A6M8 is probably too many. It's more than I'm producing, and your aerial pace of game might be similar to mine (which is much slower than njp's). I'm about 4 months ahead of you in game time with 3K more Japanese losses and 2K more Allied losses than your game. I think numbers were comparable when at your point in time. I ended up with 255 A6M8 factories and it's definitely too many, but I don't have a place I want to change them to at this point. I'm very conservative about changing factories to the point that it might bite me in the rear end later because I did it too late (for example, abandoning the Oscar).


I'll think about it, but what will help more is to try both the Ki-100 and Oscar IV in similar situations. I'll do that before completely abandoning the Oscar. I used it often to escort long strikes and to show up long distances away or LR CAP farther than would be expected. Range is useful, too.

I see it as a Low layer on the CAP and an escort late, still, especially when my A6M8 are so short ranged.

Thanks for the A6M8 advice especially. I sensed it would be too many, but you're right, I don't have to change them into anything just because I can. I've already been much more selective about this and I have about 200 factories not producing right now until I know I need to change them into something else.

I will need more Ki-100 and more Sams though, so I'll probably reduce Tojos at least to make around 200 Ki-100 and change at least some of the A6M8 to Sam as I am only researching 3 x 30. That isn't enough for production once I have them. I would say 150. Yes?

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to Lokasenna)
Post #: 1037
RE: The Elephant Vanishes :: obvert (J) vs SqzMyLemon (A) - 7/4/2016 12:58:51 PM   
Lokasenna


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From: Iowan in MD/DC
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The Ki-102a allows you to sweep also. And somewhat the George...

(in reply to obvert)
Post #: 1038
RE: The Elephant Vanishes :: obvert (J) vs SqzMyLemon (A) - 7/4/2016 1:36:31 PM   
obvert


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8-10 January, 1944


BURMA: Some single ship TFs have been moving to Ramree to unload supply. I've noticed this for a few weeks, but held off doing anything as I didn't want him to send in fighters to the base or develop a need for an Allied naval presence there (I'm still sending a bunch of units and supply into Rangoon and so far nothing has been hit).

I noticed more ships than usual on the 8th and decided this was a good time to take a stab at it. In the early hours of the 9th E Tsuga ran in and hit xAK Gogra with shells and one fish, sinking her. She also got to xAK Bucegi and left her with heavy fires before retiring.

During the day Jills found an xAKL and put it under as well.

SW PAC: This day worked well on another side of the war too, with a similar situation developing around the forward Allied bases in the Solomons. I'd noticed some larger TFs at Rekata and Munda, and I sent in the Judys and Lilys for a shot following sweeps. I wanted these attacks to be coordinated on the same day to make sure the Allies didn't beef up protection everywhere, and all worked to perfection, but there was no CAP to be found.

A large TF of 4 xAP, 7 xAK and two AM was decimated and to top it off it still had troops unloading! Based on the reports of the five AM and PM strikes it looks like the entire TF was sunk and the Allies lose at least 360+ deveices! We lost ten planes to flak and ops in all areas. A good haul in exchange for unused, undeveloped bases and no loss of troops or naval assets.

CAP traps will surely appear in the area soon as the engineers that did land build up these bases. I'll hang back, keep upgrading air groups and wait for the next wave.

West Oz: All is complete now here and troops are moving out. Some small Coy units on the way to provide garrisons for coastal bases. A few small bases forces and a naval guard for Perth will round out the commitments here.

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR January 9, 42
--------------------------------------------------------------------------------

Night Time Surface Combat, near Ramree Island at 54,48, Range 11,000 Yards

Japanese Ships
E Tsuga

Allied Ships
xAK Gogra, Shell hits 12, Torpedo hits 1, and is sunk

--------------------------------------------------------------------------------
Night Time Surface Combat, near Ramree Island at 54,48, Range 11,000 Yards

Japanese Ships
E Tsuga

Allied Ships
xAK Bucegi, Shell hits 7, heavy fires

--------------------------------------------------------------------------------
Morning Air attack on TF, near Rekata Bay at 113,134

Weather in hex: Clear sky

Raid spotted at 10 NM, estimated altitude 16,000 feet.
Estimated time to target is 2 minutes

Japanese aircraft
A6M5b Zero x 26
D4Y1 Judy x 22

Japanese aircraft losses
D4Y1 Judy: 1 destroyed by flak

Allied Ships
xAP Wallingford, Bomb hits 1, on fire
xAK Canadian
xAK Ohioan, Bomb hits 1, heavy fires, heavy damage
xAK Californian, Bomb hits 4, and is sunk
xAP Cape Perpetua, Bomb hits 1, on fire
AM Sheldrake, Bomb hits 2, and is sunk
xAK Coast Trader, Bomb hits 3, heavy fires, heavy damage


Allied ground losses:
562 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 31 destroyed, 33 disabled
Engineers: 23 destroyed, 15 disabled
Vehicles lost 57 (35 destroyed, 22 disabled)


Aircraft Attacking:
4 x D4Y1 Judy releasing from 1000'
Naval Attack: 1 x 500 kg SAP Bomb
12 x D4Y1 Judy releasing from 2000'
Naval Attack: 1 x 500 kg SAP Bomb
2 x D4Y1 Judy releasing from 2000'
Naval Attack: 1 x 500 kg SAP Bomb
4 x D4Y1 Judy releasing from 3000'
Naval Attack: 1 x 500 kg SAP Bomb

Massive explosion on xAP Wallingford
Heavy smoke from fires obscuring xAK Ohioan
Heavy smoke from fires obscuring AM Sheldrake
Heavy smoke from fires obscuring xAK Coast Trader

--------------------------------------------------------------------------------
Morning Air attack on TF, near Rekata Bay at 113,134

Weather in hex: Clear sky

Raid spotted at 5 NM, estimated altitude 11,000 feet.
Estimated time to target is 1 minutes

Japanese aircraft
D4Y1 Judy x 18

Japanese aircraft losses
D4Y1 Judy: 2 damaged

Allied Ships
xAK City of Rayville, Bomb hits 3, heavy fires, heavy damage
xAP Cape Perpetua, on fire
xAP Wallingford, heavy fires
xAK Coast Trader, Bomb hits 3, and is sunk

Allied ground losses:
210 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 3 destroyed, 25 disabled
Engineers: 3 destroyed, 9 disabled
Vehicles lost 15 (4 destroyed, 11 disabled)

Aircraft Attacking:
8 x D4Y1 Judy releasing from 1000'
Naval Attack: 1 x 500 kg SAP Bomb
6 x D4Y1 Judy releasing from 2000'
Naval Attack: 1 x 500 kg SAP Bomb
4 x D4Y1 Judy releasing from 3000'
Naval Attack: 1 x 500 kg SAP Bomb

Heavy smoke from fires obscuring xAP Cape Perpetua
Heavy smoke from fires obscuring xAP Wallingford
Heavy smoke from fires obscuring xAK Coast Trader
Heavy smoke from fires obscuring xAK City of Rayville

--------------------------------------------------------------------------------
Morning Air attack on TF, near Rekata Bay at 113,134

Weather in hex: Clear sky

Raid spotted at 9 NM, estimated altitude 12,000 feet.
Estimated time to target is 2 minutes

Japanese aircraft
Ki-43-IIb Oscar x 35
Ki-48-IIb Lily x 22

Japanese aircraft losses
Ki-48-IIb Lily: 1 destroyed by flak

Allied Ships
xAP Am. Builder, Bomb hits 4, heavy fires, heavy damage
xAK Ohioan, Bomb hits 3, and is sunk
xAK Canadian, Bomb hits 6, heavy fires, heavy damage
xAK Sawokla, Bomb hits 2, heavy fires, heavy damage
xAP Cape Perpetua, Bomb hits 2, heavy fires, heavy damage


Allied ground losses:
547 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 28 destroyed, 47 disabled
Engineers: 12 destroyed, 8 disabled
Vehicles lost 32 (19 destroyed, 13 disabled)


Aircraft Attacking:
12 x Ki-48-IIb Lily releasing from 2000' *
Naval Attack: 2 x 100 kg SAP Bomb
7 x Ki-48-IIb Lily releasing from 1000' *
Naval Attack: 2 x 100 kg SAP Bomb
2 x Ki-48-IIb Lily releasing from 3000' *
Naval Attack: 2 x 100 kg SAP Bomb

Heavy smoke from fires obscuring xAP Am. Builder
Heavy smoke from fires obscuring xAK Ohioan
Heavy smoke from fires obscuring xAK Sawokla
Heavy smoke from fires obscuring xAK Canadian
Heavy smoke from fires obscuring xAP Cape Perpetua

--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Rekata Bay at 113,134

Weather in hex: Moderate rain

Raid spotted at 10 NM, estimated altitude 12,000 feet.
Estimated time to target is 2 minutes

Japanese aircraft
D4Y1 Judy x 18

No Japanese losses

Allied Ships
xAP Wallingford, Bomb hits 3, heavy fires, heavy damage
AM Strive, Bomb hits 1, heavy fires, heavy damage
xAP Cape Newenham, Bomb hits 3, heavy fires, heavy damage


Allied ground losses:
178 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 10 destroyed, 18 disabled
Engineers: 4 destroyed, 3 disabled
Vehicles lost 8 (6 destroyed, 2 disabled)


Aircraft Attacking:
4 x D4Y1 Judy releasing from 1000'
Naval Attack: 1 x 500 kg SAP Bomb
12 x D4Y1 Judy releasing from 2000'
Naval Attack: 1 x 500 kg SAP Bomb
2 x D4Y1 Judy releasing from 3000'
Naval Attack: 1 x 500 kg SAP Bomb

Heavy smoke from fires obscuring xAP Wallingford
Heavy smoke from fires obscuring xAP Cape Newenham
Heavy smoke from fires obscuring AM Strive

--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Rekata Bay at 113,134

Weather in hex: Moderate rain

Raid spotted at 16 NM, estimated altitude 14,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
D4Y1 Judy x 16

No Japanese losses

Allied Ships
xAP Cape Perpetua, Bomb hits 2, heavy fires, heavy damage
xAP Cape Newenham, heavy fires, heavy damage
xAP Am. Builder, heavy fires, heavy damage
xAP Wallingford, Bomb hits 3, and is sunk


Allied ground losses:
1865 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 86 destroyed, 121 disabled
Engineers: 45 destroyed, 41 disabled
Vehicles lost 49 (27 destroyed, 22 disabled)


Aircraft Attacking:
7 x D4Y1 Judy releasing from 1000'
Naval Attack: 1 x 500 kg SAP Bomb
4 x D4Y1 Judy releasing from 3000'
Naval Attack: 1 x 500 kg SAP Bomb
5 x D4Y1 Judy releasing from 2000'
Naval Attack: 1 x 500 kg SAP Bomb

Heavy smoke from fires obscuring xAP Cape Newenham
Heavy smoke from fires obscuring xAP Am. Builder
Heavy smoke from fires obscuring xAP Wallingford
Heavy smoke from fires obscuring xAP Cape Perpetua

--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Ramree Island at 54,48

Weather in hex: Clear sky

Raid spotted at 33 NM, estimated altitude 7,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
B6N1 Jill x 24
Ki-45 KAIa Nick x 26

No Japanese losses

Allied Ships
xAKL Jalatarang, Torpedo hits 3, and is sunk

Aircraft Attacking:
24 x B6N1 Jill launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo

--------------------------------------------------------------------------------



It is rare in my experience to get good hits on Allied TFs unloading troops, and this was fun to watch! To get all of the ships (totaling about 100+ VPs) and about a brigade equivalent or more destroyed (for another 80+ VPs) is fantastic. That is the kind of tithe I'll be looking for each step of the Allied advances. It won't always happen, I'm sure.






Attachment (1)

< Message edited by obvert -- 7/4/2016 1:43:21 PM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to obvert)
Post #: 1039
RE: The Elephant Vanishes :: obvert (J) vs SqzMyLemon (A) - 7/4/2016 1:48:01 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
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quote:

ORIGINAL: Lokasenna

The Ki-102a allows you to sweep also. And somewhat the George...


Yes. Based on your input earlier I'll still consider building some Ki-102a, but of course that would mean converting more factories. I'll see where the Ki-83 is at and judge from there. I do have the Ki-102b and Ki-102c researching at 1 x 30 each.

I'll be curious to see how much better the N1K5 is as a sweeper. With those extra guns and 380mph is should be okay. Certainly against Hellcats.

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to Lokasenna)
Post #: 1040
RE: The Elephant Vanishes :: obvert (J) vs SqzMyLemon (A) - 7/4/2016 8:33:10 PM   
Lowpe


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Nice raid!

Picking planes is a lot like choosing between knights, rooks and bishops in chess. If you can be crafty and selective the knight makes for great ambushes...pretty much how you need to think of using Oscar IV and Tojo IIc in 45 I think.


(in reply to obvert)
Post #: 1041
RE: The Elephant Vanishes :: obvert (J) vs SqzMyLemon (A) - 7/5/2016 8:09:49 AM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
January 11-12, 1944


SUBS: A few subs are sent into the slot to look for transports and find them. The RO-101 is forced to the surface and then engages AM Horsham with the deck gun, landing three solid shots. The sub is said to have 'slipped beneath the waves,' but this is not true! She's limping back to Rabaul with 60 float damage, but barring further encounters, should make it.

The I-176 runs into a burning Horsham on the 12th and lets fly 6 fish!!!

I've never seen that against anything smaller than a BB/CV. Probably the price I pay for installing the most aggressive commander available.

BURMA: The Allies seem to be rearranging ground attack vectors in Central Burma. The large force moving down from Magwe to between Toungou and Prome has now retreated. The Allies are also seemingly trying to add a force between Taung Gyi and my division on the jungle road. I've got two Brigades moving up to fill that gap, but will move a Thai Div in for now to win the race. A bombardment shows we're doing fine for defense in Taung Gyi, and the 28cm arty there are doing some work! The Allies take several squad losses and a few more disablements.

SW PAC: Sqz sets up what looks like a CAP trap and possible strike on the fields near Rabaul. Another forward TF at Munda but still without apparent air cover. I set a smaller strike but added LR CAP from a repairing Shortlands, and sent in only one sweep thinking this could be a lure to strike Rabaul.

Sure enough two sweeps of Corsairs hit Rabaul. No bombing and the TF disappeared. Very odd. I'm guessing some of it didn't fly.

Joseph sent a note after expressing some frustration at the performance of he Allied sweepers. He doesn't think the Corsairs and P-47s are doing as well as they should. I have a different view of course.

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR January 11, 42
--------------------------------------------------------------------------------

Submarine attack near Lunga at 113,139

Japanese Ships
SS RO-101, hits 3, heavy damage

Allied Ships
AM Dubbo
xAP Mungana
xAP Mildura
xAP Koolinda
xAP Koolama
xAK Comliebank
AM Horsham, Shell hits 3, on fire

SS RO-101 is sighted by escort
RO-101 diving deep ....
AM Horsham attacking submerged sub ....
SS RO-101 forced to surface!
AM Horsham firing on surfaced sub ....
Sub slips beneath the waves

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR January 12, 42
--------------------------------------------------------------------------------

Submarine attack near Munda at 111,135

Japanese Ships
SS I-176

Allied Ships
AM Horsham

AM Horsham is sighted by SS I-176
SS I-176 launches 6 torpedoes

--------------------------------------------------------------------------------

Morning Air attack on Rabaul , at 106,125

Weather in hex: Severe storms

Raid detected at 11 NM, estimated altitude 19,000 feet.
Estimated time to target is 3 minutes

Japanese aircraft
J2M2 Jack x 27
N1K1-J George x 14
Ki-43-IIb Oscar x 32
Ki-44-IIc Tojo x 36
Ki-45 KAIa Nick x 15

Allied aircraft
F4U-1 Corsair x 17

Japanese aircraft losses
Ki-44-IIc Tojo: 3 destroyed
Ki-45 KAIa Nick: 1 destroyed


Allied aircraft losses
F4U-1 Corsair: 2 destroyed

CAP engaged:
253 Ku S-2 with J2M2 Jack (0 airborne, 12 on standby, 0 scrambling)
6 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 9000 , scrambling fighters between 9000 and 19000.
Time for all group planes to reach interception is 10 minutes
254 Ku S-1 with J2M2 Jack (0 airborne, 6 on standby, 0 scrambling)
3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 9000 , scrambling fighters between 9000 and 12000.
Time for all group planes to reach interception is 8 minutes
301 Ku S-2 with N1K1-J George (0 airborne, 10 on standby, 0 scrambling)
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 9000 , scrambling fighters between 9000 and 22000.
Time for all group planes to reach interception is 22 minutes
21st Sentai with Ki-45 KAIa Nick (0 airborne, 10 on standby, 0 scrambling)
5 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 9000 , scrambling fighters between 8000 and 17000.
Time for all group planes to reach interception is 12 minutes
26th Sentai with Ki-43-IIb Oscar (0 airborne, 12 on standby, 0 scrambling)
6 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 5000 , scrambling fighters between 5000 and 14000.
Time for all group planes to reach interception is 15 minutes
30th Sentai with Ki-43-IIb Oscar (0 airborne, 10 on standby, 0 scrambling)
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 5000 , scrambling fighters between 5000 and 22000.
Time for all group planes to reach interception is 17 minutes
78th Sentai with Ki-44-IIc Tojo (0 airborne, 12 on standby, 0 scrambling)
6 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 7000 , scrambling fighters between 7000 and 20000.
Time for all group planes to reach interception is 16 minutes
87th Sentai with Ki-44-IIc Tojo (0 airborne, 12 on standby, 0 scrambling)
6 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 7000 , scrambling fighters between 7000 and 12000.
Time for all group planes to reach interception is 23 minutes

--------------------------------------------------------------------------------
Morning Air attack on Rabaul , at 106,125

Weather in hex: Severe storms

Raid detected at 36 NM, estimated altitude 18,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
J2M2 Jack x 25
N1K1-J George x 14
Ki-43-IIb Oscar x 29
Ki-44-IIc Tojo x 25
Ki-45 KAIa Nick x 14

Allied aircraft
F4U-1 Corsair x 16

Japanese aircraft losses
J2M2 Jack: 1 destroyed
Ki-44-IIc Tojo: 3 destroyed


Allied aircraft losses
F4U-1 Corsair: 1 destroyed

CAP engaged:
253 Ku S-2 with J2M2 Jack (0 airborne, 0 on standby, 0 scrambling)
11 plane(s) not yet engaged, 6 being recalled, 0 out of immediate contact.
Group patrol altitude is 9000 , scrambling fighters between 16000 and 23000.
Time for all group planes to reach interception is 29 minutes
254 Ku S-1 with J2M2 Jack (3 airborne, 0 on standby, 0 scrambling)
3 plane(s) intercepting now.
5 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 9000 , scrambling fighters between 16000 and 18000.
Time for all group planes to reach interception is 24 minutes
301 Ku S-2 with N1K1-J George (0 airborne, 6 on standby, 0 scrambling)
6 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 9000 , scrambling fighters between 9000 and 15000.
Time for all group planes to reach interception is 25 minutes
21st Sentai with Ki-45 KAIa Nick (3 airborne, 0 on standby, 0 scrambling)
3 plane(s) intercepting now.
8 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 9000 , scrambling fighters between 15000 and 18000.
Time for all group planes to reach interception is 37 minutes
26th Sentai with Ki-43-IIb Oscar (0 airborne, 3 on standby, 0 scrambling)
13 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 5000 , scrambling fighters between 5000 and 18000.
Time for all group planes to reach interception is 24 minutes
30th Sentai with Ki-43-IIb Oscar (0 airborne, 3 on standby, 0 scrambling)
8 plane(s) not yet engaged, 0 being recalled, 2 out of immediate contact.
Group patrol altitude is 5000 , scrambling fighters between 5000 and 23000.
Time for all group planes to reach interception is 42 minutes
78th Sentai with Ki-44-IIc Tojo (0 airborne, 0 on standby, 0 scrambling)
10 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 7000 , scrambling fighters between 17000 and 22000.
Time for all group planes to reach interception is 20 minutes
87th Sentai with Ki-44-IIc Tojo (0 airborne, 3 on standby, 0 scrambling)
9 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 7000 , scrambling fighters between 7000 and 23000.
Time for all group planes to reach interception is 22 minutes

--------------------------------------------------------------------------------

Ground combat at Taung Gyi (59,48)

Japanese Bombardment attack

Attacking force 1992 troops, 93 guns, 95 vehicles, Assault Value = 1704

Defending force 89906 troops, 1199 guns, 1413 vehicles, Assault Value = 2510

Allied ground losses:
49 casualties reported
Squads: 0 destroyed, 7 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 1 disabled
Guns lost 1 (1 destroyed, 0 disabled)
Vehicles lost 1 (1 destroyed, 0 disabled)


Assaulting units:
2nd Guards Division
48th Division
16th Division
7th RTA Division
57th Field AA Battalion
16th Army
45th Ind.AA Gun Co
1st JNAF AF Unit
35th JAAF AF Bn
3rd RF Gun Battalion
23rd JAAF AF Bn
16th AA Regiment
15th Air Defense AA Regiment
6th Ind.Hvy.Art. Battalion
7th Air Defense AA Regiment
6th RF Gun Battalion
18th Medium Field Artillery Regiment
80th JAAF AF Bn
8th Area Army
53rd Const Co
8th RF Gun Battalion
91st JAAF AF Bn

Defending units:
25th Indian Division
2nd British Division
627th Tank Destroyer Battalion
18th British Division
632nd Tank Destroyer Battalion
8th KGV Light Cav Regiment
XV Corps Engineer Battalion
7th Indian Division
11th Indian Division
17th Indian Division
25th Indian Mountain Gun Regiment
134th Field Artillery Battalion
24th Indian Mountain Gun Regiment
181st Field Artillery Regiment
168th Field Artillery Regiment
XV Indian Corps
97th Field Artillery Battalion
22nd Indian Mountain Gun Regiment
--------------------------------------------------------------------------------



The bombardment at Taung Gyi shows an Allied army that is sightly beat up, and not at all strong enough to take this base. The indian divisions seem al below TOE here.






Attachment (1)

< Message edited by obvert -- 7/5/2016 8:12:44 AM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to obvert)
Post #: 1042
RE: The Elephant Vanishes :: obvert (J) vs SqzMyLemon (A) - 7/5/2016 8:19:58 AM   
obvert


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From: PDX (and now) London, UK
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quote:

ORIGINAL: Lowpe

Nice raid!

Picking planes is a lot like choosing between knights, rooks and bishops in chess. If you can be crafty and selective the knight makes for great ambushes...pretty much how you need to think of using Oscar IV and Tojo IIc in 45 I think.




You're preaching to the choir here!! Especially as an old chess player. I was more of a bishops man myself. Had a knight fork my king and queen in a won endgame against my best friend and fierce rival in the State championships in 9th grade. Man was I pissed off.

Would have finished in the top 5 pending my last game and instead got middle of the pack.

The Lilys have the range to do a lot of damage and have some surprise, but the two bombs, however small, really work. This is also a component of why I like the Grace so much in the late game.

I'm also liking the Judy D4Y1 with the drop tanks. Getting to 14 hexes with a 500kg bomb is awesome. Another reason the Oscar is a must have for the late game.

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to Lowpe)
Post #: 1043
RE: The Elephant Vanishes :: obvert (J) vs SqzMyLemon (A) - 7/5/2016 9:59:21 AM   
obvert


Posts: 14050
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From: PDX (and now) London, UK
Status: offline
ECONOMY: Conservation Plan


At the start of the new year I pledged to halt all base and fort building, to have completed all increases in factory sizes needed for 44 and to limit ship use to the most critical tankers and resource haulers vital to the economy.

In the first two weeks of the new year I can already see the changes beginning to show positive trends in the economy.

1. HI is back to an average 2,800/turn savings. This would bank 1,022,000 HI for the next year and put us at 2.5mil for the game heading into 45. This is lower than I'd like but in my last late game HI savings were useless since I didn't have enough supply. I've been prioritizing supply and fuel savings this game and hoping to be able to catch up on HI later if the economy is still running a positive into 45. Still, 2.5mil is not bad, and could extend a reduced economy for a good while after fuel runs out.

2. Supply is heading upward again after recent engine factory increases to prepare for 44-45. It gained ~6k for three days and ~1k for another day. If I can continue to bank positive supply, say at an average rate of even 3k/day for 44, that could bank an extra 1,095,000, bringing total supply to 6,527,422. That's very close to the 7mil goal I've been shooting for, and I'm sure will be hard to reach given the amount of combat and replacement costs we'll see in 44. I'll try to be extra frugal in the first half knowing it'll just get harder into late 44.

3. Fuel is actually increasing, apparently. Based on the economy diagram though, I can't figure out how, and if that is actually true. Tracker shows ship and industry use to be higher than production numbers by 398. Please let me know if I'm missing something here, but the encouraging thing for me is that if I do limit my ship use to 10-11k, fuel could actually increase.

That is a tough goal to accomplish over a peiod of time, but in short stretches I could reduce to this amount. Right now amphibs are plying the Burmese coast rearranging forces, some extra resources ships are moving up from the DEI and I've got some ineffeiciency in tanker convoys to address when some new large quick ships arrive and more efficient Es begin coming in bulk next month. If I can retire the 14 knot PBs as escorts that will save a bundle.

4. Oil is increasing ever so slightly. This is due to my shipping not getting enough to the Home Islands to use all of the refineries there, but combined with the rising fuel numbers, give hope that I could achieve temporary increases and more long term equilibrium in fuel/oil.



Attachment (1)

< Message edited by obvert -- 7/5/2016 10:03:46 AM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to obvert)
Post #: 1044
RE: The Elephant Vanishes :: obvert (J) vs SqzMyLemon (A) - 7/5/2016 10:38:43 AM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
Escorts: Efficiency and Effectiveness



The list below shows from tracker the most efficient escorts in the game for the Japanese. It bodes well that several of the most efficient later classes, the 'C,' the 'D' and Etorofu, are also some of the more powerful and effective escorts.

This really opened my eyes to some changes that need to be made as more of these come into play. After looking at the least efficient escorts the difference wil be clear. Although it may not seem like much when each day is considered, over a year the difference between a 11/day and 20/day is significant. When it gets critical though is the ships that are only getting 60/day efficiency, and I have a lot of those running the Singapore to Nagasaki route.

The Shimishu class on this list is one that does have good fuel efficiency but doesn't lack the punch of the other classes. They might be best in local shallow water attack prevention ops rather than hunt and kill. As I get more of the better classes I'll relegate them to the Chinese coastline and HI. Or, well, just looked. Only one left, the Kunashiri.

Useful also here to see that the Kiso and To'su classes are pretty good, and I've been using those mostly along coastlines as stationary patrols massed. These are actually more efficient than the SC classes, which was surprising.



Attachment (1)

< Message edited by obvert -- 7/5/2016 10:45:03 AM >


_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to obvert)
Post #: 1045
RE: The Elephant Vanishes :: obvert (J) vs SqzMyLemon (A) - 7/5/2016 2:00:01 PM   
Lowpe


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Those 14 knot PB's can really eat the fuel.

Wonderful post, and it is the little things like this that every JFB needs to pay attention to.


(in reply to obvert)
Post #: 1046
RE: The Elephant Vanishes :: obvert (J) vs SqzMyLemon (A) - 7/5/2016 2:03:06 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
Escorts: Efficiency and Effectiveness - 2


The SC classes are a compromise. Somewhat efficient, but not as effective either. Several of the 19-20 knot versions and the 15 knot SC get Type 2 DCs and radar in 44, which is a bonus, but they're all incredibly short ranged. The 10 knot Cha class have only 1000 range and have lots of very poor Type 95 DCs, but can be effective around ports and in stationary patrols at key junctions.

I'll be shifting most 15 knot boats into key fuel transport lanes into stationary patrols spots, while the 19-20 knot boats will be used around the HI as huner killers, especially close to the coasts and along the Chinese coastline.




Attachment (1)

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to obvert)
Post #: 1047
RE: The Elephant Vanishes :: obvert (J) vs SqzMyLemon (A) - 7/5/2016 2:04:59 PM   
obvert


Posts: 14050
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline

quote:

ORIGINAL: Lowpe

Those 14 knot PB's can really eat the fuel.

Wonderful post, and it is the little things like this that every JFB needs to pay attention to.



What I just realized is that the converted minelayer Es are the worst. I agree, this under the hood stuff really changes how I think about allocation and use of forces.

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to Lowpe)
Post #: 1048
RE: The Elephant Vanishes :: obvert (J) vs SqzMyLemon (A) - 7/5/2016 2:10:46 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
The devil is in the devices!

(in reply to obvert)
Post #: 1049
RE: The Elephant Vanishes :: obvert (J) vs SqzMyLemon (A) - 7/5/2016 2:36:45 PM   
Lokasenna


Posts: 9297
Joined: 3/3/2012
From: Iowan in MD/DC
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I don't know how the fuel use for ships is calculated in Tracker, but I would guess it maybe just looks at 2 phases of cruising movement for every ship in a TF? If so, then if you don't move every TF 2 phases of cruising movement.... fuel usage is less.

(in reply to Lowpe)
Post #: 1050
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