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RE: Tinian liberated! - 5/16/2013 6:42:16 PM   
JocMeister

 

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Sweden vs. Canada



18 minutes left...!

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Bye bye Canada! - 5/17/2013 6:44:18 AM   
JocMeister

 

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Goodbye Canada!

Now this is how you do a game deciding penalty. No fancy schmancy dribbling and crap!

EDIT: Link removed by youtube. But I assure you it rocked!


Finland in the Semi... Thats the ultimate hate game when it comes to Ice Hockey here in Sweden. Will be a very tense game.

< Message edited by JocMeister -- 5/17/2013 1:57:01 PM >

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RE: Bye bye Canada! - 5/17/2013 7:42:22 AM   
JocMeister

 

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Oh, I should mention that turns have been really slow the last 2 days. None infact. That is on my part and is due to work problems, the World Cup and a big exam coming up today. I should be able to get Erik a turn tonight though.

So now I´m off to a 6 hours exam on electrical motors and their operating systems. Fun fun fun! Wish me luck!

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Operation Thrym - 5/18/2013 8:30:00 AM   
JocMeister

 

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Thrym

In Norse mythology, Þrymr (Thrymr, Thrym; "uproar") was king of the jotnar. In one legend, he stole Mjollnir, Thor's hammer, to extort the gods into giving him Freyja as his wife. His kingdom was called Jötunheimr.

A big name for a big operation!

As seen in the screenshot this is a 3 phase operation. If all goes well I hope to conduct this operation with great speed. The troops are already prepped and ready. Its just a matter of getting them onshore. Ground opposition is expected to be light with the exception of Sorong. Both SOPAC and SWPAC command together with the whole US Fleet are committed to this operation. All in all I will land almost 5000 AV in the operation.

KB and IJN
I´m expecting KB and IJN intervention in phase 2. Despite having 2 Fleet CVs in the yard I will have roughly 2,5:1 advantage in CV planes. All planes are the best possible with some 400 Corsairs ready on CAP. I hope to be able to get some P47 cover over the fleet as well. Although Erik will definitely have the strongest LBA support in Phase 2. In Phase 3 I can probably put up a strong LBA fighter CAP from bases in the Sorong area.

Erik will most definitely try and take advantage of the silly unhistorical 8 hex strike again. I will try and use that against him and lure him into a wall of massive CAP crippling the KB. I have a good plan for this.

I´m optimistic about the operation. I have been itching to get a shot at the KB. While the KB has been largely irrelevant and hasn´t done anything useful since late 42/early 43 beside getting skewered on LBA CAP it would be a massive psychological blow to Erik I think. He has built his entire defensive strategy in the DEI and New Guinea on the KB being there to counter any landings. If it were to be removed I would be able to land on Mindanao as fast as the ships can get me there.

So will he come for Sorong? He kind of has too! After Sorong he doesn´t have any troops in place. Huzzah!






Attachment (1)

< Message edited by JocMeister -- 5/18/2013 11:08:09 AM >

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RE: Operation Thrym - 5/18/2013 1:56:30 PM   
JocMeister

 

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Sweden vs. Finland here we go!

Skål!

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RE: Operation Thrym - 5/18/2013 4:29:10 PM   
JocMeister

 

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YES! The Evil Finns will have to retreat from Stockholm after a humiliating 2-0 defeat in the Globe arena!!! Now the glorious "Three crowns" will either face off against the big surprise in the tournament (Switzerland) or the Allied juggernaut (USA) in the final!

This is fantastic!!!

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RE: Operation Thrym - 5/18/2013 6:49:58 PM   
JocMeister

 

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Flotplane squadrons


I honestly don´t know why some allied players upgrade their FPs to TB/DBs?? That removes the possibility to train Sweep. Something I would never forego. Especially early game the FPs are kind of the only way to train USN pilots? Am I missing something? With all the Venturas coming online in 43-44 I´m swimming in bomber pilots but is always short on fighter pilots. ALL my FP squadrons are currently training Sweep.



< Message edited by JocMeister -- 5/18/2013 6:52:26 PM >

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RE: Operation Thrym - 5/19/2013 7:11:28 AM   
JocMeister

 

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CV CAP

Given the info in this thread http://www.matrixgames.com/forums/tm.asp?m=3326927 I´m considering redoing my CAP settings again. I also felt that during the Tinian invasion I did not get the number of planes in the air I had wished for. Perhaps range 0 for CAP is the way to go?

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RE: Operation Thrym - 5/19/2013 7:46:08 AM   
LoBaron


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People usually are much too static in their thinking. Such questions close to never have yes/no answers. If they have, in most cases the question is very detailed, or plain wrong.

Range settings, as close to all other settings, highly depend on the position and situation of your carriers. In confined waters range restrictions can be an option depending on the ownership, distance and size of the sourrounding bases, and the general tacticaI situation. But I would usually not do it on blue water ops or when expecting CV battles in open water.

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RE: Operation Thrym - 5/19/2013 6:25:50 PM   
JocMeister

 

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LoBaron,

In this case I have the Sorong invasion looming. So pretty crowded area with lots of opportunity for Jap LBA to intervene. Hence I feel a good sized CAP is very important. My plan was to let the CVE TFs follow the amphibs into the base hex while the CV/CVLs waited 1 hex outside. This way I had hoped for mutual supportive CAP with range 1 "overlapping" each other. But during the Tinian invasion none of the CAP from my CV/CVLs showed up over the CVE TF despite having good weather in both hexes. Was it just a fluke or am I expecting something that won´t ever happen?

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RE: Operation Thrym - 5/19/2013 8:41:49 PM   
LoBaron


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You are right, sounds like a situation favoring at least partly cut fighter range. But still plan for contingencies - in such a
crowded place things tend to go wrong.
Very important is to pay attention to alt band separation for different missions, to avoid unintended coordination.


Re: Tinian, I don´t know. Could be a fluke as the CV cap might simply have been out of position, but there are a lot
of reasons for this to happen, beginning with strike detection ranges and ending with other attacks in the area, or on
the carriers themselves.

The description of the Tinian invasion is not enough to evaluate in detail what happened. Such investigations are difficult even
when watching the replay, let alone just by filing through combat reports and narrative.

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RE: Operation Thrym - 5/20/2013 8:03:16 AM   
JocMeister

 

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LoBaron,

Thank you for the advice. I take I´m not completely off in my assumption that the "overlapping CAP" should happen. I´m still a bit nervous splitting my CVEs from the CV/CVL. Both parts are strong enough to match the KB 1:1 but I don´t want that. I want a 2:1 advantage. I still have some time to figure this out. Perhaps its better to keep the CVEs and the CV/CVL TFs together 1 hex outside Sorong. Set some squadrons on LRCAP and hope some of the CAP 1 range squadrons leak over in case he goes for Sorong...many ways to do it and I´m not sure there is a "right one". We will have updated to the latest BETA by then so it should make the LBA threat a lot less potent.

Decisions decisions...

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RE: Operation Thrym - 5/20/2013 8:19:49 AM   
JocMeister

 

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24th-26th June -44

Sorry for the lack of updates. But we actually havn´t done many turns lately due to the WC. Winning the WC here in Sweden was unexpected and an extremely happy moment. Ice Hockey is without doubt my absolute favorite sport so this is a massive thing for me to experience. I´m a bit sad I didn´t get to see any of the games on site. While I live only a 15 minute drive from the arena having a little one makes it very hard to do stuff like that.

Anyway not much has happened in the game. I continue to sweep aggressively all over the map but many Sweeps rained in. Erik has withdrawn out of sweep range all over the map.

Thrym
My Fleet is sailing by Rabaul. I´m trying to take away Eriks ability to snoop around but its hard in this game. He just need to post a FP in one of the bases and I´m almost powerless to stop him. While I shoot down all his Search planes his pilots have developed telepathy to let the Jap high command know every step I make.

Burma
I started pounding the AF at Rangoon again trying to burn supply. Seems to be working as Erik sent in several small TFs probably carrying supply. I neglected blasting the bases further south on the coast and now I´m paying the price. Can´t very well do it now as Erik has 300 fighters on CAP over the TFs. Lesson learned.

Marianas
Erik is bombing Tinian with some 100-150 bombers each day. Its very cute as he is causing 10-15 AF hits per day. AF is open and I have 180 Fighters ready to fly in via CVEs stationed between Wake and Tinian. He also tried bombarding with BBs that didn´t to squat. I´m guessing he set the range to max to avoid the CD guns. If he goes too close its going to be nasty for him!

He is also reinforcing the other Islands. I´m very happy with the Tinian landing eating up Airframes and now troops. Its already game over here for him but he has yet to realize. The more troops he send here the better. As of now I will do what I can to encourage him to keep planes and BBs here.

KB
Is no longer at Davao. I got intel on a big TF NW of Marianas. Could be KB covering the troops reinforcements.

DEI
All AFs within range of Darwin are closed. I´ll continue to keep them closed. Erik has withdrawn out of reach.

Slow and boring period in the game right now.

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RE: Operation Thrym - 5/20/2013 6:42:34 PM   
JocMeister

 

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Here is my current CV strength in planes:

Corsairs: 375
Hellcats 742
DB: 258
TB: 372

Total AC:
1747

Question
Going by GJs comments in his AAR I´m starting to think I might be a bit fighter heavy. If he is correct (he usually is) I can leave the Corsairs on CAP and set the Hellcats on Escort. I don´t think 700 Escorts will be necessary... Perhaps I should move some of the Hellcats off the CVEs and put some more DBs on them? Another 100-150 DB perhaps? I have a lot of LBA based USMC DB squadrons I could transfer pretty quickly.

I´ve let the total numbers drop a bit as I´m forming another CV force in CENTPAC. This force will be anchored around CV Valhalla, CV Victorious and CV Indomitable. Another 15 CVEs will add to their strenght. When CV Yggdrasil is repaired this will be potent enough to take on anything barring the full KB. In the coming two month another 8 CVEs and 2 CVs will add to this force. I have a surprise brewing...

The fleet arrived at Finschhafen. Its a pretty impressive collection of ships!




< Message edited by JocMeister -- 5/20/2013 6:47:44 PM >

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RE: Operation Thrym - 5/20/2013 6:57:13 PM   
Bullwinkle58


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quote:

ORIGINAL: JocMeister

Here is my current CV strength in planes:

Corsairs: 375
Hellcats 742
DB: 258
TB: 372

Total AC:
1747



You're killin' me, man! Absolutely killin' me!

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RE: Operation Thrym - 5/20/2013 6:58:37 PM   
JocMeister

 

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What? Am I being stupid again?

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RE: Operation Thrym - 5/20/2013 7:00:30 PM   
Bullwinkle58


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quote:

ORIGINAL: JocMeister

What? Am I being stupid again?


No, I just wandered by after a weird movie in my game, and I see these numbers.

It's too easy to name individual planes in my tiny air force, so I have named individual nuts and bolts. Each one is like a treasured family pet.

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RE: Operation Thrym - 5/20/2013 7:06:24 PM   
JocMeister

 

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Oh, I see :

If there is any consolation I´m out of Corsairs now! You want some Wildkittens? I have 1500 in the pool I have no use for!

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RE: Operation Thrym - 5/20/2013 7:08:37 PM   
Bullwinkle58


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quote:

ORIGINAL: JocMeister

Oh, I see :

If there is any consolation I´m out of Corsairs now! You want some Wildkittens? I have 1500 in the pool I have no use for!


Take off two zeroes and that's me . . .

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RE: Operation Thrym - 5/20/2013 7:13:13 PM   
JocMeister

 

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Same for me in my other game... 7/42 in that one. Strange going from one game to the either. In this game its "Oh, only 82 air losses today" to "Nooo I lost 6 Wildcats" in the other. Differences are...quite big!

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RE: Operation Thrym - 5/21/2013 7:34:26 PM   
JocMeister

 

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I decided after a lot of thinking to exchange 120 Fighters for DBs instead. I of course weighed all the input and I advice I got from you guys heavily into my decision...*cough cough*

I learned something new and VERY useful today. I was rather appalled by the estimated repair time of some of the AC I upgraded aboard the CVs last turn. Some had 18 days of repairing before operational. I didn´t want to wait that long so I put each CV that had planes repairing in a single ship TF that was able to dock. After that I transferred the squadron onshore. Viola! 2 days of repairing! Wonder if the 1800 Air Support I have at the base helps?

< Message edited by JocMeister -- 5/21/2013 7:35:11 PM >

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RE: Operation Thrym - 5/21/2013 8:15:20 PM   
House Stark

 

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Sounds like a good idea with the switch. Dive bombers are your best carrier-killers. You'll need plenty to ensure that your Hellcats have a strike worth escorting!

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RE: Operation Thrym - 5/22/2013 5:37:26 AM   
Schlemiel

 

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You're also getting to the critical mass where I'm not sure having more fighters helps all that much. Your decision to pack a stronger punch instead of a stronger parry seems wise enough (whether for alpha striking bases or fighting the kb).

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RE: Operation Thrym - 5/22/2013 7:47:21 PM   
JocMeister

 

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Thanks guys!

It now looks a little bit more balanced!

Corsairs: 375
Hellcats 622
DB: 378
TB: 372

I now have the next big decision to make. Should I merge my 4 TFs into 2 instead...One if the TFs reacting could be lethal for me as much of the CAP will be from the CV/CVLs. This is what the manual says:

quote:

The chance of uncoordination is doubled under the following
circumstances:
»» Allied TF in 1942 and the number of aircraft in the
TF is greater than 100 + rnd (100).
»» Allied TF in 1943 and the number of aircraft in the
TF is greater than 150 + rnd (150).
»» Allied TF in 1944 or later or a Japanese TF at any time and the
number of aircraft in the TF is greater than 200 + rnd (200).


All my 4 TFs have over 400 AC in the them. So I´m pretty sure I´ll suffer the penalty anyway. Having 2 TFs instead of 4 on the other hand halves the risk of unwanted reaction. But both TFs will be HUGE with over 30-40 ships addings chance of collisions and lessening the overall effect of flak....choices, always with the choices...



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RE: Operation Thrym - 5/22/2013 8:08:07 PM   
House Stark

 

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I think Air Combat TFs are capped at 25 ships. How many CV/CVL/CVE do you have, and how many BB/CA/CL/CLAA escorts total? Can't really tell you how to split up your ships without knowing what ships you're bringing.

If you check out FatR's AAR he put nearly the whole KB in one TF and utterly wrecked an Allied carrier fleet with it, so the penalty is no sure thing. That's just one anecdotal example though, I don't know what the average penalty suffered by 500+ plane TFs.

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RE: Operation Thrym - 5/22/2013 8:22:02 PM   
JocMeister

 

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27th-30th June -44

Still very quiet. Some things of significance though.

New Guinea
First deliberate attack of Aitape goes well. This is part of the cleanup operation.

quote:

Ground combat at Aitape (95,118)

Allied Deliberate attack

Attacking force 35102 troops, 700 guns, 760 vehicles, Assault Value = 1377

Defending force 14652 troops, 141 guns, 22 vehicles, Assault Value = 469

Allied engineers reduce fortifications to 4

Allied adjusted assault: 811

Japanese adjusted defense: 1613

Allied assault odds: 1 to 2 (fort level 4)

Combat modifiers
Defender: terrain(+), forts(+), experience(-)
Attacker:

Japanese ground losses:
2525 casualties reported
Squads: 25 destroyed, 235 disabled <-- BOOM!
Non Combat: 1 destroyed, 22 disabled
Engineers: 0 destroyed, 24 disabled
Guns lost 41 (7 destroyed, 34 disabled)



Allied ground losses:
684 casualties reported
Squads: 4 destroyed, 69 disabled
Non Combat: 0 destroyed, 15 disabled
Engineers: 2 destroyed, 16 disabled
Guns lost 23 (1 destroyed, 22 disabled)
Vehicles lost 5 (1 destroyed, 4 disabled)



Assaulting units:
38th Infantry Division
1st Marine Division
102nd Combat Engineer Regiment
24th Infantry Division
5th USMC Tank Battalion
2nd USMC Field Artillery Battalion
1st USMC Field Artillery Battalion
1st Medium Regiment
148th Field Artillery Battalion
2nd Medium Regiment


Defending units:
6th Guards Inf. Regiment
Maizuru 1st SNLF
Yokosuka 1st SNLF
4th Brigade
3rd South Seas Gsn /2
52nd JNAF AF Unit
23rd Field AF Construction Battalion
58th JNAF AF Unit
44th Road Const Co
2nd Naval Construction Battalion
12th JAAF AF Coy


I am having trouble getting supply in though. I had to hold off the attack for tomorrow and hope supply will flow. Doesn´t look like Erik is out of supply yet. I also ordered the first attack at Noemfoor for the first time in quite a while. Did so so. These troops looks to be out of supply though.

quote:

Ground combat at Noemfoor (86,110)

Allied Deliberate attack

Attacking force 9420 troops, 155 guns, 282 vehicles, Assault Value = 438

Defending force 8434 troops, 76 guns, 42 vehicles, Assault Value = 304

Allied adjusted assault: 163

Japanese adjusted defense: 183

Allied assault odds: 1 to 2 (fort level 4)

Combat modifiers
Defender: terrain(+), forts(+), experience(-), supply(-)
Attacker: fatigue(-)

Japanese ground losses:
904 casualties reported
Squads: 6 destroyed, 76 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 1 destroyed, 6 disabled



Allied ground losses:
605 casualties reported
Squads: 1 destroyed, 78 disabled
Non Combat: 1 destroyed, 9 disabled
Engineers: 0 destroyed, 0 disabled
Vehicles lost 15 (1 destroyed, 14 disabled)



Assaulting units:
158th(Sep) Infantry Regiment
627th Tank Destroyer Battalion
102nd(Sep) Infantry Regiment
3rd Motor Brigade


Defending units:
91st Infantry Regiment
16th Garrison Unit
32nd Nav Gsn Unit
9th Tank Regiment
47th Engineer Regiment
6th Guards Inf. Rgt /2
62nd Construction Battalion
28th JNAF AF Unit


I did a mistake here and did not bring enough support units in so fatigue recovers very, very slowly. When I realised this was going to take a while I should have landed some support troops even without prep. By now they would have recovered and could have helped with recovery.

Marianas
Erik has shipped in over 40.000 troops to Saipan!! He is currently spending a lot of assets reinforcing here. This of course is fantastic news for me as I much rather have them there or in the DEI/NG. I think its a big mistake reinforcing here but we will see.

Burma
Switched to bombing the AF at Prome as I was only getting 2-3 supply hits even with 500 bombers at Rangoon. Much better result!

quote:

Morning Air attack on Pegu , at 55,53

Weather in hex: Partial cloud

Raid detected at 78 NM, estimated altitude 13,000 feet.
Estimated time to target is 26 minutes


Allied aircraft
Liberator II x 5
Liberator B.VI x 19
Liberator GR.VI x 8
B-17F Fortress x 8
B-24D Liberator x 7
B-24D1 Liberator x 18
B-24J Liberator x 117
PB4Y-1 Liberator x 9


Allied aircraft losses
B-24J Liberator: 6 damaged

Japanese ground losses:
13 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 3 disabled
Engineers: 0 destroyed, 0 disabled

Airbase hits 76
Airbase supply hits 34
Runway hits 311


I´m also starting to sneak out a few IDs.

Thrym
Troops started loading. Took me 2 hours just to sort of the TFs and load everything correctly. Also set some transport TFs to start hauling BFs forward to Biak. This will bring them closer to the front. Sarmi is now a level 4 port with lots and lots of Naval support. This will be the main port for the coming advance. Its already stocked up with 400.000 supply. I have problems with fuel though.

Fuel shortage
I just started using xAKs to help move it forward. I have two Tanker TFs trying to empty Noumea and Suva where I have almost 1 million fuel altogether. The problem is New Guinea. I have only 200.000 at Finschhafen and 40.000 at Sarmi. This won´t last long and I need to restock this quickly. Even though I topped off the fleet when leaving Wake it still took almost 100k fuel to fill everything up again. How Erik can zoom around with the KB like he does is a mystery to me. I have diverted more tankers from the WC to help move stuff out of Suva/Noumea. I have another 3 million Fuel at OZ but I need it at NG. Now!

KB
Unknown. No sign of the TF that was NW of the Marianas.

Sorry about the lack of screens but there isn´t anything exciting to show! Hopefully the coming 2 weeks will show some action. DEI here we come!


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RE: Operation Thrym - 5/22/2013 8:28:55 PM   
JocMeister

 

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quote:

ORIGINAL: House Stark

I think Air Combat TFs are capped at 25 ships. How many CV/CVL/CVE do you have, and how many BB/CA/CL/CLAA escorts total? Can't really tell you how to split up your ships without knowing what ships you're bringing.

If you check out FatR's AAR he put nearly the whole KB in one TF and utterly wrecked an Allied carrier fleet with it, so the penalty is no sure thing. That's just one anecdotal example though, I don't know what the average penalty suffered by 500+ plane TFs.


Ah, you are right. They are capped at 25 ships. So that rules out merging the CVE TFs. Kind of rules out merging the CV/CVLs too. Going by memory I have:

7 CVs
10 CVLs
32(ish) CVEs
4 Fast BBs
9 Slow BBs
Not many CAs/CLs
150 or so Fletchers.

Not 100% sure on the numbers but it should be fairly accurate. At the moment I have 2 CV/CVL TFs of about 400 planes each and two CVE TFs with about 400 planes per TF too.

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RE: Operation Thrym - 5/22/2013 9:11:04 PM   
Speedysteve

 

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Make sure you do assign enough escorts around the CV/CVE's and have balanced TF's......

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RE: Operation Thrym - 5/23/2013 2:41:34 AM   
House Stark

 

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Well if you're comfortable making two TFs of 9 DDs and 16 CVEs, then go for it. If you could fit in a CL or even a slow BB or something to distract bombers from the fragile CVEs that might be a good idea, if you can afford to lose those ships.

As for the fast carriers, I'd probably go with 2 equivalent TFs (one with 4 CV, 4 CVL and the other with 3 CV, 6 CVL). Each would then have 9 DDs and a half dozen BB/CA/CL/CLAA. If you're afraid of CV reaction, you could make one super carrier TF with 7 CV and 3 CVL and your best escorts. Then put the other 7 CVLs in their own TF, with a few escorts to take some hits for them. Disclaimer as always: I'm no expert, and the AI hasn't seen fit to give me a large enough carrier battle to know whether or not my ideas on this matter are grounded in any form of reality.

The main thing is that you want your fast carriers to have priority for the fast BBs and other good escorts, and you don't want to mix them with the slow CVEs.

Edit: Also, if you haven't done this already, pick the best leaders for your TFs according to the comprehensive leaders guide that can be found somewhere in this forum. If you're going to oversize that might offset it.

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RE: Operation Thrym - 5/23/2013 3:18:42 AM   
Bullwinkle58


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quote:

ORIGINAL: JocMeister



I just started using xAKs to help move it forward. I have two Tanker TFs trying to empty Noumea and Suva where I have almost 1 million fuel altogether. The problem is New Guinea. I have only 200.000 at Finschhafen and 40.000 at Sarmi. This won´t last long and I need to restock this quickly. Even though I topped off the fleet when leaving Wake it still took almost 100k fuel to fill everything up again. How Erik can zoom around with the KB like he does is a mystery to me. I have diverted more tankers from the WC to help move stuff out of Suva/Noumea. I have another 3 million Fuel at OZ but I need it at NG. Now!



Wouldn't it be nice to have Balikpapan? Hmm?

You've been hauling fuel from CONUS so long you forgot how nice it is to source local.

_____________________________

The Moose

(in reply to JocMeister)
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