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RE: Allies resumes the offensive! - 8/13/2013 6:43:13 PM   
Lokasenna


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quote:

ORIGINAL: JocMeister


quote:

ORIGINAL: Lokasenna

But no Detection Level on them yet... What's your air cover like? It may just work...


You remember that intel I was waiting for? I have been probing his naval search for almost 2 weeks. I still havn´t figured it out. Most of the times it zero detection but then from time to time all the TFs in the area gets slammed with a 10/10. Perhaps he is struggling with supply in the bases so search doesn´t always fly? So finally I just decided to take a chance. I was pretty happy when I saw he still hadn´t spotted them last turn!



From the map, it looks like he's relying entirely on search from Bangkok and the nearby base. Maybe some from Moulmein...but that's not enough to cover the sea there. If he wanted to protect against landings on the peninsula, he should have recon based all around and have some search arcs set. Maybe he doesn't have them set and they're on random?

And it's possible that you don't have detection on some of the other bases in the screenshot. I can't imagine Victoria Point is empty of at least a small garrison at this stage.

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RE: Allies resumes the offensive! - 8/13/2013 7:16:12 PM   
JocMeister

 

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You are right of course. I have been very, very careful with doing much recon down the coast. I have indeed worked very hard to make Erik look anywhere but Burma in the last 2 weeks. Going by intel there is indeed a small garrison there.

Random arcs might explain it. Whatever reason its a crucial mistake. Now the big question is. Will he pay for it or am I the one to pay the butchers bill...Hopefully I figured everything out in which case its to late to stop it. But Burma has kicked me in unpleasant places before!

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Post #: 1562
Operation Fenrir! - 8/13/2013 7:58:27 PM   
JocMeister

 

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Operation Fenrir
______________________________________________________________________________

Sorry if this is a bit text heavy. I´m slightly drunk () and have nothing better to do right now!

So this is my latest brainchild. This is the most risky thing I have done so far and failing will most likely mean I will be stuck more or less where I am right now untl the war is over. This is not something typical of me as I much rather stack all the odds heavily in my favor before trying something. But I think I have a solid plan and have thought this through.

Planning
For a very long time now I have watched the small garrison at Tavoy trying to figure out a way to get there. This of course was not possible without CV support until I capture Rangoon. This is when I really started looking into it. A quite big problem was adequate shipping. This is lacked as I sent all the british assault shipping to the Pacific. A stupid mistake that would take to long to fix now so I had to make due with what I had. I did have LSTs though. I opted not to send them to the Pacific since they were perfect to haul Supply to Ramree Island.

Having only LSTs meant armor. So as soon I failed the critical attack at Pegu I immediately changed the prep on all armor I had and sent them to Rangoon. I already had the best Indian ID prepped for Tavoy sitting at Madras but not bought out. This had to go by xAPs/xAKs though. So to get as much as possible off I needed a crapload of them. And I also needed to get the armor on the ships without Erik seeing them disappear from Rangoon. I think this "drowned" in the general confusion when I captured Rangoon. There were so much troops shuffling and TFs coming and going that I think he simply missed all the AFVs disappearing aboard a "cargo TF" with only 2 AMs for cover...

And here we are. My plan here is simply to exploit the silly and broken air transport system. I have been completely unable to stop Erik reinforcing or pulling out troops by air throughout this game. So now its my turn to (ab?)use it.

Critical events
But I need to capture Tavoy and secure the AF to be able to fly stuff in and keep the AF open. If I fail to capture the base everything goes down the drain. So I needed Combat Engineers to bring down the Forts (turns out they are level 5) and also help keep the AF open.

I think if I can capture Tavoy within 2-3 turns this operation can succeed. I have two US IDs and 2 Chinese Corps ready to be flown in. The Chinese are chosen because they are infantry heavy (easy to fly in). And in defensive terrain with some forts and backed up by armor they might prove more then a match for the Japanese soldiers. The US IDs are simply chosen because they happened to be at Rangoon recovering from the Pegu battle.

But I need Tavoy and its airfield. And I have to get it before Erik brings in the kitchen sink...

Japanese predicted counter
Erik is going to bring in every available asset he has to spare. If the KB is indeed in the area he will send it. He will send every plane, ship and cook at this. I can´t do too much about that once he arrives. I´m guessing it will take him 2-3 days to get the air force in place and 3-10 days before major combat ships start arriving. The air force I can deal with. That doesn´t worry me. But the Navy does...

Allied Forces
I will of course too throw the kitchen sink at this. Naval power is limited though with only 1 BB, 5 CAs 2 CLs and some 20 DDs. I do have some 30 subs that will soon take up position.

What I do have though is a big air force. And a level 9 AF only 7 hexes away. With 4000 AS in place... I have already flown in and hidden my "KB strike force" of 120 attack bombers. Now that the cats out of the bag 200 TBs and 500 Fighters will follow suit. I already have some DBs and TBs in place in India that will jump in as well.

I still havn´t decided on whether to fly in the 4Es from Cotabato to really pound the troops at Tavoy tomorrow. I currently have 400 4Es at Rangoon and 400 at Cotabato. The problem is if I need to stay another day to unload. If that is the case I can´t fly any mission towards Tavoy as that will chew up my own LRCAP over the TF. Decisions...

The first contact
Erik uploaded the replay for me. Here is the result!

quote:


Ground combat at Tavoy (54,60)

Allied Shock attack

Attacking force 5362 troops, 72 guns, 0 vehicles, Assault Value = 752 Given the non so optimum shipping used (LSTs with xAKs and xAPs) I can´t complain about getting 750 AV onshore!

Defending force 3910 troops, 28 guns, 0 vehicles, Assault Value = 126

Allied adjusted assault: 101

Japanese adjusted defense: 274

Allied assault odds: 1 to 2 (fort level 5)

Combat modifiers
Defender: terrain(+), forts(+), disruption(-), preparation(-)
experience(-)
Attacker: shock(+)

Japanese ground losses:
127 casualties reported
Squads: 1 destroyed, 13 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 3 disabled


Allied ground losses:
136 casualties reported
Squads: 2 destroyed, 34 disabled
Non Combat: 0 destroyed, 3 disabled
Engineers: 0 destroyed, 0 disabled


Assaulting units:
XXXIII Corps Engr Bn /3
Provisionl Tank Brigade
Gardner's Horse Regiment
209th Combat Engineer Battalion
77th Chindit Bde /1
IV Corps Engr Bn /3
18th Cavalry Regiment
XV Corps Engr Bn /3
111th Chindit Bde /1
9th Indian Div /8
255th Indian Tank Bde /2
50th Tank Bde /7
I Aus Corps Engr Bn /3


Defending units:
62nd Infantry Brigade
23rd JNAF AF Unit


Don´t let the numbers fool you. I mistakenly set the Paras to drop a day too early. They triggered a shock attack that only they took a part in.

So what do you guys think. Can it work? Given one more day of unloading I could perhaps get another 2-300 AV onshore. Total AV in the invasion was 1200.








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RE: Operation Fenrir! - 8/13/2013 8:06:45 PM   
JocMeister

 

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I sent the turn to Erik some 4 hours ago and asked him to upload the replay. I got it back after less than an hour with a short note saying "a bold move indeed". After that its been silence. Either he is pondering a counter move or this really shook him up!

Hoping for the latter of course!

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Post #: 1564
RE: Operation Fenrir! - 8/13/2013 9:14:52 PM   
Historiker


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quote:

ORIGINAL: JocMeister

I sent the turn to Erik some 4 hours ago and asked him to upload the replay. I got it back after less than an hour with a short note saying "a bold move indeed". After that its been silence. Either he is pondering a counter move or this really shook him up!

Hoping for the latter of course!

So you are the reason my turn doesn't come back...

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RE: Operation Fenrir! - 8/14/2013 1:39:13 AM   
BBfanboy


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quote:

ORIGINAL: JocMeister

I actually have a full CVE TF for ASW only. Doesn´t seem to help much though as my CVs get hit regularly anyway My feelings for how the Jap subs are able to operate and strike Allied capital ships are no news to anyone that regularly reads this AAR...

Here is a screen of my CVE TF. All squadrons are resized to 24 planes (Don´t do bigger as the CVEs can only take on 24 torps so if you make them bigger they lose the ability to drop torps all together)

There is usually two CVEs doing night search but guess what...

quote:

CVE Kwajalein, Torpedo hits 1


Now there's irony for you!





I think I see your problem - you can't do ASW from 10,000 feet! By the time your bombers get down to attack level the sub is submerged. Try 1000 feet! Also make sure there is as much Nav Search at about 2000 feet as you have doing ASW. The model is: Nav Search finds them and both air and surface ASW kill them!

BTW, the irony of that attack on the CVE is realistic. The RN went CV Courageous out hunting for subs, and lost her to one in September 1939! Later on, they invented the first CVE, Empire Audacity, and after a couple of successful missions protecting convoys she was sunk by a sub too!.

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RE: Operation Fenrir! - 8/14/2013 1:50:08 AM   
BBfanboy


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Nice move on Tavoy. Well worth it if you can get over the jungle/rough terrain to Bangkok. A good part of his 18K there will be HQs and BFs. I think the RTA HQ alone is 2000 troops.

Is Pt. Blair neutralized? You could get a lot of anti-shipping strikes from there and the other Andamans.

I wouldn't worry too much about being bombed by aircraft on that coast road because it is jungle terrain. Bombardment by heavy ships would still be a problem.

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RE: Operation Fenrir! - 8/14/2013 7:01:46 AM   
JocMeister

 

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quote:

ORIGINAL: BBfanboy
I think I see your problem - you can't do ASW from 10,000 feet! By the time your bombers get down to attack level the sub is submerged. Try 1000 feet! Also make sure there is as much Nav Search at about 2000 feet as you have doing ASW. The model is: Nav Search finds them and both air and surface ASW kill them!

BTW, the irony of that attack on the CVE is realistic. The RN went CV Courageous out hunting for subs, and lost her to one in September 1939! Later on, they invented the first CVE, Empire Audacity, and after a couple of successful missions protecting convoys she was sunk by a sub too!.


Hey BB,

Thanks for the advice! I´ll change my setting right away! Hopefully that will sort it. Erik has something like 30-40 subs running amok around the Marianas.


quote:

ORIGINAL: BBfanboy

Nice move on Tavoy. Well worth it if you can get over the jungle/rough terrain to Bangkok. A good part of his 18K there will be HQs and BFs. I think the RTA HQ alone is 2000 troops.

Is Pt. Blair neutralized? You could get a lot of anti-shipping strikes from there and the other Andamans.

I wouldn't worry too much about being bombed by aircraft on that coast road because it is jungle terrain. Bombardment by heavy ships would still be a problem.


I´m going to smack Pt. Blair next turn. Didn´t want to draw any attention to the area. Can´t bomb Tavoy this turn anyway since I have to put up LRCAP over the invasion TF.

< Message edited by JocMeister -- 8/14/2013 7:04:04 AM >

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RE: Operation Fenrir! - 8/14/2013 7:08:03 AM   
Speedysteve

 

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Yes. I always have my FP's on my ships flying at 2-4K altitude with a mixture of naval and ASW missions.

Having said hat I have still lost 2-3 x CV's to subs in my game with Faber......annoying &£%)"*%

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RE: Operation Fenrir! - 8/14/2013 8:24:30 AM   
JocMeister

 

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Operation Fenrir D+2
______________________________________________________________________________

Not too happy with the unloading. I´ve been spoiled by the unloading of the APA/AKAs. There is still much to be unloaded on the bulky xAPs/xAKs. 9000 troops and 35.000 equipment in fact...Not good.

This means I will have to stay for at least one more day at Tavoy. I´m expecting a massive, massive counterstrike by air tomorrow. I put the kitchen sink on LRCAP from Rangoon. 650 Fighters all in all. I´m expecting heavy losses tomorrow. Thats the price for not keeping assaultshipping in the theatre...stupid!

I broke lose the LSTs and sent them back to Rangoon together with the few merchants that did unload. I have 700 AV onshore and could perhaps hope for another 100-200 to unload by tomorrows attack.

Erik did intervene with a strange LRCAP? Don´t know what his intentions were with this. Perhaps he thought my bombers would come back?

quote:

Morning Air attack on Tavoy , at 54,60

Weather in hex: Light cloud

Raid detected at 15 NM, estimated altitude 44,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
Ki-43-IV Oscar x 28
Ki-45 KAIa Nick x 21
Ki-84a Frank x 26


Allied aircraft
Spitfire VIII x 41
Thunderbolt I x 29
P-47D2 Thunderbolt x 25


Japanese aircraft losses
Ki-43-IV Oscar: 11 destroyed
Ki-45 KAIa Nick: 10 destroyed

Ki-84a Frank: 3 destroyed


Allied aircraft losses
Spitfire VIII: 1 destroyed
Thunderbolt I: 1 destroyed


Tomorrow will decide the fate of this operation. A very bad day will likely mean I will have to try and pull out. But if I can get sufficient LRCAP up and Erik get skewered this could potentially mean a very good opportunity to close Bangkok airfield... But most of all I need Tavoy. Deliberate attack ordered tomorrow.






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RE: Operation Fenrir! - 8/14/2013 8:29:31 AM   
Speedysteve

 

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Best of luck

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RE: Allies resumes the offensive! - 8/14/2013 8:55:28 AM   
JocMeister

 

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Saipain Invasion D+4+5

Eriks subs continue to cause some ruckus sending 1 DE and 1 xAK to the bottom. I´m hoping BBs advice will bring this nuisance under control!

As seen in the screenshot my CV fleet moved towards Wake pulling out a bit. This have two reason. I´m escorting all the empty TFs out and I desperately need to refuel. So I´m meeting up with some AOs to sort the fuel issue. Shedding the slow TFs will also allow me to move around more dodging his subs.

Erik has withdrawn his fighters to Pagan. This base was empty of ships yesterday so I turned up the range on my CV strike planes to see if I could get them to fly against the pesky MTBs around Tinian. This turn something were at Pagan and that of course drew a lot of unescorted strikes in. 50 Strike planes are lost...

Sweeps from Tinian and the CV fleet will deal with this tomorrow.

The first attack on Saipan went in on D+4. It went so-so.

quote:


Ground combat at Saipan (108,93)

Allied Deliberate attack

Attacking force 42453 troops, 893 guns, 913 vehicles, Assault Value = 1887

Defending force 32888 troops, 412 guns, 363 vehicles, Assault Value = 758

Allied engineers reduce fortifications to 5

Allied adjusted assault: 3129

Japanese adjusted defense: 4203

Allied assault odds: 1 to 2 (fort level 5)

Combat modifiers
Defender: terrain(+), forts(+), leaders(+), experience(-)
Attacker:

Japanese ground losses:
2367 casualties reported
Squads: 28 destroyed, 155 disabled
Non Combat: 5 destroyed, 50 disabled
Engineers: 2 destroyed, 39 disabled
Guns lost 59 (12 destroyed, 47 disabled)
Vehicles lost 16 (4 destroyed, 12 disabled)


Allied ground losses:
2884 casualties reported
Squads: 11 destroyed, 369 disabled
Non Combat: 3 destroyed, 30 disabled
Engineers: 1 destroyed, 40 disabled
Guns lost 42 (2 destroyed, 40 disabled)


Assaulting units:
81st Infantry Division
3rd Marine Division
34th Combat Engineer Regiment
33rd Infantry Division
194th Tank Battalion
98th Infantry Division
766th Tank Battalion
4th USMC Tank Battalion
3rd USMC Field Artillery Battalion
V US Amphib Corps
3rd Eng Amph Bde
Pacific Ocean Areas
8th USMC Field Artillery Battalion
Eighth US Army
198th Field Artillery Battalion
12th USMC Field Artillery Battalion
4th USMC Field Artillery Battalion
11th USMC Field Artillery Battalion
97th Coast AA Regiment
4th Eng Amph Bde


Defending units:
9th Ind.Mixed Regiment
42nd Recon Regiment
10th Ind.Mixed Regiment
50th Ind.Mixed Brigade
53rd Ind.Mixed Brigade
17th Ind.Mixed Regiment
18th Army
11th JAAF Base Force
45th Field AA Battalion
22nd Ind. Engineer Regiment
32nd Air Defense AA Battalion
Saipan Naval Fortress
4th JNAF AF Unit
4th JAAF Base Force
5th Air Division
31st Army
13th RF Gun (Pack) Battalion
19th RF Gun Battalion
55th Field AA Battalion
33rd JNAF AF Unit
47th JNAF AF Unit /1


While the results arn´t stellar the most important thing here was that the forts were dropped. This is almost exactly the same thing that happened on Tinian. First two attacks went so-so but each one lowered the forts and then suddenly on the 3rd attack Eriks troops started to crumble.

I´m waiting for the AEs to rearm the BBs and then I´ll send in the 5th USMC to make sure.

The situation is slowly stabilizing with 3-4 Japanese subs being sunk or wounded each turn. The MTBs are still almost impossible to hit. But it feels like I´m firmly in control of the airspace now.

The KB is still a worry but with a strong allied LBA presence in the area I think its unlikely Erik will intervene. P47s do make a mess of Zeroes... I also think I have a good chance to spot him in advance with my extended search.






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RE: Allies resumes the offensive! - 8/14/2013 12:28:05 PM   
ny59giants


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Tavoy - If you don't have any APA/AKA here, then how much Naval Support did you land?? This also influences the rate of unloading.

Tinian - Do you have enough supplies here to create PT Boats?? If so, send your own into his ports to get at whatever shipping and warships he has.

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RE: Allies resumes the offensive! - 8/14/2013 3:37:03 PM   
Lokasenna


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quote:

ORIGINAL: ny59giants

Tavoy - If you don't have any APA/AKA here, then how much Naval Support did you land?? This also influences the rate of unloading.

Tinian - Do you have enough supplies here to create PT Boats?? If so, send your own into his ports to get at whatever shipping and warships he has.


This is an excellent idea for Tinian and helping to clear out those pesky 1-ship TFs. I second the notion!


As for Tavoy... I'm not sure you'll have to try and pull out if you have to send the ships running for cover (after) tomorrow. I think he probably wasn't expecting a move like this. At the very least, by taking Tavoy (which you should be able to do, especially with 4E support if you need it) you will make him want to run down the coast to avoid being cut off. Whether that's what you wanted to happen or not is another story... But it will surely hasten your capture of the coast there, no matter what happens.

In my humble opinion.

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RE: Allies resumes the offensive! - 8/14/2013 5:58:13 PM   
JocMeister

 

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Can anyone explain to me how a Jap SCTF in late 1944 can get sneak past 6 different SCTFs and annihilate a whole Tanker TF?

There are
2x TFs with 4 BBs + 8 DDs in each
2x 12 Fletcher TFs
2x 4 Fletcher TFs to deal with the MTBs

All in the same hex as the Tanker TF. Yet a lone DD together with a DE can get into the same hex and sink 6 tankers and then get out without being engaged. Really?

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RE: Allies resumes the offensive! - 8/14/2013 6:04:15 PM   
JocMeister

 

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And can anyone find an explanation for why all my TFs have their homeport reset from Tinian to Sarmi/Manus and ignore or orders to stay put and decide to go to Sarmi/Manus leaving the Tinian CAP. This has happened to several different TFs now and its costing me ships!

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RE: Allies resumes the offensive! - 8/14/2013 6:06:04 PM   
witpqs


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quote:

ORIGINAL: JocMeister

And can anyone find an explanation for why all my TFs have their homeport reset from Tinian to Sarmi/Manus and ignore or orders to stay put and decide to go to Sarmi/Manus leaving the Tinian CAP. This has happened to several different TFs now and its costing me ships!

Perhaps they were vewy, vewy, quiet.

quote:

Can anyone explain to me how a Jap SCTF in late 1944 can get sneak past 6 different SCTFs and annihilate a whole Tanker TF?

Suggest package up the turn just before and give it to Michael as a possible bug?

< Message edited by witpqs -- 8/14/2013 6:07:00 PM >


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RE: Allies resumes the offensive! - 8/14/2013 6:09:31 PM   
JocMeister

 

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Oh, and while we are at it.

Erik have flown out 15.000 men from Davao is the last 3 days. Despite 4 days of this. This is only from one day:

Transports flying to Davao intercepted
Transports flying to Davao intercepted
Transports flying to Davao intercepted
Transports flying to Davao intercepted
Transports flying to Davao intercepted
Transports flying to Davao intercepted
Transports flying to Davao intercepted
Transports flying to Davao intercepted
Transports flying to Davao intercepted
Transports flying to Davao intercepted
Transports flying to Davao intercepted
Transports flying to Davao intercepted
Transports flying to Davao intercepted
Transports flying to Davao intercepted
Transports flying to Davao intercepted
Transports flying to Davao intercepted
Transports flying to Davao intercepted
Transports flying to Davao intercepted

I have 200 Fighters on LRCAP (80 just 1 hex away 120 2 hexes away). His losses in transports. 7 OPS losses over 4 days.

EDIT: Its in fact 25.000 men. On the 4th he had 52.000 men at Davao. Stuff like that kills the game for me.

< Message edited by JocMeister -- 8/14/2013 6:38:17 PM >

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RE: Allies resumes the offensive! - 8/14/2013 6:40:11 PM   
witpqs


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In my game I have found the recon reports of a base where Walter is flying out troops to fluctuate wildly. For example, I thought he had flown out like 10,000 troops in a day or two. But it turned out that the recon flights had been interrupted and as the detection level fell the troop figures became very unreliable. When flights got back regular then the numbers bumped back up.

Now, I have not asked him so I don't know how fast he is actually flying guys out...

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RE: Allies resumes the offensive! - 8/14/2013 7:03:01 PM   
JocMeister

 

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I just set up a quick sandbox. 1000 (yes one thousand P51s) P51H 2 hexes from a Jap base with LRCAP 80 rest 20.
200 Tabbys flying in to pick up a ID. Anyone wants to try a guess on the results?

Day 1
6 Mustangs lost to OPS. 3 Tabbys lost to OPS. More than half the division airlifted out

Day 2
1 Tabby lost to OPS 1 P51 lost to OPS
ID flown out without any loss.

... sounds plausible?

EDIT: Screen uploaded. I have been trying to tell people its not working but I havn´t had the time to sandbox it. But according to some people (one person and its not Erik I´m talking about) this is perfectly fine.

I say something is broken. And if its not and its working as intended it needs to change. No wonder Erik has had no problems just airlifting everything out.






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< Message edited by JocMeister -- 8/14/2013 7:22:17 PM >

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RE: Allies resumes the offensive! - 8/14/2013 7:20:18 PM   
BBfanboy


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quote:

ORIGINAL: JocMeister

Can anyone explain to me how a Jap SCTF in late 1944 can get sneak past 6 different SCTFs and annihilate a whole Tanker TF?

There are
2x TFs with 4 BBs + 8 DDs in each
2x 12 Fletcher TFs
2x 4 Fletcher TFs to deal with the MTBs

All in the same hex as the Tanker TF. Yet a lone DD together with a DE can get into the same hex and sink 6 tankers and then get out without being engaged. Really?

Were your SCTFs in patrol mode or just sitting there "on station". In patrol mode they are moving and searching, in "on station" mode they have steam in the boilers but are not moving. I am not sure if their search ability is less [radar operators should be awake regardless], but in my experience ships "on station" get surprised more than patrolling ships.

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Post #: 1581
RE: Allies resumes the offensive! - 8/14/2013 7:23:38 PM   
JocMeister

 

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quote:

ORIGINAL: BBfanboy
Were your SCTFs in patrol mode or just sitting there "on station". In patrol mode they are moving and searching, in "on station" mode they have steam in the boilers but are not moving. I am not sure if their search ability is less [radar operators should be awake regardless], but in my experience ships "on station" get surprised more than patrolling ships.


All were on Patrol with Tinian set as only patrol zone. The BB TFs had a react setting of 0 but the other had 2. Just odd.

(in reply to BBfanboy)
Post #: 1582
RE: Allies resumes the offensive! - 8/14/2013 7:26:17 PM   
BBfanboy


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quote:

ORIGINAL: JocMeister

And can anyone find an explanation for why all my TFs have their homeport reset from Tinian to Sarmi/Manus and ignore or orders to stay put and decide to go to Sarmi/Manus leaving the Tinian CAP. This has happened to several different TFs now and its costing me ships!

If the TFs are not set to "Direct" routing/"Absolute" threat tolerance, they will retreat from any enemy aircraft in the area, even if they only have Babs recon aircraft. If the home port and "Return to Base" are contrary to the desire to flee, the TF will change them. TF commander should have decent "cojones" (aggression) setting too.

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(in reply to JocMeister)
Post #: 1583
RE: Allies resumes the offensive! - 8/14/2013 7:29:08 PM   
BBfanboy


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quote:

ORIGINAL: JocMeister

quote:

ORIGINAL: BBfanboy
Were your SCTFs in patrol mode or just sitting there "on station". In patrol mode they are moving and searching, in "on station" mode they have steam in the boilers but are not moving. I am not sure if their search ability is less [radar operators should be awake regardless], but in my experience ships "on station" get surprised more than patrolling ships.


All were on Patrol with Tinian set as only patrol zone. The BB TFs had a react setting of 0 but the other had 2. Just odd.

Wow! Really odd, just like the subs with Zen torpedoes for your CVs and the MTBs that can't be bombed.

Better check those ships for contraband homemade hooch from the last port ...

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No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to JocMeister)
Post #: 1584
RE: Allies resumes the offensive! - 8/14/2013 7:33:34 PM   
witpqs


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quote:

I just set up a quick sandbox. 1000 (yes one thousand P51s) P51H 2 hexes from a Jap base with LRCAP 80 rest 20.
200 Tabbys flying in to pick up a ID. Anyone wants to try a guess on the results?

Day 1
6 Mustangs lost to OPS. 3 Tabbys lost to OPS. More than half the division airlifted out

Day 2
1 Tabby lost to OPS 1 P51 lost to OPS
ID flown out without any loss.

... sounds plausible?

EDIT: Screen uploaded. I have been trying to tell people its not working but I havn´t had the time to sandbox it. But according to some people (one person and its not Erik I´m talking about) this is perfectly fine.

I say something is broken. And if its not and its working as intended it needs to change. No wonder Erik has had no problems just airlifting everything out.


Two things, you didn't say how many transports. I suppose if you put enough transports on the job they could get 1/2 in a day, but I don't know what 'enough' is.

Second, for 1,000 P-51 that sounds like pretty light casualties on the transports. Like the other issue, I suggest sending the sandbox to Michael and because maybe things are not working properly.

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Post #: 1585
RE: Allies resumes the offensive! - 8/14/2013 7:42:18 PM   
JocMeister

 

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It does say 200 transport But the number of transports arn´t the issue but despite the transport being intercepted no losses are incurred neither to the transport nor the troops they are carrying. And it doesn´t stop them from picking up the troops.

I´m not sure I have the energy to report this to Michael. Any hint of a bug always leads to a "discussion" with certain individuals and frankly I´m pretty sick of them. I already tried to discuss this on the forum but was instantly "jumped on" by a certain someone.


(in reply to witpqs)
Post #: 1586
RE: Allies resumes the offensive! - 8/14/2013 7:46:44 PM   
JocMeister

 

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quote:

ORIGINAL: BBfanboy
If the TFs are not set to "Direct" routing/"Absolute" threat tolerance, they will retreat from any enemy aircraft in the area, even if they only have Babs recon aircraft. If the home port and "Return to Base" are contrary to the desire to flee, the TF will change them. TF commander should have decent "cojones" (aggression) setting too.


They are all set to Direct and Absolute. The first time I though I just had forgotten it on a TF but it has happened on numerous times now. Very weird!

(in reply to BBfanboy)
Post #: 1587
RE: Allies resumes the offensive! - 8/14/2013 7:52:40 PM   
witpqs


Posts: 26087
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From: Argleton
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quote:

ORIGINAL: JocMeister

It does say 200 transport But the number of transports arn´t the issue but despite the transport being intercepted no losses are incurred neither to the transport nor the troops they are carrying. And it doesn´t stop them from picking up the troops.

I´m not sure I have the energy to report this to Michael. Any hint of a bug always leads to a "discussion" with certain individuals and frankly I´m pretty sick of them. I already tried to discuss this on the forum but was instantly "jumped on" by a certain someone.



Sorry - missed the # Tabbys.

If you had the energy to sandbox it then surely you have the energy to present it. You don't have to reply to comments.

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Post #: 1588
RE: Allies resumes the offensive! - 8/14/2013 8:19:11 PM   
Speedysteve

 

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Crazy results indeed Jocke. Definitely doesn't feel right with air transport............

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Post #: 1589
RE: Allies resumes the offensive! - 8/14/2013 9:03:48 PM   
JocMeister

 

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Well, I posted in the Tech forum. I know exactly what will happen now so I took precautions and green buttoned two people in advance!

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