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RE: New Beta update 1.6 Available!

 
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RE: New Beta update 1.6 Available! - 11/16/2012 3:16:12 AM   
Ratzki

 

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I do not have an issue with the UI as it stands now. It might be a little large but I don't have to put my glasses on in order to read it.
As for the maps, I am a little partial to the 3D maps over the 2D ones. Not that the 2D aren't very good looking, it would be something if you could toggle some of the 3D terrain features on and off over top of the 2D maps for some extra depth.

(in reply to hugi)
Post #: 31
RE: New Beta update 1.6 Available! - 11/16/2012 4:22:38 AM   
Gerry4321

 

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Eric:

The 2-D map looks beautiful to me. (I realize others will prefer 3-D so it is great to have a choice).

Agree with Jamm about the UI - it takes up too much of the screen and covers up too much of the beautiful map.

Gerry

(in reply to Ratzki)
Post #: 32
RE: New Beta update 1.6 Available! - 11/16/2012 1:39:55 PM   
Charly G


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Nice work. I really like your 2-D map.
I agree with people about the UI. I will prefer a lesser scale for it.

quote:

ORIGINAL: Erik Rutins

Almost ready...


Can we hope to see this update in November ?

< Message edited by Charly G -- 11/16/2012 1:53:44 PM >

(in reply to Gerry4321)
Post #: 33
RE: New Beta update 1.6 Available! - 11/16/2012 2:18:44 PM   
junk2drive


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Maybe because I am older, I don't have an issue with the size of the UI. I have a 16:9/10 wide screen desktop monitor. As long as it can be toggled off with a hotkey.

The current sizes look like they can be used on a touch screen tablet (which some of us may have in the near future).

Edit

I would like to see round bases under the 3D units. I have to switch to chit view to find everyone on the map.

< Message edited by junk2drive -- 11/16/2012 2:19:14 PM >

(in reply to Charly G)
Post #: 34
RE: New Beta update 1.6 Available! - 11/16/2012 2:28:08 PM   
Jamm


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I'm already picturing some gnarly Stalingrad scenarios if we're allowed to design with those large building hexes.
I'm sure Double Deuce is as well.
Are you planning on adding the weapons cards to this series in the future?

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(in reply to junk2drive)
Post #: 35
RE: New Beta update 1.6 Available! - 11/16/2012 5:33:42 PM   
wodin


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That looks superb. When it looks like this I will buy.


quote:

ORIGINAL: ericbabe

"Conflict of Heroes" got excellent scores for graphics and UI from all the reviewers. I understand that some people might prefer other systems or graphical styles, but I've been very happy with how our graphics and UI turned out, and I think that our artists did an excellent job.

We couldn't just design the game to use board-game-style maps because we wanted to make the scenario editor a prominent game feature, and we can't expect every scenario-modder to be a map artist as well. We could have produced the game much more cheaply if we had forgone custom scenarios and stuck only to the 10 included in the board-game, but it seems that the ability to create firefights was a popular feature, and indeed the most active members on this forum seem to be those who are interested in this feature.

I'm curious as to what you don't like about our UI. Is there anything in particular you think we ought to have done differently? Dragging the map? Selecting units? Attacking enemy units?

This is what the next version of the game looks like using the "giant board-game-style" maps.








quote:

(


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Post #: 36
RE: New Beta update 1.6 Available! - 11/16/2012 7:02:54 PM   
ericbabe


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quote:

ORIGINAL: Jamm
Are you planning on adding the weapons cards to this series in the future?


I'd like to, but it will really depend on how sales are going more than anything else.

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Post #: 37
RE: New Beta update 1.6 Available! - 11/17/2012 12:37:57 AM   
Wolfe1759


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From: Shropshire, UK
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WOW really impressive.

Multi-hex buildings - just waiting for a talented (i.e. not me) modder to do SL Map 1 and The Guards Counter Attack to Streets of Stalingrad

I've only had the game for a week or so therefore I'll reserve any suggestions on UI until I've played it a bit more.

P.S. I'm assuming this is in the 1.12 beta that I'm currently downloading

< Message edited by Wolfe -- 11/17/2012 12:39:37 AM >


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(in reply to ericbabe)
Post #: 38
RE: New Beta update 1.6 Available! - 11/17/2012 9:31:17 AM   
Charly G


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Wodin, you can buy it now. With the 1.12 beta update, it's superb.

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Post #: 39
RE: New Beta update 1.6 Available! - 11/17/2012 3:36:10 PM   
z1812


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Sorry Wrong Thread

< Message edited by z1812 -- 11/17/2012 3:37:49 PM >

(in reply to Andrew Loveridge)
Post #: 40
RE: New Beta update 1.6 Available! - 11/17/2012 3:39:53 PM   
junk2drive


Posts: 12907
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From: Arizona West Coast
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Then I retract my answer.

< Message edited by junk2drive -- 11/17/2012 4:22:59 PM >

(in reply to z1812)
Post #: 41
RE: New Beta update 1.6 Available! - 11/21/2012 1:37:35 AM   
Duck Doc


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I would prefer 2D graphics with a single overhead view & generic counters or chits to having what is available now. I realize this may not be a prevailing or popular view. The game mechanics rock but the graphic presentation still has a way to go. I have a feeling of de ja vu with the game. This is similar to my experience with John Tiller's campaign games. The 3D views in those games do not offer any advantage over the 2D views & are not pleasing graphically. I don't use those 3D views at all. I realize also this may be an apples, oranges kind of thing but I still have the same feeling. The game mechanics could be shown quite spritely without resorting to the 3D bells & whistles. I will not be using the counters or chits. I can't stand the fuzzy appearance. I pine to have them to give that great board-game feel but there it is. Great game none-the-less.

(in reply to hugi)
Post #: 42
RE: New Beta update 1.6 Available! - 11/21/2012 7:01:47 PM   
wodin


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If someone started to make Stalingrad maps\scenarios would be another reason for me to buy it.

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Post #: 43
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