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Cache not rebuilding?

 
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All Forums >> [Current Games From Matrix.] >> [Age of Muskets] >> Pride of Nations >> Cache not rebuilding? Page: [1]
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Cache not rebuilding? - 9/23/2013 11:34:15 PM   
Rosseau

 

Posts: 2757
Joined: 9/13/2009
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I've had no problem with other Ageod games removing the models cache file, editing a few units, and starting game, which rebuilds cache. When I do this in PoN, game stops responding during Data load. Even if I replace the original cache and files, I have to re-install the game. Not exactly mod-friendly.

Can anyone guess what I am doing wrong?

Thanks
Post #: 1
RE: Cache not rebuilding? - 9/24/2013 8:00:12 AM   
loki100


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Joined: 10/20/2012
From: Utlima Thule
Status: offline

quote:

ORIGINAL: rosseau

I've had no problem with other Ageod games removing the models cache file, editing a few units, and starting game, which rebuilds cache. When I do this in PoN, game stops responding during Data load. Even if I replace the original cache and files, I have to re-install the game. Not exactly mod-friendly.

Can anyone guess what I am doing wrong?

Thanks


It sounds correct, ie you are doing the right things. You could try modding directly in the cache rather than in the individual files - the routine for this is on the AGEWiki.

I'd suggest putting this post up over on the AGEOD tech help forum, more traffic and more likely that someone with a lot more modding experience will see it (I tend to limit myself to amending/adding scripts)

_____________________________


(in reply to Rosseau)
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RE: Cache not rebuilding? - 10/2/2013 10:25:41 PM   
Rosseau

 

Posts: 2757
Joined: 9/13/2009
Status: offline
Thanks Loki. The game itself seems pretty formidable compared to RUS, so I may stick to what I know for now

(in reply to loki100)
Post #: 3
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