obvert
Posts: 14050
Joined: 1/17/2011 From: PDX (and now) London, UK Status: offline
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quote:
ORIGINAL: Capt Cliff quote:
ORIGINAL: Bullwinkle58 quote:
ORIGINAL: Capt Cliff quote:
ORIGINAL: Bullwinkle58 Port size in the game drives unload speeds and repair capability. While Ulithi was a vast, relatively safe anchorage, how much shore infrastructure was ever built? If you make it a 6 you're making it roughly a Brisbane, and that's nuts. I disagree. To have that many ship in a "lagoon harbor" and being able to refuel, resupply and rearm them does give you the same capacity of a size 6 port. It is stupid to think you would just harbor ships there without having the ability to resupply them. Actually it is laughable. In your haste to post a snarky response you have once again failed to grasp the points in question. So, one more time: 1. Port size in the game drives cargo load/unload rates. Supplies and fuel for storage at ashore facilities such as tank farms and warehouse complexes. Speed is a function of pier services and civilian longshoreman assets. Hence, Brisbane= fast, and a Port Level 0 atoll=slow. If you make the atoll the same level as Brisbane it becomes Brisbane on this measure. But it has no real estate to build those facilities. 2. Ship repair, which you ignore in the reply above, is also a function of port size, the other sources of repair points (naval, support, own-ship, tenders, yards) being equal. Port-based repair point generation is an abstraction of, again, ashore brick & mortar shops combined with a skilled civilian workforce. Brisbane has them, Ulithi does not. Although that guy in the breechclout in the OP's photos could be a skilled pipefitter I suppose. And that other guy in the breechclout might have superior underwater welding skills. Regardless, make Ulithi a Port Level 6, and they'll have to learn. Sophistry! I suppose all the CB's on Ulithi does not equate to your ... "brick & mortar shops combined with a skilled civilian workforce". Ahem (ships were made from brick and motar, I thought they were steel)... Sir you have no idea what your talking about. The US Navy would not base the 3rd/5th Fleet at Ulithi if it could not maintain and supply them there. They did, so Ulithi and Brisbane must be and are effectively equal. One has docks while the other had 100's of small ships doing a similar task as dock. A means to transfer supplies. Huh. So you're agreeing then that Ulithi should in fact be a lower port rating than Brisbane because most of the work is done by 100s of small ships. Those ships are in game, so instead of a higher port rating, you have to move the ships there. I don't mean the LSVP and other boats, I mean the support ships that did the work of repairing, supplying and maintaining the fleet.
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"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
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