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Editor queston - adding a new supply hex?

 
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Editor queston - adding a new supply hex? - 8/8/2014 4:18:56 PM   
Ardaeshir

 

Posts: 7
Joined: 9/18/2010
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It sounds simple, but I've been unable to discover this in the editor. How do you set a new supply source hex?

< Message edited by Ardashir -- 8/8/2014 5:23:38 PM >
Post #: 1
RE: Editor queston - adding a new supply hex? - 8/10/2014 8:36:45 PM   
ernieschwitz

 

Posts: 3893
Joined: 9/15/2009
From: Denmark
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It is done via code. Can´t remember exactly how, I´ll find out for you if need be. It´s not too hard.

(in reply to Ardaeshir)
Post #: 2
RE: Editor queston - adding a new supply hex? - 8/11/2014 8:51:57 AM   
Ardaeshir

 

Posts: 7
Joined: 9/18/2010
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Thanks, I'd appreciate that. I was planning to make some edits to the 1939 scenario. Among others, the baltic coast part of the campaign is not really well simulated in the game (units on oth sides are missing, Hel forts are missing etc).

To this end, among other things, I was planning to add a supply hex for the Polish side in Hel, to give Germans a reason to blockade the peninsula, as they were forced to do in RL.

I was also thinking of adding polish&soviet units appearing on September 21st near Grodno, to simulate the Soviet RL attack on that city. Germany shouldn't really be required to send forces to take this city, as this was in the ribbentropp-molotov soviet-designated sphere. Again, this should require a soviet supply hex east of the city.

(in reply to ernieschwitz)
Post #: 3
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