Capt. Pixel
Posts: 1219
Joined: 10/15/2001 From: Tucson, AZ Status: offline
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Yes, thanks much Lars. :) I enjoyed seeing how another player would select a force. It gave me some interesting insights. The Poles are lacking in available selection in 1940. I knew that, but was willing to give it a try. I, too, had greater hopes for the 40mm AA AND the 47mm ATGs. Unfortunately, they just didn't seem to have the punch. Hitting the French wasn't the problem. Penetrating the armor was nigh-on impossible. The major fault on my side was that I had virtually NO defense north of the road. it was all wide open except for a couple of scout vehicles. Artillery and possible armored reinforcements were to handle that contigency. My plan was to watch, and possibly reinforce, the North, Hold the Center and punch through on the south road. Much to my distress, the North is where Buzzard pushed his armor assault. A superb French defense kept my southern forces at bay. Reinforcements for the Poles consisted mostly of armor with one ammo truck. The armor speeded towards the French armor in the north and did actually slow them for a couple of turns. Eventually French armor superiority overwhelmed their fall-back and ambush tactics. The ammo truck got to the mortars and howitzers just in time to join the scramble to relocate artillery further south. That was quite a circus what with wagons and citroens all running south with whatever they could drag along. :rolleyes: Once I lost overwatch along the northern road (~ turn 10), it was all over. I couldn't contain the salient that Buzzard had forced. Infiltrators were probably my Most Valuable Unit. I'm sure they were causing consternation among the French rear area troops. At least I know I had fun trotting them around and stirring up trouble. When they took out an immobilized Char B1, I thought I might have a chance of being a real pain-in-the-a$$. :) The second MVU would have to be the artillery. 81mm mortars and 75mm howitzers were coming in regularly and dealing a great amount of suppression almost every turn. (But you'd expect nothing less from Capt. Pixel. :cool: ) Buzzard used excellent approach tactics. He drew what Opfire he could at range with large, impervious tanks and then flung his Mech Inf and cruiser tanks forward to dispatch MGs and ATGs waiting in ambush. Even though these Poles might have had a chance to drive the Mechs away, we just couldn't hit anything. (Well, once again, we could hit, but we couldn't damage the French armor) Buzzard successfully kept his forces together and came forward in force. No piece-mealing here. drat! :( Judging from what I could see on my side, I kept the Buzzard wondering enough to slow his advance to half or less. Had he known what was actually in front of him, I'd have been writing this AAR three or four turns ago. :D Thanks again Lars for setting this up for us. And thank you, Buzzard45, for joining me in this 'Massacre'. But the only 'Twin Peaks' I saw were the retreating arses of my poor, pathetic Poles. :) I already have a good idea of where you are with what, but if you'd care to look, my password was 'Krakow'. Original, huh? Good game, thanks again guys. :cool: Buzzard45, we shall meet again. Next time you shall not be so fortunate. Muahahahahahahahaha :cough: :cough: :cough:
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"Always mystify, mislead, and surprise the enemy, if possible. " - Stonewall Jackson
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