Courtenay
Posts: 4003
Joined: 11/12/2008 Status: offline
|
quote:
ORIGINAL: AllenK quote:
ORIGINAL: Courtenay I don't like the abandonment of Chengchow and Tungkwan. Most of the successful Japanese attacks on China I have seen in AARs have involved heavy attacks on the Communists; giving Chengchow away makes this much easier for the Japanese. This is particular true since the Communists have made the mistake of not picking the 8th Route Army. (A mistake I make two thirds of time, of course.) Hi Courteney, Can't say I'm exactly chuffed about it either, especially Chengchow. The trouble is, in my relative inexperience, I can't readily see what I would trade off to mount the defence. A viable defence would take quite a few units. The Japanese, setting up second, can then simply ignore it and advance elsewhere. A token defence, unless the Japanese are unlucky with their die roll, simply presents them their first kills in addition to the city. Advice for future games appreciated. The point is not to make a viable defense of Chengchow. As you note, you don't have enough units to do that and to do everything else the Nationalists have to do. The point is to slow the Japanese down, before they sweep the Communists off the map. While the Nationalists do not have enough units to hold Chengchow for a long time, they do, however, have enough units to put a couple of good, cheap units (A big GAR and the Chungking MIL work well) in Chengchow. Either the Japanese make a risky attack, or they have to spend a lot of S/O impulses dealing with these units, or they ignore them, and don't attack in the north. As the Japanese, I am not brave enough to make a risky attack on impulse one. Your opponent may differ, and if he gets lucky, well, you have a problem. Even if he gets lucky, that luck was spend on something you can afford to lose, rather than an early attack on the Communists, which might have gone a long way to driving them off the map. If he gets average luck, and does not take the city, he has a problem. In practice, certainly if I am your opponent, you should hold Chengchow for several impulses. These are S/O impulses where the Japanese are not attacking the Communists. If they Communists can get through S/O, the weather should help them the next two turns, and after that they should have gotten some reinforcements, and be able to actually defend themselves.
_____________________________
I thought I knew how to play this game....
|