Revthought
Posts: 523
Joined: 1/14/2009 From: San Diego (Lives in Indianapolis) Status: offline
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Can I add a wish list? Most of my thoughts about making the game better involve how information is displayed to the player . 1. A much easier way to click a button to see which HQs are over limit as far as subordinates go, and under limit. Clicking back and forth a dozen times is burdensome. (Quality of Life) 2. I need a screen where I can easily assign and re-assign aircraft. You can keep the mechanic of "hours flown," without the "transfer air unit" command, which makes it hard for me to tell which airfield has what, etc. 3. When I click on a corps HQ I want to see a separate color for it and it's units. 4. Instead of just "show isolated units" I'd like an overlay showing gradation of supply. I want to know which units are pulling full supply from the railhead, partial supply, little, etc. Features: Features I'd find interesting, though not everyone's cup of tea I'm sure: 1. Finer control over production like the Japanese in WITP. I.e. I want the be able to modify what equipment is being produced. 2. Integrating meta economics to the extent above. I would like to see the capture of my oilfields (and their repair!) mean more oil, and captured factories (and their repair!) mean a possible increase in TOE or armament production. 3. InclusIon of Norway, the Northern Russian parts. 4. Real modeling of the naval war. To ambhibious assault, I want to have to buy old a task force. I want to be able to intradict Murmansk lend-lease convoys. REAL wishful thinking: 1. Option to play with Hitler and Stalin inference and political consequences (the DE:B system isn't perfect but I'm so glad some Me has done it). Make the player have to listen to politicians. They set goals, and total failure can lead to loss by replacement! Give players a reason why sending Panzers north or South *might* be a bad idea. Give Soviet players a reason to not just abandon Kiev right away. 2. Soviet/Balitic states collaborationist units (more of them). Up to a 1/3rd of German manpower in the East was former Soviets. 3. Dynamic modeling of the West. The better the Germans do East, the least well the Western allies do, to some extent... Altering withdrawal tables, etc.
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