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RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 12/29/2015 2:11:43 AM   
SqzMyLemon


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I should add, Tasmania will also be invaded to prevent any reinforcement of the Melbourne area. I don't want the island to become a safe haven for Allied LBA. There is much do to, and not much to do it with. Sydney was the biggest hurdle to date, but it's only mid-January. It's going to be much harder for the Allies to reinforce Australia than had I waited.

_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

(in reply to SqzMyLemon)
Post #: 421
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 12/29/2015 2:33:41 AM   
PaxMondo


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quote:

ORIGINAL: SqzMyLemon

So what now?

Capturing Sydney changes the situation.

Boy, and how.

Biggest question for me, as I do not know the scenario at all is what does the OZ reinforcement package look like for the allies?

In particular, how many of which devices? I know that John intended to re-evaluate those, but I do not know what he did. In stock, some of the devices are rather useless and there are no aircraft.

You've just really trashed a lot of aussie units, you've cost him at least one years supply of devices and likely more. That's how you keep the aussies out of the game.


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Pax

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RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 12/29/2015 2:40:04 AM   
PaxMondo


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quote:

ORIGINAL: Bullwinkle58

Don't forget to make a decision on whether to leave HI on at Sydney. I'd go off and save the fuel. You also, in the medium term, need to take some Resource bases to feed Sydney's LI. You have enough for a little while, but not that long. The LI engine there will really take the load off your shipping, as well as self-fund a strategic bombing campaign if you choose.

Owning the DEI, I would try to keep it on for as long as you can.

HI don't have to be transported and the bigger economy you have the more you can build. That simple. Keeping Oz self-sufficient, or nearly, means more supply and HI for AC expansion and builds.

You've got a great shot here of taking OZ essentially out of the war. You've already hurt their AC production and they can't afford that at all. If you can take Melbourne/Adelaide and kill enough units, they are toast.
That could translate into your keeping the initiative well into '43. I would re-evaluate your fighter plans, push your defensive builds out 6 - 9 months and keep your offensive fighter RnD going.

_____________________________

Pax

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Post #: 423
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 12/29/2015 2:46:30 AM   
SqzMyLemon


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quote:

ORIGINAL: PaxMondo

Biggest question for me, as I do not know the scenario at all is what does the OZ reinforcement package look like for the allies?


It's a nice package, but I hope to offset the Allied gain with destroying much of the existing Australian army and air force. This was complements of Skygge back on page 1, but I don't know if anything was changed in DBB.

Reinforcements triggered:

Unit Arrival Location

44th British Division Cape Town
9th Australian Division Aden
2nd British Para Brigade Cape Town
7th South African Armoured Brigade Cape Town
27th Rhodesian Brigade Cape Town
1st AA Brigade Aden
Natal Mounted Rifles Regiment Cape Town

Reinforcement Convoy:

214 AIF Inf Section 42
24 3" Mortar
24 Bren AAMG (x2)
72 25 Pounder Gun
48 M3A1 Armoured Car
48 Vickers Section
48 Bren Section
108 Brit Inf Section
48 2pdr AT Gun
48 40mm Bofors AA Gun
250 Motorized Support
48 AIF Cmbt Eng
48 Matilde II Tank
24 3.7" Mountain Gun
48 Stuart I Light Tank
48 Kittyhawk IA
48 Vengeance I
12 Catalina IIIA
32 Spitfire Vc Trop
48 Mitchell II

I've already seen the Mitchell II's being used against Ambon. No idea where the Spitfire's are. They don't enter production until October I believe, so every one I shoot down matters.


_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

(in reply to PaxMondo)
Post #: 424
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 12/29/2015 8:03:51 AM   
ny59giants


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KUDOS!!

I would pull up the Editor and look at garrison requirements for other bases you are considering. You have a whole division needed for Sydney right now and cannot afford to have another being stuck at Brisbane. While Brisbane seems to be important, its clear terrain, so the Allies cannot really defend it. Only Melbourne is left with the urban terrain bonus. So, I would focus on taking this base and then you will have nothing but mopping up for the rest of Australia. I would be shipping in as many tank rgt as I could.

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Post #: 425
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 12/29/2015 1:49:40 PM   
PaxMondo


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Yeah, if you are able to take Melbourne, you knock the aussies back to the stone age. They will be a very minor player for the rest of the game as you will have cost them so many devices that they will be limited to a couple of ID's at best in '45. Just keep punishing them.

_____________________________

Pax

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Post #: 426
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 12/29/2015 2:51:49 PM   
Bullwinkle58


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quote:

ORIGINAL: SqzMyLemon

quote:

ORIGINAL: Bullwinkle58

Don't forget to make a decision on whether to leave HI on at Sydney. I'd go off and save the fuel. You also, in the medium term, need to take some Resource bases to feed Sydney's LI. You have enough for a little while, but not that long. The LI engine there will really take the load off your shipping, as well as self-fund a strategic bombing campaign if you choose.


The amount of fuel available for shipping is minimal, so I'd rather get the economic value from the HI points generated.

I'll be targeting any base in Australia with economic value for Japan. I'd like to export supply out of the country if feasible and 920 LI will go a long way to providing a supply surplus.


You can do whatever you like of course, but circa 20k fuel in Sydney, after you convert the oil on hand, is golden to you. You don't currently have the major fuel centers elsewhere and even if you did they are a long, long haul from your new major fleet base. Using the fuel there to haul supply out is an odd choice to me. The 250 HI in Sydney after the dial-down is a minor HI source in the grand scheme as well. There were a lot "cheaper" sources of 250 HI than tying up a crucial garrison ID in the first expansion phase.

What Sydney gives you is the advantage of position. 20k fuel is not enough to run the KB, no, but it's plenty to fuel a dozen subs patrolling west to cut off the west coast. It's enough to fuel cruiser raids on NZ where some of the Allied navy is no doubt sequestered. Aid to Oz has to come either across the bottom from CONUS or in from CT. A merchant sunk in sight of the Oz west coast is just as sunk as one hit near the western map edge. Sydney gives you a fulcrum in a vital area of the Allied map. And that fuel is the key in what is, after all, a naval game.

The three bases around Sydney including Bathhurst and Port Kembla give you enough Resources to fund Sydney's LI forever, and that LI is enough to run your army in Oz for as long as he lets you stay. Which is most likely sometime in the first half of 1943 at best. Things look pretty rosy in January 1942, but you need to max out this year and prepare to leave, doing the most damage to Oz you can in the interim. The continent is never going to be a keystone of your economy. The numbers just don't add up.


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The Moose

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RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 12/29/2015 2:59:27 PM   
Bullwinkle58


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quote:

ORIGINAL: PaxMondo

Owning the DEI, I would try to keep it on for as long as you can.

HI don't have to be transported and the bigger economy you have the more you can build. That simple. Keeping Oz self-sufficient, or nearly, means more supply and HI for AC expansion and builds.

You've got a great shot here of taking OZ essentially out of the war. You've already hurt their AC production and they can't afford that at all. If you can take Melbourne/Adelaide and kill enough units, they are toast.
That could translate into your keeping the initiative well into '43. I would re-evaluate your fighter plans, push your defensive builds out 6 - 9 months and keep your offensive fighter RnD going.


But he doesn't own the DEI. Yet.

Don't overstate the position either. Oz is not "out of the war." The ER package brought new forces on map that are not in Oz. The 200+ infantry squads in the package are over two brigades, and they're 1942 squads, not militia. A lot of good armor begins to arrive around April, and not in Sydney. Aircraft industry? Sydney had 12 Mosquito factories that don't activate until early 1945. Not a loss. Melbourne has more, but Melbourne is a cast-iron bitch to take, and it eats even more garrison.

I know you loves you some air force, but this move isn't really about air power at all, except what Japan can do with it to earn strat VPs. As far as feeding the economy with HI, you don't take Sydney to get at 250 HI factories.

OZ in January 1942 means major trade-offs elsewhere have implicitly been made. It has to be made to pay off, and the currency is time gained relative to geography, not HI points.

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The Moose

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RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 12/29/2015 3:07:06 PM   
PaxMondo


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Well, I guess we agree to disagree. No big deal, that's why we play the game.

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Pax

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RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 12/29/2015 5:47:56 PM   
SqzMyLemon


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quote:

ORIGINAL: ny59giants

KUDOS!!

I would pull up the Editor and look at garrison requirements for other bases you are considering. You have a whole division needed for Sydney right now and cannot afford to have another being stuck at Brisbane. While Brisbane seems to be important, its clear terrain, so the Allies cannot really defend it. Only Melbourne is left with the urban terrain bonus. So, I would focus on taking this base and then you will have nothing but mopping up for the rest of Australia. I would be shipping in as many tank rgt as I could.


The major garrison requirements in Australia and Tasmania. There are a number of bases that require a garrison of 20 AV as well, but it appears to be only around four. Both Newcastle and Port Kembla need garrisons of 40 AV.

Brisbane - 120 AV
Melbourne - 280 AV
Adelaide - 120 AV



< Message edited by SqzMyLemon -- 12/29/2015 6:48:17 PM >


_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

(in reply to ny59giants)
Post #: 430
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 12/29/2015 6:00:03 PM   
SqzMyLemon


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Jan. 14/42:

Allied shipping flees Sydney. Japanese submarines torpedo ten of them. Surface forces sink three and aircraft another six. Not great results, but a large number of tankers were hit at least. KB is a spent force, I desperately need to replenish sorties.

KB is out of position because the AI overrode my orders and headed for Port Kembla to replenish when enough fuel was on hand for the movement I had ordered. Now it is separated from the transports it needs to refuel from. I wish the damn AI would keep it's hands off my forces when I plot a legal move.

Allied air is active in Australia. I haven't countered as yet, but will start to.

Rockhampton is lost to Australian counterattack. My forces take heavy casualties, but I decided not to reinforce so couldn't expect otherwise. AAR follows:

--------------------------------------------------------------------------------
Ground combat at Rockhampton (95,152)

Allied Deliberate attack

Attacking force 3227 troops, 21 guns, 65 vehicles, Assault Value = 184

Defending force 5034 troops, 34 guns, 3 vehicles, Assault Value = 38

Allied adjusted assault: 68

Japanese adjusted defense: 18

Allied assault odds: 3 to 1 (fort level 0)

Allied forces CAPTURE Rockhampton !!!

Combat modifiers
Defender: disruption(-), preparation(-), experience(-)
Attacker:

Japanese ground losses:
1193 casualties reported
Squads: 6 destroyed, 4 disabled
Non Combat: 67 destroyed, 14 disabled
Engineers: 43 destroyed, 2 disabled
Guns lost 8 (2 destroyed, 6 disabled)
Vehicles lost 3 (3 destroyed, 0 disabled)
Units retreated 4

Allied ground losses:
45 casualties reported
Squads: 0 destroyed, 8 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Defeated Japanese Units Retreating!

Assaulting units:
15th LH MG Regiment
11th LH Motor Regiment
16th LH MG Regiment
12th LH Cav Regiment
14th LH MG Regiment

Defending units:
8th Port Unit
6th JNAF AF Unit
8th Base Force
8th JNAF AF Unit

Other than that, the usual Allied bombings in China. I swept Kukong with Oscars though, and shot down 11 P-40E's for no loss. I need more aviation support in China, then I can take the air war to the Americans/Chinese.

< Message edited by SqzMyLemon -- 12/29/2015 7:00:51 PM >


_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

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Post #: 431
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 12/29/2015 7:39:18 PM   
Lokasenna


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You could go to Sydney to replenish your sorties. It's right there, after all .

(in reply to SqzMyLemon)
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RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 12/29/2015 8:18:20 PM   
SqzMyLemon


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quote:

ORIGINAL: Lokasenna

You could go to Sydney to replenish your sorties. It's right there, after all .


Would you risk traversing the 400 mines? I'm not keen on taking that kind of chance. My minesweepers won't arrive for at least five more days.

I did miss a chance to convert three Tosu's to AMc's. They've been sitting in port at Newcastle doing nothing, when they could have been converting. It takes 15 days. Missed opportunity there.


_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

(in reply to Lokasenna)
Post #: 433
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 12/30/2015 12:14:44 AM   
Lokasenna


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quote:

ORIGINAL: SqzMyLemon

quote:

ORIGINAL: Lokasenna

You could go to Sydney to replenish your sorties. It's right there, after all .


Would you risk traversing the 400 mines? I'm not keen on taking that kind of chance. My minesweepers won't arrive for at least five more days.

I did miss a chance to convert three Tosu's to AMc's. They've been sitting in port at Newcastle doing nothing, when they could have been converting. It takes 15 days. Missed opportunity there.



I missed the post (?) about there being mines. I wouldn't have come to Sydney without the DMS!

That said, if you have them detected, odds are lower that you'll hit them - and at your own base, too. And besides that, the shipyard can fix ya!

(in reply to SqzMyLemon)
Post #: 434
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 12/30/2015 3:19:06 AM   
SqzMyLemon


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quote:

ORIGINAL: Lokasenna

I missed the post (?) about there being mines. I wouldn't have come to Sydney without the DMS!


I had five, three were sunk at Newcastle during the initial landings, two more are heavily damaged at Port Kembla. I've learned my lesson about including DMS's in amphibious taskforces. Never again, because they are shell magnets.



_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

(in reply to Lokasenna)
Post #: 435
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 12/30/2015 3:29:18 AM   
SqzMyLemon


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Crazy turn to complete!

I must have spent almost 4 hours working on it over the course of the day. I finalized my aircraft R&D which was a lot of work. My economic minister is not impressed, as I burned through about 50k supplies setting up the factories.

It's time I put the big boy pants on and get moving in the DEI. There will be aggressive fighter sweeps and I now have better coverage to provide cover for amphibious TF's.

I've also addressed some air issues in China. I'm starting to sweep and providing LRCAP to stop the Allied milk runs. I need to start applying pressure in the air all over the map.

I spent a long time deciding on tactics in Australia. I'll begin posting in more detail soon, but I think I have come up with a good plan. Essentially, it's still divide and conquer, but I also want to force Allied units to fight along the coast where my naval power can be a factor. Once Sydney's harbour is clear, lets see how Francois likes being subjected to naval bombardments on a regular basis.

< Message edited by SqzMyLemon -- 12/30/2015 4:31:13 AM >


_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

(in reply to SqzMyLemon)
Post #: 436
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 12/30/2015 4:13:46 AM   
Lokasenna


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quote:

ORIGINAL: SqzMyLemon

quote:

ORIGINAL: Lokasenna

I missed the post (?) about there being mines. I wouldn't have come to Sydney without the DMS!


I had five, three were sunk at Newcastle during the initial landings, two more are heavily damaged at Port Kembla. I've learned my lesson about including DMS's in amphibious taskforces. Never again, because they are shell magnets.




Well... all minesweepers are when encountering minefields with CD guns.

(in reply to SqzMyLemon)
Post #: 437
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 12/31/2015 3:05:46 AM   
PaxMondo


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quote:

ORIGINAL: Lokasenna


quote:

ORIGINAL: SqzMyLemon

quote:

ORIGINAL: Lokasenna

I missed the post (?) about there being mines. I wouldn't have come to Sydney without the DMS!


I had five, three were sunk at Newcastle during the initial landings, two more are heavily damaged at Port Kembla. I've learned my lesson about including DMS's in amphibious taskforces. Never again, because they are shell magnets.




Well... all minesweepers are when encountering minefields with CD guns.

Too true.

_____________________________

Pax

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RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 12/31/2015 8:02:17 PM   
Rio Bravo


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Squeeze and the Rest of the Gang-

If Squeeze is successful in taking all of Australia, just how devastating would this be for the Allies?

Would the Allies still be in the game or might they be doomed?

I am curious as to all of your thoughts on this.

Best Regards,

-Terry

_____________________________

"No one throws me my own guns and tells me to run. No one."

-Bret (James Coburn); The Magnificent Seven

(in reply to PaxMondo)
Post #: 439
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 12/31/2015 11:42:17 PM   
Lokasenna


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quote:

ORIGINAL: Rio Bravo

If Squeeze is successful in taking all of Australia, just how devastating would this be for the Allies?

Would the Allies still be in the game or might they be doomed?



A major blow, but not absolutely devastating. They get the reinforcement package, after all, which can go to other places rather than Australia. And Japan can't hold Australia forever. It's just too big, and the Allied LCUs are just too good later. It's worth taking the big VP base back, at the very least. The rest of it? Not worth taking back even if taken by Japan, unless it's actively being used as an airbase. But once out of supply, not really going to happen.

Taken alone, Australia does not an autovictory make.

(in reply to Rio Bravo)
Post #: 440
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/2/2016 3:43:36 PM   
Rio Bravo


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quote:

ORIGINAL: Lokasenna


quote:

ORIGINAL: Rio Bravo

If Squeeze is successful in taking all of Australia, just how devastating would this be for the Allies?

Would the Allies still be in the game or might they be doomed?



A major blow, but not absolutely devastating. They get the reinforcement package, after all, which can go to other places rather than Australia. And Japan can't hold Australia forever. It's just too big, and the Allied LCUs are just too good later. It's worth taking the big VP base back, at the very least. The rest of it? Not worth taking back even if taken by Japan, unless it's actively being used as an airbase. But once out of supply, not really going to happen.

Taken alone, Australia does not an autovictory make.



Thanks, Lok!

Sort of what I figured.

Still, a heavy blow to inflict on the Allies.

And, very interesting.

Best Regards,

-Terry

_____________________________

"No one throws me my own guns and tells me to run. No one."

-Bret (James Coburn); The Magnificent Seven

(in reply to Lokasenna)
Post #: 441
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/2/2016 9:34:11 PM   
SqzMyLemon


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Jan. 17/42:

I've fallen behind in the AAR, but will update the various theatres over the next few days.

After a shaky start in the DEI, I've settled down and the rest of January will see steady progress. The capture of Balikpapan and Singapore are the immediate goals and combat results today indicate both bases should fall soon. AAR's follow:

--------------------------------------------------------------------------------
Ground combat at Balikpapan (64,97)

Japanese Deliberate attack

Attacking force 9047 troops, 85 guns, 21 vehicles, Assault Value = 256

Defending force 4717 troops, 72 guns, 5 vehicles, Assault Value = 117

Japanese engineers reduce fortifications to 0

Japanese adjusted assault: 175

Allied adjusted defense: 115

Japanese assault odds: 1 to 1 (fort level 0)

Japanese Assault reduces fortifications to 0

Combat modifiers
Defender: preparation(-), morale(-), experience(-)
Attacker:

Japanese ground losses:
273 casualties reported
Squads: 0 destroyed, 17 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 2 disabled

Allied ground losses:
96 casualties reported
Squads: 6 destroyed, 8 disabled
Non Combat: 1 destroyed, 7 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 9 (6 destroyed, 3 disabled)

Assaulting units:
146th Infantry Regiment
Sasebo 3rd SNLF
Sasebo 2nd SNLF
Yokosuka 4th SNLF

Defending units:
II Samarinda Cdo
VI KNIL Battalion
VII KNIL Bn /1
I Samarinda Cdo
S Borneo KNIL Bn /2
Balikpapan MLD Base Force
Balikpapan Defenses
1e-VLG-I Sup Afd

--------------------------------------------------------------------------------
Ground combat at Singapore (50,84)

Japanese Deliberate attack

Attacking force 59580 troops, 584 guns, 357 vehicles, Assault Value = 2100

Defending force 39138 troops, 454 guns, 237 vehicles, Assault Value = 529

Japanese engineers reduce fortifications to 2

Japanese adjusted assault: 2541

Allied adjusted defense: 1391

Japanese assault odds: 1 to 1 (fort level 2)

Japanese Assault reduces fortifications to 2

Combat modifiers
Defender: terrain(+), forts(+), preparation(-), experience(-)
Attacker:

Japanese ground losses:
1163 casualties reported
Squads: 5 destroyed, 110 disabled
Non Combat: 20 destroyed, 52 disabled
Engineers: 27 destroyed, 46 disabled
Vehicles lost 30 (8 destroyed, 22 disabled)

Allied ground losses:
2507 casualties reported
Squads: 58 destroyed, 102 disabled
Non Combat: 6 destroyed, 59 disabled
Engineers: 11 destroyed, 17 disabled
Guns lost 48 (13 destroyed, 35 disabled)
Vehicles lost 9 (1 destroyed, 8 disabled)

Assaulting units:
4th Ind Engineer Regiment
38th Division
1st Tank Regiment
15th Ind Engineer Regiment
5th Division
112th Infantry Regiment
18th Division
55th Engineer Regiment
23rd Ind Engineer Regiment
Imperial Guards Division
124th Infantry Regiment
14th Ind.Art.Mortar Battalion
25th Army
3rd Ind. Mountain Gun Regiment
18th Medium Field Artillery Regiment
55th Mountain Gun Regiment
3rd Medium Field Artillery Regiment
21st Medium Field Artillery Battalion

Defending units:
8th Indian Brigade
2/17 Dogra Battalion
1st Malay Battalion
22nd Australian Brigade
22nd Indian Brigade
27th Australian Brigade
2nd Loyal Battalion
2nd Gordons Battalion
1st Manchester Battalion
2nd Malay Battalion
12th Indian Brigade
1st Indian Heavy AA Regiment
113th RAF Adv Base Force
Singapore Base Force
AHQ Far East
1st HK&S Heavy AA Regiment
111th RAF Adv Base Force
Malaya Army
112th RAF Adv Base Force
109th RN Base Force
Malayan Air Wing
Singapore Fortress
22nd Indian Mountain Gun Regiment
24th NZ Pioneer Coy
2nd HK&S Heavy AA Regiment
III Indian Corps
5th Field Regiment

Excellent first attack at Singapore. I only attacked with full divisions and kept the individual infantry regiments in reserve. Engineers always seem to take it on the chin, but seeing the forts reduced by two is worth the price. Disruption is high and the troops will need 2-3 days to recover. I don't think Singapore can withstand two more deliberate attacks, but I'm taking nothing for granted either. It's too bad I goofed on including two infantry regiments in the first assault, they incurred unnecessary losses and provided free VP's for nothing. I can't wait for Singapore to fall so I can get moving against Java and Sumatra, particularly Palembang.

In other theatres, Australia is stalled until I can get KB replenished. As much as I'd like to move against Melbourne, I just can't right now. I need to secure the east coast of Australia to allow quick reinforcement of the continent and move importantly provide a steady source of fuel for fleet operations. I need to recapture Rockhampton to allow more air units to deploy forward.

China is about to get busy. It's taken awhile to get the pieces in position, but the flanking move around Changsha to completely isolate the base and advance against Kweilin is about to get underway. I'm sure Francois is wondering what the heck I am doing, but it will be clear soon enough. I'm taking an awful risk allowing so many Chinese units to remain in my rear and for others to simply dig in and build forts while recovering disablements, but I think I have the right plan in place. It now comes down to execution.

Overall, I am happy with my situation. It's not ideal by any means, but I am now in position to move faster and hit harder than I was a month ago. I played the DEI poorly and allowed the Allies to score tactical successes that never should have happened. I also relied heavily on LBA that turned out, and still is, absolutely useless. I am approaching the theatre differently now and it should show over the coming weeks.

_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

(in reply to SqzMyLemon)
Post #: 442
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/2/2016 9:38:58 PM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
Status: offline

quote:

ORIGINAL: Rio Bravo

Squeeze and the Rest of the Gang-

If Squeeze is successful in taking all of Australia, just how devastating would this be for the Allies?

Would the Allies still be in the game or might they be doomed?

I am curious as to all of your thoughts on this.

Best Regards,

-Terry

There is almost no 'doom' for allies no matter what. They get so many reinforcements and their units upgrade so much ...

Caveat to that would be the West Coast. That's about it. If the IJ takes the West Coast, "doom unto you". Even against the AI that is difficult to achieve. In a PBEM?

_____________________________

Pax

(in reply to Rio Bravo)
Post #: 443
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/3/2016 6:54:18 AM   
SqzMyLemon


Posts: 4239
Joined: 10/30/2009
From: Alberta, Canada
Status: offline
I forgot to mention. KB has refueled from oilers and now just awaits the clearing of Sydney's harbour to allow replenishment of sorties. I will then deal with Brisbane and Rockhampton.

There are now two DMS's sweeping Sydney for mines and they will be joined by two more that survived the initial landings against Newcastle. They are pretty banged up though and may sink while conducting their mission. Clearing the mines is crucial.

The first regiment of IJA 1st Division will unload at Port Kembla tomorrow, as well as IJA 5th Tank Rgt.

_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

(in reply to SqzMyLemon)
Post #: 444
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/3/2016 7:23:10 AM   
Rio Bravo


Posts: 1794
Joined: 7/13/2013
From: Grass Valley, California
Status: offline

quote:

ORIGINAL: PaxMondo


quote:

ORIGINAL: Rio Bravo

Squeeze and the Rest of the Gang-

If Squeeze is successful in taking all of Australia, just how devastating would this be for the Allies?

Would the Allies still be in the game or might they be doomed?

I am curious as to all of your thoughts on this.

Best Regards,

-Terry

There is almost no 'doom' for allies no matter what. They get so many reinforcements and their units upgrade so much ...

Caveat to that would be the West Coast. That's about it. If the IJ takes the West Coast, "doom unto you". Even against the AI that is difficult to achieve. In a PBEM?


Pax-

Thank you.

I am an Allied player, but find it kind of sad that the Japanese can potentially completely conquer Australia and still have a tough road ahead of them.

One thing for sure, it has been great fun following both Squeeze's and Francois' AARs.

Best Regards,

-Terry

_____________________________

"No one throws me my own guns and tells me to run. No one."

-Bret (James Coburn); The Magnificent Seven

(in reply to PaxMondo)
Post #: 445
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/3/2016 7:53:34 AM   
SqzMyLemon


Posts: 4239
Joined: 10/30/2009
From: Alberta, Canada
Status: offline
Rio,

Thanks for your interest. I'll try and go into more detail as the campaign unwinds, but I don't think there's much chance of me taking all of Australia. I over-reached with a Scenario 1 OOB, but I definitely think I could conquer Australia had I tried this operation with the extra troops available in Scenario 2.

We'll see how things unfold here. If I can tie up Allied troops in Australia for much of 1942, get strategic VP's and successfully evacuate when the time comes, I'll consider it worth the effort. I have to make this operation pay though and I'm nowhere close to accomplishing what I'd like to yet, if ever.

It's turning out to be fun and although it may get ugly for me if I can't get my perimeter set up in time, I'm glad I tried something different with what will probably be my last game of AE.

< Message edited by SqzMyLemon -- 1/3/2016 8:55:57 AM >


_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

(in reply to Rio Bravo)
Post #: 446
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/3/2016 8:11:39 AM   
JocMeister

 

Posts: 8262
Joined: 7/29/2009
From: Sweden
Status: offline

quote:

ORIGINAL: SqzMyLemon

Rio,

Thanks for your interest. I'll try and go into more detail as the campaign unwinds, but I don't think there's much chance of me taking all of Australia. I over-reached with a Scenario 1 OOB, but I definitely think I could conquer Australia had I tried this operation with the extra troops available in Scenario 2.

We'll see how things unfold here. If I can tie up Allied troops in Australia for much of 1942, get strategic VP's and successfully evacuate when the time comes, I'll consider it worth the effort. I have to make this operation pay though and I'm nowhere close to accomplishing what I'd like to yet, if ever.

It's turning out to be fun and although it may get ugly for me if I can't get my perimeter set up in time, I'm glad I tried something different with what will probably be my last game of AE.


The extra troops in SCEN 2 doesn´t show up until spring 42 so they wouldn´t have been of any help to you here. Besides in SCEN 2 the Allies can recombine their Australian BDEs to 3 full IDs pretty much on December 10th. So I think in your situation you are helped by playing SCEN 1.

(in reply to SqzMyLemon)
Post #: 447
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/3/2016 12:30:26 PM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
Status: offline

quote:

ORIGINAL: SqzMyLemon

...If I can tie up Allied troops in Australia for much of 1942, get strategic VP's and successfully evacuate when the time comes, I'll consider it worth the effort.

+1

_____________________________

Pax

(in reply to SqzMyLemon)
Post #: 448
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/4/2016 6:03:48 PM   
SqzMyLemon


Posts: 4239
Joined: 10/30/2009
From: Alberta, Canada
Status: offline
Can anyone confirm the R&D path for the Frank?

Does A go to B
Does A go to R
Is B a separate path?
Is R a separate path?

Thanks in advance!

_____________________________

Luck is the residue of design - John Milton

Don't mistake lack of talent for genius - Peter Steele (Type O Negative)

(in reply to SqzMyLemon)
Post #: 449
RE: Insert witty AAR title here - Sqz(J) vs. fcharton (A) - 1/4/2016 6:31:44 PM   
Lokasenna


Posts: 9297
Joined: 3/3/2012
From: Iowan in MD/DC
Status: offline

quote:

ORIGINAL: SqzMyLemon

Can anyone confirm the R&D path for the Frank?

Does A go to B
Does A go to R
Is B a separate path?
Is R a separate path?

Thanks in advance!


A and B are separate paths, but both go to R. At least in stock. IIRC.

(in reply to SqzMyLemon)
Post #: 450
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