obvert
Posts: 14050
Joined: 1/17/2011 From: PDX (and now) London, UK Status: offline
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quote:
ORIGINAL: LargeSlowTarget quote:
ORIGINAL: Kull If this really is a bug driven by "numbers of pilots in TRACOM", then it should be fairly common. It would be helpful if other folks with long running games could look at their games and post similar screenshots showing non-standard Experience values on that screen. Coming late, had to wait for a fresh turn to do screenies. As you can see, I have 340+ IJN pilots in TRACOM. The experience is currently 62. There are 62 post-graduate "no name pilots" in the pool. There are no pilots on the "10-12" class ready to graduate. There are 473 pilots in the "7-9" class with an exp of 56. I have emptied a recon group of its pilots and then pulled one replacement pilot from the pool. The "replacement" pilot showed up with an exp of 62. The I pulled more "replacements" from the pool - exp was between 67 and 55 so way above the "national experience" set in the editor! For comparison, the IJA pilot replacements show up with 34 exp, close to the "national experience" - I have "only" 78 IJA pilots in TRACOM. Edit: Now, I am suprised about the high recon skills of the "replacement" pilots! The number of pilots "In pool" dropped from 62 to 39 (WTH? 24 pilot spulled should leave 38 in pool, but well...) so those new guys in that recon squadron really came from the "no name pilots" replacements! I haven't read the whole thread, but saw this post. Have you tired with other types, like F pilots or B pilots? I've had no trouble training IJ pilots without ever using TRACOM. In fact I wouldn't want these pilots but would rather have high skill levels. Experience is of course very important, but for fighter and bomber pilots I cross train to bring up defensive skills and this also increases experience. I would not want higher experience pilots as replacements. They would not train as effectively for primary or secondary skills to level 70 which is my baseline. In fact I prefer pilots coming into training at 15-20exp. They then train skill much more quickly (usually to 40/70 air), and I can get them to near 50exp by training secondary low sweep or low ground bombing skill. I do think that pilot training is incredibly overpowered in AE if done well. I'd love to play a game with NO pilot training. It would be fun to see how that impacted combats. I predict less extreme results in both air combat, bombing of ground troops and airfields, and naval strikes. It might also bring night bombing into more historically realistic territory.
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"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
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